I've been testing this talent to see how resilience works with it so....
Opponent:
armor: 50.38%
resilience all dmg reduction: 18.8%
resilience crits dmg reduction: 20.68%
Has no talents at all (so no extra reduction dmg of any talent)
Has no buffs or debuffs of any kind
I:
Damage 896-1078 (Average: 986)
Put enough points of talents just to reach Sanctified Wrath (no extra crits dmg bonus at all)
Have no buffs or debuffs of any kind
How it SHOULD work:
986*1.2 = 1183
dmg (no crit): (1183/2)*(1-0.5038)*(1-0.188) + (1183/2)*(1-0.188) = 719
dmg (crit): 1183*(1-0.5038)*(1-0.188)*(1-0.2068) + 1183*(1-0.188)*[b](1-0.2068[/b]) = 1140
Testing... dmg is (average):
dmg (no crit): 740
dmg (crit): 1366
As you can see, no-crit-dmg is near of theoretical dmg (719), but crit dmg is further than theoretical one (1140).
So,
How it DOES work (I guess):
dmg (no crit): (1183/2)*(1-0.5038)*(1-0.188) + (1183/2)*(1-0.188) = 719
dmg (crit): 1183*(1-0.5038)*(1-0.188)*(1-0.2068) + 1183*(1-0.188) = 1339 //coefficient [b](1-0.2068)[/b] is missing
Greetings!!
P.S.1: Tell me if I'm wrong somewhere.
P.S.2: I wanted to post ingame screenshots to show the dmg, talents and armor but I think the rules don't allow it