UnkleNuke, you are correct to an extent - as I said in n earlier post, I've been patiently waiting for Mangos developers to come up with a DK quest chain that works. Again, the client code has been essentially in place for the past 18 months, yet what progress I have tracked with Mangos code development has been lacking in dealing with a number of basic quest chains in WotLK, and the formative quest chain that one associates with WotLK is the one for the Death Knights. And the status of Eye of Acherus on a day-to-day basis reminds me of addons AHBot's and PlayerBot's on again/off again working status. After a while, one gets frustrated building/rebuilding and breaking/unbreaking (or the converse).
Looking back at Mangos release 2.4.3.8606 Burning Crusade release, I rate this release (comparatively speaking) as "the gold standard" - this release allows one to essentially develop a character of any class, profession, etc without dead ends, with quest chains essentially pure, blizz-like and working. Also, seeing as this is a Mangos release (and I've screwed around with all the other crap releases of Ascent, ArcEmu, etc... and databases up the kazoo - none have the simple elegance nor the solid working state of the Mangos release in my estimation), I guess I'm a bit disappointed with the relatively slow rate of progress being made on the Mangos WotLK development effort. Obviously, it is a work in progress. Blizzard can testify to this as they roll out releases on an ongoing often basis. But come on, at least let's insure the DK quest chain works.
And I don't think that Trinity release is necessarily a kluged patchwork of unstable code - I've experienced no crashes running the latest version for the past 4-5 days. But at the same time I'm not running it interactively with 100 other players from a dedicated server. As said earlier, plain and simple, I'm a user, and the way I measure quality is in what appears to work with functionality that poses a challenge. And "work" means that I'm not constantly having to restart an application that crashes, or rebooting due to a BSOD.
So maybe Eye of Acherus has the hooks in place, but why in blazes does it not work most of the time?