silverleet
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Posts posted by silverleet
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Maybe you forgot to download/unpack icons?
You've seen somewhere a message that the 3D view is already implemented? I'm already tired of answering the same questions.
sorry you're right i dind't read it, yes i unpacked it just like in install instructions
here it is for example
[vladimir: we not have time for check is some URL point to public or not server. So any link to server frontend like site can bel considered as public server link wiht expected result for registration at forum]
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armory says that "We've detected that you either do not have Adobe Flash Player or are using a version prior to version 8. The Armory requires Flash Player 8 (or later) in order to take full advantage of all the site's features. Click the button above to install the latest version of Adobe Flash Player."
but i have the latest at the moment.
edit: can't see item's images either
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a lot of crashs have been appearing in the latest revs, it's really anoying
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so
else { // If not stopped then stop it and set the reset of TimeTracker to waittime creature.StopMoving(); SetStoppedByPlayer(false); if(!i_path) { sLog.outDebug("wtf? path is null!\\n"); //-----add this check return true; } i_nextMoveTime.Reset(i_path->at(i_currentNode).delay); ++i_currentNode; if (i_currentNode >= i_path->size()) i_currentNode = 0; }
so crash is disappear, i_path become null, don't know why. In log i see my check.
all this creatures have event_ai, and maybe during update this calls MonsterMoveWithSpeed, and then Reset, that makes i_path = null
can you post full patch here plz?
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Well, I'm using rev 9417 of Insider, with a lot of custom patches, like dual spec, aura 262, vehicles, some dk fixes, autobroadcast and custom scripts on SD2, and i haven't got any crash. But i'm using PSDB, and i have not more than 30 players online.
well, i have +- 200 players.
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had 20~30min uptime
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i'm gonna update now and see if continues, any ideia to fix this?
edit: still crashing on 9424
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Mangos Rev 9415
SD Rev 1586
YTDB
using ubuntu 9.04
[ .... tv_usec = 0}}, static max_time = <same as static member of an already seen type>, tv_ = { tv_sec = 0, tv_usec = 9999}} #8 0xb7750c42 in ACE_Task_Base::svc_run (args=0xac158b04) at ../../../../dep/ACE_wrappers/ace/Task.cpp:275 svc_status = <value optimized out> #9 0xb7751978 in ACE_Thread_Adapter::invoke_i (this=0xac158ff0) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:149 hook = (class ACE_Thread_Hook *) 0x400 func = (ACE_THR_FUNC) 0xb7750bf0 <ACE_Task_Base::svc_run(void*)> arg = (void *) 0xac158b04 status = (ACE_THR_FUNC_RETURN) 0xfffffffc #10 0xb7751b56 in ACE_Thread_Adapter::invoke (this=0xac158ff0) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98 exit_hook_instance = (ACE_Thread_Exit *) 0x8c34e38 exit_hook_maybe = {instance_ = 0x0} exit_hook_ptr = <value optimized out> #11 0xb76b1941 in ace_thread_adapter (args=0xac158ff0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xfffffffc #12 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #13 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 9 (Thread 0xa1efdb90 (LWP 19646)): #0 0xffffe424 in __kernel_vsyscall () No symbol table info available. #1 0xb6da3881 in select () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #2 0x0853adcb in SocketHandler::Select (this=0xa1efd09c, tsel=0xa1efd070) at ../../../../dep/src/sockets/SocketHandler.cpp:404 rfds = {fds_bits = {32768, 0 <repeats 31 times>}} wfds = {fds_bits = {0 <repeats 32 times>}} efds = {fds_bits = {32768, 0 <repeats 31 times>}} n = <value optimized out> #3 0x08537684 in SocketHandler::Select (this=0xa1efd09c, sec=0, usec=10000) at ../../../../dep/src/sockets/SocketHandler.cpp:299 tv = {tv_sec = 0, tv_usec = 8623} #4 0x0813b414 in RARunnable::run (this=0x8c37038) at ../../../src/mangosd/Master.cpp:173 h = {<ISocketHandler> = {_vptr.ISocketHandler = 0x85d03e8}, m_sockets = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int,int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x8c36ef0, _M_left = 0x8c36ef0, _M_right = 0x8c36ef0}, _M_node_count = 1}}}, m_add = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int,int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xa1efd0bc, _M_right = 0xa1efd0bc}, _M_node_count = 0}}}, m_delete = {<std::_List_base<Socket*,std::allocator<Socket*> >> = { _M_impl = {<std::allocator<std::_List_node<Socket*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Socket*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd0d0, _M_prev = 0xa1efd0d0}}}, <No data fields>}, m_stdlog = 0x0, m_mutex = @0x0, m_b_use_mutex = false, m_maxsock = 15, m_rfds = {fds_bits = { 32768, 