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sarrek111

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Posts posted by sarrek111

  1. Core : 7120

    WaypointMovementGenerator::LoadPath: creature Stable Master Kitrik (Entry: 28683 GUID: 155324) doesn't have waypoint path

    19:06:40

    Program received signal SIGSEGV, Segmentation fault.

    [switching to Thread -1592792144 (LWP 5868)]

    std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8b7763d4) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/list.tcc:76

    76 __cur = static_cast<_Node*>(__cur->_M_next);

    (gdb) bt full

    #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8b7763d4) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/list.tcc:76

    __cur = (class std::_List_node<Aura*> *) 0x0

    #1 0x0833a20b in ~Unit (this=0x8b775d98) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_list.h:339

    No locals.

    #2 0x08144504 in ~Creature (this=0x8b775d98) at ../../../src/game/Creature.cpp:145

    No locals.

    #3 0x082131fe in ObjectGridUnloader::Visit<Creature> (this=0xa10fe128, m=@0xd392b44) at ../../../src/game/ObjectGridLoader.cpp:280

    obj = (class Creature *) 0x8b775d98

    #4 0x082140d1 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa10fe128, c=@0xd392b44)

    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70

    No locals.

    #5 0x081d96e6 in Map::UnloadGrid (this=0xa23ca698, x=@0xa10fe258, y=@0xa10fe254, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72

    unloader = {i_grid = @0xd390b60}

    grid = <value optimized out>

    gx = <value optimized out>

    gy = <value optimized out>

    __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"

    #6 0x083c6cb1 in RemovalState::Update (this=0xa1fe7ea8, m=@0xa23ca698, grid=@0xd390b60, info=@0x8b7769f8, x=@0xa10fe258, y=@0xa10fe254, t_diff=@0xa10fe288)

    at ../../../src/game/GridStates.cpp:66

    No locals.

    #7 0x081dd563 in Map::Update (this=0xa23ca698, t_diff=@0xa10fe288) at ../../../src/game/Map.cpp:630

    grid = <value optimized out>

    updater = {i_timeDiff = 105}

    __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

    #8 0x081f4855 in MapManager::Update (this=0xa25bd050, diff=105) at ../../../src/game/MapManager.cpp:253

    iter = {_M_cur = 0xa600fea0, _M_ht = 0xa25bd098}

    #9 0x0836fb52 in World::Update (this=0x85b8fd8, diff=105) at ../../../src/game/World.cpp:1538

    next = {_M_cur = 0x0, _M_ht = 0xb7976a7c}

    autobroadcaston = 1

    #10 0x08119d47 in WorldRunnable::run (this=0xa19e33c0) at ../../../src/mangosd/WorldRunnable.cpp:59

    diff = 105

    realCurrTime = 251187021

    realPrevTime = <value optimized out>

    prevSleepTime = 44

    #11 0xb79648a9 in ZThread::ThreadImpl::Dispatch (parent=0x8581738, impl=0xa1feaa68, task=@0xa10fe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407

    No locals.

    #12 0xb7966f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbfece20c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49

    No locals.

    #13 0xb796a9dc in _dispatch (arg=0x8b7769f8) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137

    __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"

    #14 0xb792b240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0

    No symbol table info available.

    #15 0xb77ab49e in clone () from /lib/tls/i686/cmov/libc.so.6

    No symbol table info available.

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