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Shin Darth

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Posts posted by Shin Darth

  1. Core rev: [11928]

    Shins-MacBookPro:build Shin$ uname -a Darwin Shins-MacBookPro.local 11.3.0 Darwin Kernel Version 11.3.0: Thu Jan 12 18:47:41 PST 2012; root:xnu-1699.24.23~1/RELEASE_X86_64 x86_64

    [ 26%] Building CXX object src/shared/CMakeFiles/shared.dir/Auth/SARC4.cpp.o

    [ 27%] Building CXX object src/shared/CMakeFiles/shared.dir/Auth/Sha1.cpp.o

    [ 27%] Building CXX object src/shared/CMakeFiles/shared.dir/Common.cpp.o

    [ 27%] Building CXX object src/shared/CMakeFiles/shared.dir/Config/Config.cpp.o

    /Users/Shin/sources/mangos/src/shared/Config/Config.cpp:24:1: error: explicit

    specialization of 'si_instance' after instantiation

    INSTANTIATE_SINGLETON_1(Config);

    ^

    /Users/Shin/sources/mangos/src/framework/Policies/SingletonImp.h:73:135: note:

    expanded from macro 'INSTANTIATE_SINGLETON_1'

    ...MaNGOS::ObjectLifeTime<TYPE> >::si_instance = 0; \\

    ^

    /Users/Shin/sources/mangos/src/framework/Policies/SingletonImp.h:36:10: note:

    implicit instantiation first required here

    if (!si_instance)

    ^

    /Users/Shin/sources/mangos/src/shared/Config/Config.cpp:24:1: error: explicit

    specialization of 'si_destroyed' after instantiation

    INSTANTIATE_SINGLETON_1(Config);

    ^

    /Users/Shin/sources/mangos/src/framework/Policies/SingletonImp.h:74:134: note:

    expanded from macro 'INSTANTIATE_SINGLETON_1'

    ...MaNGOS::ObjectLifeTime<TYPE> >::si_destroyed = false

    ^

    /Users/Shin/sources/mangos/src/framework/Policies/SingletonImp.h:43:17: note:

    implicit instantiation first required here

    if (si_destroyed)

    ^

    2 errors generated.

    make[2]: *** [src/shared/CMakeFiles/shared.dir/Config/Config.cpp.o] Error 1

    make[1]: *** [src/shared/CMakeFiles/shared.dir/all] Error 2

    make: *** [all] Error 2

  2. With Cataclysm and the 4.x version of WoW in general it all boils down to this: do we try to finish our work on MaNGOS Zero, MaNGOS One, and MaNGOS for WotLK first, or abandon those and move to Cataclysm for the sole purpose of being first.

    The first.

    I would rather have a stable version 3.3.5 then a 4.X with bugs.

    Knowing that 3.3.5 is not yet bullit proof.

    For those who want to play 4.X, then play on blizzard and let developper work hard in mean time.

    Agree: as already said, we are not yet finished work with 1.12.1/2.4.3/3.3.5a. We should focus on finish these ones before going to redo most of the work to implement cataclyms.

  3. Tested on mangos rev: 11718

    Bug: while I'm in BG, if my client crash while I'm dead and if the bg is already closed when I log in back in game I'm dead where I joined bg.

    It should ress me when teleport, instead to teleport me dead.

  4. i vote against translating any console output. console output (of any program, not just mangos) should *always* be in english, so that you can just copy&paste it and everybody will understand it. if you run into a problem and post your log here, we can understand it. if you have a translated version, we won't.

    quote, it's better to spend time working to mangos instead to waste time on translating it. I don't know why we should need to translate it.

    My english wasn't very good when I started to use mangos (and it's still not perfect^^), but I improved it a bit using mangos (follow forums, read tutorials, etc...) also google translator helps a lot in learning new terms

  5. Rev 10999:

    CXX soapC.o

    CXX soapServer.o

    CXXLD mangos-worldd

    Undefined symbols:

    "_Gestalt", referenced from:

    G3D::System::init() in libg3dlite.a(System.o)

    G3D::System::init() in libg3dlite.a(System.o)

    ld: symbol(s) not found

    collect2: ld returned 1 exit status

    make[3]: *** [mangos-worldd] Error 1

    make[2]: *** [all-recursive] Error 1

    make[1]: *** [all-recursive] Error 1

    make: *** [all] Error 2

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