0 <repeats 31 times>}}, m_wfds = {fds_bits = { 0 <repeats 32 times>}}, m_efds = {fds_bits = {32768, 0 <repeats 31 times>}}, m_preverror = -1, m_errcnt = 0, m_tlast = 0, m_fds = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x8c36ee0, _M_prev = 0x8c36ee0}}}, <No data fields>}, m_fds_erase = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd27c, _M_prev = 0xa1efd27c}}}, <No data fields>}, m_fds_callonconnect = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd284, _M_prev = 0xa1efd284}}}, <No data fields>}, m_fds_detach = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd28c, _M_prev = 0xa1efd28c}}}, <No data fields>}, m_fds_timeout = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd294, _M_prev = 0xa1efd294}}}, <No data fields>}, m_fds_retry = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd29c, _M_prev = 0xa1efd29c}}}, <No data fields>}, m_fds_close = {<std::_List_base<int,std::allocator<int> >> = { _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa1efd2a4, _M_prev = 0xa1efd2a4}}}, <No data fields>}, m_resolv_id = 0, m_resolver = 0x0, m_resolver_port = 60328, m_resolve_q = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<Socket* const, bool> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<Socket* const, bool> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<Socket*,Socket*,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xa1efd2bc, _M_right = 0xa1efd2bc}, _M_node_count = 0}}}, m_b_enable_pool = false, m_slave = false} RAListenSocket = {<Socket> = {_vptr.Socket = 0x8560148, m_handler = @0xa1efd09c, m_socket = 15, m_bDel = false, m_bClose = false, m_tCreate = 1266620704, m_parent = 0x0, m_b_disable_read = false, m_connected = false, m_b_erased_by_handler = false, m_tClose = 0, m_client_remote_address = {_M_ptr = 0x0}, m_remote_address = { _M_ptr = 0x0}, m_traffic_monitor = 0x0, m_timeout_start = 1, m_timeout_limit = 140935896, m_bLost = false, m_socket_type = 1, m_socket_protocol = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x8c36f7c "tcp"}}, m_bClient = false, m_bRetain = false, m_detach = false, m_detached = false, m_pThread = 0x0, m_slave_handler = 0x0}, m_depth = 20, m_creator = 0x8c3b198, m_bHasCreate = false} usera = true socketSelecttime = 10000 #5 0x085123da in ACE_Based::Thread::ThreadTask (param=0x8c37038) at ../../../src/shared/Threading.cpp:183 No locals. #6 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0xa4e17218) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0xa1efce3c func = ( ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8c37038 status = (ACE_THR_FUNC_RETURN) 0xfffffdfe #7 0xb76b1941 in ace_thread_adapter (args=0xa4e17218) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xfffffdfe #8 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #9 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 8 (Thread 0xa26feb90 (LWP 19645)): #0 0xffffe424 in __kernel_vsyscall () No symbol table info available. #1 0xb6d69cb6 in nanosleep () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #2 0xb6da41dc in usleep () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #3 0x08137047 in CliRunnable::run (this=0x8c36f30) at ../../../src/mangosd/CliRunnable.cpp:317 command_str = 0xb77bb834 "4À\\032" commandbuf = "1åô¶xâo¢*\\034Ô¶`\\001â¶\\001\\020\\000\\000½L\\000\\000\\001\\020\\000\\000à\\223f\\b¨âo¢çÄð¶\\001\\020\\000\\000\\fúô¶\\000\\000\\000\\0004¸{·\\001\\000\\000\\000ppÃ\\bÀ\\200Ã\\b4¸{·\\000\\000\\000\\000dëo¢Èâo¢áóÓ¶à\\223f\\b¨ëd\\bH\\020ACJ\\031õ¶4¸{·\\000\\000\\000\\000\\030ão¢hoÃ\\bx\\001â¶\\220ëo¢\\234Dà¶\\211\\"p·\\001\\000\\000\\000Ø\\202f\\b\\030ão¢\\000\\000\\000\\0004¸{·poÃ\\b\\030ão¢Ô\\"p·\\001\\000\\000\\000Ø\\202f\\bà\\223f\\b4¸{·xê{·ôïá¶`\\001â¶poÃ\\b"... #4 0x085123da in ACE_Based::Thread::ThreadTask (param=0x8c36f30) at ../../../src/shared/Threading.cpp:183 No locals. #5 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0x8c36f70) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0xb77bb834 func = ( ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8c36f30 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #6 0xb76b1941 in ace_thread_adapter (args=0x8c36f70) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #7 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #8 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 7 (Thread 0xa2effb90 (LWP 19644)): #0 WaypointMovementGenerator<Creature>::Update (this=0x9b73dbc0, creature=@0x9b73fa90, diff=@0xa2efd064) at /usr/include/c++/4.2/bits/stl_vector.h:397 traveller = {i_traveller = @0x9b73fa90} #1 0x084896ef in MovementGeneratorMedium<Creature, WaypointMovementGenerator<Creature> >::Update (this=0x9b73dbc0, u=@0x9b73fa90, time_diff=@0xa2efd064) at ../../../src/game/MovementGenerator.h:84 No locals. #2 0x0829e0ce in MotionMaster::UpdateMotion (this=0x9b740898, diff=151) at ../../../src/game/MotionMaster.cpp:83 __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)" #3 0x08426f21 in Unit::Update (this=0x9b73fa90, p_time=151) at ../../../src/game/Unit.cpp:357 No locals. #4 0x08193d99 in Creature::Update (this=0x9b73fa90, diff=151) at ../../../src/game/Creature.cpp:456 