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Roky

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Posts posted by Roky

  1. To change the NPC's and player start gear is most likely simple database editing. The level 70 at start can be set in the mangos.config file. The give/ take gold on death would need a bit of custom code in the handler for on player death with the pvp flag set on; probably look in world.cpp or player.cpp ithink. As for making a patch for this, there exists none atm, and it would be fairly easy to do the database bit. The money modification on pvp loss/ win would be the only thing you'd need a patch for and it would most likely not be included with mangos since its custom content.

    Further reading:

    Explanation of the starting gear table: http://wiki.udbforums.org/index.php/Playercreateinfo_item

    Setting a NPC to sell stuff: http://wiki.udbforums.org/index.php/Npc_vendor

    Table that contains other data for npcs: http://wiki.udbforums.org/index.php/Creature_template#entry

    Thanks for the help but one thing i did not understand from you.How to make Chars to start at Alterac Valley.The other think i assumed that it will need touching DataBase.

  2. I have a question.I played on a realm where you start in Alterac Valley at level 70 and T3 items i think.All the NPC's was deleted and there was added some custom NPC's that sells items for 50 gold.When you kill a player you get 1 Gold and when you get killed it tooks you 50 Silver.Is there any patch to make something like this?Thank you guys in advance.

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