No locals. #5 0x0829049a in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0xa2eff29c, c=@0x9b903b4c) at ../../../src/game/GridNotifiersImpl.h:48 No locals. #6 0x08292051 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa2eff29c, c=@0x9b903b4c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53 No locals. #7 0x08287ccd in Map::Update (this=0x893adb8, t_diff=@0xa2eff2d8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 cell = {data = {Part = {grid_x = 44, grid_y = 32, cell_x = 4, cell_y = 0, nocreate = 1, reserved = 16}, All = 553666604}} cell_id = <value optimized out> y = 256 x = 356 plr = <value optimized out> updater = {i_timeDiff = 151} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x0829c6a5 in MapManager::Update (this=0x88ed2b8, diff=54) at ../../../src/game/MapManager.cpp:265 iter = {_M_cur = 0x88ed6d8, _M_ht = 0x88ed300} #9 0x08449221 in World::Update (this=0xb63229a8, diff=54) at ../../../src/game/World.cpp:1405 No locals. #10 0x0813c69a in WorldRunnable::run (this=0x8c34e08) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 54 realCurrTime = 3900617815 realPrevTime = <value optimized out> prevSleepTime = 49 #11 0x085123da in ACE_Based::Thread::ThreadTask (param=0x8c34e08) at ../../../src/shared/Threading.cpp:183 No locals. #12 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0x8c34e38) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x1 func = ( ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8c34e08 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb76b1941 in ace_thread_adapter (args=0x8c34e38) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #15 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 5 (Thread 0xb5afeb90 (LWP 19555)): #0 0xffffe424 in __kernel_vsyscall () No symbol table info available. #1 0xb6f54196 in nanosleep () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #2 0x085121e5 in ACE_Based::Thread::Sleep (msecs=10) at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918 No locals. #3 0x0850ac14 in SqlDelayThread::run (this=0xb631c448) at ../../../../src/shared/Database/SqlDelayThread.cpp:37 s = (SqlOperation *) 0xbe36780 #4 0x085123da in ACE_Based::Thread::ThreadTask (param=0xb631c448) at ../../../src/shared/Threading.cpp:183 No locals. #5 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0xb6300500) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0xb631c448 func = ( ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb631c448 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #6 0xb76b1941 in ace_thread_adapter (args=0xb6300500) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #7 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #8 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 4 (Thread 0xb62ffb90 (LWP 19554)): #0 0xffffe424 in __kernel_vsyscall () No symbol table info available. #1 0xb6f54196 in nanosleep () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #2 0x085121e5 in ACE_Based::Thread::Sleep (msecs=10) at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918 No locals. #3 0x0850ac14 in SqlDelayThread::run (this=0xb6315ad8) at ../../../../src/shared/Database/SqlDelayThread.cpp:37 s = (SqlOperation *) 0x11558f80 #4 0x085123da in ACE_Based::Thread::ThreadTask (param=0xb6315ad8) at ../../../src/shared/Threading.cpp:183 No locals. #5 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0xb6300468) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0xb6315ad8 func = ( ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb6315ad8 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #6 0xb76b1941 in ace_thread_adapter (args=0xb6300468) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #7 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #8 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 3 (Thread 0xb6c79b90 (LWP 19553)): #0 0xffffe424 in __kernel_vsyscall () No symbol table info available. #1 0xb6f54196 in nanosleep () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #2 0x085121e5 in ACE_Based::Thread::Sleep (msecs=10) at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918 No locals. #3 0x0850ac14 in SqlDelayThread::run (this=0x86799f8) at ../../../../src/shared/Database/SqlDelayThread.cpp:37 s = (SqlOperation *) 0xa0937f8 #4 0x085123da in ACE_Based::Thread::ThreadTask (param=0x86799f8) at ../../../src/shared/Threading.cpp:183 No locals. #5 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0x8679a78) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x86799f8 func = ( ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x86799f8 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #6 0xb76b1941 in ace_thread_adapter (args=0x8679a78) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xfffffdfc #7 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #8 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. Thread 1 (Thread 0xb6c7a6c0 (LWP 19548)): #0 0xffffe424 in __kernel_vsyscall () No symbol table info available. #1 0xb6f4d775 in pthread_join () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #2 0xb7756de2 in ACE_Thread_Manager::wait_task (this=0xac158e80, task=0xac158b04) at ../../../../dep/ACE_wrappers/ace/OS_NS_Thread.inl:2794 i = 0 copy_count = 1 result = <value optimized out> #3 0xb775085a in ACE_Task_Base::wait (this=0x0) at ../../../../dep/ACE_wrappers/ace/Task.cpp:90 No locals. #4 0x0845792d in WorldSocketMgr::Wait (this=0xac15acf4) at ../../../src/game/WorldSocketMgr.cpp:102 i = 1 #5 0x081393e4 in Master::Run (this=0x8670a78) at ../../../src/mangosd/Master.cpp:316 pidfile = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x864ec3c ""}} world_thread = {m_iThreadId = 2733636496, m_hThreadHandle = 2733636496, m_task = 0x8c34e08, static m_ThreadStorage = { _vptr.ACE_TSS = 0x85cef18, keylock_ = {lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, __kind = 0, __nusers = 0, {__spins = 0, __list = {__next = 0x0}}}, __size = '\\0' <repeats 23 times>, __align = 0}, removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {m_priority = {0, 0, 0, 0, 0, 0, 0}}} cliThread = (ACE_Based::Thread *) 0x8c36f60 rar_thread = {m_iThreadId = 2716851088, m_hThreadHandle = 2716851088, m_task = 0x8c37038, static m_ThreadStorage = {_vptr.ACE_TSS = 0x85cef18, keylock_ = {lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, __kind = 0, __nusers = 0, {__spins = 0, __list = {__next = 0x0}}}, __size = '\\0' <repeats 23 times>, __align = 0}, removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {m_priority = {0, 0, 0, 0, 0, 0, 0}}} freeze_thread = (ACE_Based::Thread *) 0x0 wsport = <value optimized out> bind_ip = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb4484694 "0.0.0.0"}} #6 0x081389ba in main (argc=1, argv=0xbfd455e4) at ../../../src/mangosd/Main.cpp:174 cfg_file = 0x855f6d8 "/home/admin/wowptfinal16/etc/mangosd.conf" c = <value optimized out> 397 { return size_type(this->_M_impl._M_finish - this->_M_impl._M_start); }
full crashlog here http://filebeam.com/8f758f397328e7c2a8a97444df4c37b2
crashs every 30 min
any ideia? on rev 9415
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Get some full stacktraces and create a thread, or reply to one if your trace seems similar
any topic related to "how to see crash logs in ubuntu"?
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i'm using debian too and lately i'm having a lot of crashes.
since 3.2.2 it's crashing all the time, anyone with the same problems?
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First update your revision. Then stop using optimization. Lines like "(this=<value optimized out>)" should not be in a backtrace if you want to find the problem.
where i can change optimization?
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no, this will add more
it's a bit hard to find out what makes mangos crash so much in ubuntu. since 9200+ it does
mangos code bug maybe?
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-Wall -Wextra -Wuninitialized -Wconversion
try compile with this flags
that would fix the warnings?
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any ideia how to fix this problem?
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Still crashing after 9327?
the crashs stand still
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even after vladimir fix the crashs stand still...
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are you working on that?
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Hi, i'm using mangos server on a ubuntu machine, and i notice that even if it crashes it dont show the crash logs.
how can i activate them?
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ok yes it's a bug, not having vehicles it's a bug too, so... if vehicles and dual spec deserve that attention i assume that dungen finder should have devloping too...
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Hi, since the update for 3.3.0a some problems appeared, looks like if someones spam's the "find dungeon" button can make the server crash, anyway i'm not here to talk about that. I started this post to know if anyone started to develop the "dungeon finder" , since it could be a powerful tool for players to search groups even in small servers
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does this fixed in http://github.com/mangos/mangos/commit/ab7811a4f62b20cf73e6c3993147ca467d683c73 ?
sorry to bother you with this but, when will you merge http://github.com/insider42/mangos with http://github.com/mangos/mangos ?
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sorry to ask but, it seems like dual spec is not compatible anymore with your repo, by one simple line in spell.cpp
can you do anything about it? ou even use the patch?
it seems stable and working fine.
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KAPATEJib this patch is implemented on your mangos source?
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i want to know if its possible to remove a patch like this
World of Warcraft Armory
in Old3rd party projects
Posted
"You don't have permission to access /wowptarmory/wow-icons/_images/21x21/inv_jewelry_ring_81.png on this server."
yeah it's about permissions i guess, but i can't find the file that needs that permissions