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silverleet

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Posts posted by silverleet

  1. Maybe you forgot to download/unpack icons?

    You've seen somewhere a message that the 3D view is already implemented? I'm already tired of answering the same questions.

    sorry you're right i dind't read it, yes i unpacked it just like in install instructions

    here it is for example

    [vladimir: we not have time for check is some URL point to public or not server. So any link to server frontend like site can bel considered as public server link wiht expected result for registration at forum]

  2. armory says that "We've detected that you either do not have Adobe Flash Player or are using a version prior to version 8. The Armory requires Flash Player 8 (or later) in order to take full advantage of all the site's features. Click the button above to install the latest version of Adobe Flash Player."

    but i have the latest at the moment.

    edit: can't see item's images either

  3. so

    else
           {
               // If not stopped then stop it and set the reset of TimeTracker to waittime
               creature.StopMoving();
               SetStoppedByPlayer(false);
           if(!i_path)
           {
           sLog.outDebug("wtf? path is null!\\n"); //-----add this check
           return true;
           }
    
               i_nextMoveTime.Reset(i_path->at(i_currentNode).delay);
               ++i_currentNode;
    
               if (i_currentNode >= i_path->size())
                   i_currentNode = 0;
           }
    

    so crash is disappear, i_path become null, don't know why. In log i see my check.

    all this creatures have event_ai, and maybe during update this calls MonsterMoveWithSpeed, and then Reset, that makes i_path = null

    can you post full patch here plz?

  4. Well, I'm using rev 9417 of Insider, with a lot of custom patches, like dual spec, aura 262, vehicles, some dk fixes, autobroadcast and custom scripts on SD2, and i haven't got any crash. But i'm using PSDB, and i have not more than 30 players online.

    well, i have +- 200 players.

  5. Mangos Rev 9415

    SD Rev 1586

    YTDB

    using ubuntu 9.04

    [
    ....
    
    
         tv_usec = 0}}, 
     static max_time = <same as static member of an already seen type>, tv_ = {
       tv_sec = 0, tv_usec = 9999}}
    #8  0xb7750c42 in ACE_Task_Base::svc_run (args=0xac158b04)
       at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
       svc_status = <value optimized out>
    #9  0xb7751978 in ACE_Thread_Adapter::invoke_i (this=0xac158ff0)
       at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:149
       hook = (class ACE_Thread_Hook *) 0x400
       func = (ACE_THR_FUNC) 0xb7750bf0 <ACE_Task_Base::svc_run(void*)>
       arg = (void *) 0xac158b04
       status = (ACE_THR_FUNC_RETURN) 0xfffffffc
    #10 0xb7751b56 in ACE_Thread_Adapter::invoke (this=0xac158ff0)
       at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
       exit_hook_instance = (ACE_Thread_Exit *) 0x8c34e38
       exit_hook_maybe = {instance_ = 0x0}
       exit_hook_ptr = <value optimized out>
    #11 0xb76b1941 in ace_thread_adapter (args=0xac158ff0)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0xfffffffc
    #12 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #13 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 9 (Thread 0xa1efdb90 (LWP 19646)):
    #0  0xffffe424 in __kernel_vsyscall ()
    No symbol table info available.
    #1  0xb6da3881 in select () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    #2  0x0853adcb in SocketHandler::Select (this=0xa1efd09c, tsel=0xa1efd070)
       at ../../../../dep/src/sockets/SocketHandler.cpp:404
       rfds = {fds_bits = {32768, 0 <repeats 31 times>}}
       wfds = {fds_bits = {0 <repeats 32 times>}}
       efds = {fds_bits = {32768, 0 <repeats 31 times>}}
       n = <value optimized out>
    #3  0x08537684 in SocketHandler::Select (this=0xa1efd09c, sec=0, usec=10000)
       at ../../../../dep/src/sockets/SocketHandler.cpp:299
       tv = {tv_sec = 0, tv_usec = 8623}
    #4  0x0813b414 in RARunnable::run (this=0x8c37038)
       at ../../../src/mangosd/Master.cpp:173
       h = {<ISocketHandler> = {_vptr.ISocketHandler = 0x85d03e8}, 
     m_sockets = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<No data fields>}, <No data fields>}, 
           _M_key_compare = {<std::binary_function<int,int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, 
             _M_parent = 0x8c36ef0, _M_left = 0x8c36ef0, _M_right = 0x8c36ef0}, 
           _M_node_count = 1}}}, m_add = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const int, Socket*> > >> = {<No data fields>}, <No data fields>}, 
           _M_key_compare = {<std::binary_function<int,int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, 
             _M_left = 0xa1efd0bc, _M_right = 0xa1efd0bc}, _M_node_count = 0}}}, 
     m_delete = {<std::_List_base<Socket*,std::allocator<Socket*> >> = {
         _M_impl = {<std::allocator<std::_List_node<Socket*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Socket*> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd0d0, 
             _M_prev = 0xa1efd0d0}}}, <No data fields>}, m_stdlog = 0x0, 
     m_mutex = @0x0, m_b_use_mutex = false, m_maxsock = 15, m_rfds = {fds_bits = {
         32768, 0 <repeats 31 times>}}, m_wfds = {fds_bits = {
         0 <repeats 32 times>}}, m_efds = {fds_bits = {32768, 
         0 <repeats 31 times>}}, m_preverror = -1, m_errcnt = 0, m_tlast = 0, 
     m_fds = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0x8c36ee0, 
             _M_prev = 0x8c36ee0}}}, <No data fields>}, 
     m_fds_erase = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd27c, 
             _M_prev = 0xa1efd27c}}}, <No data fields>}, 
     m_fds_callonconnect = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd284, 
             _M_prev = 0xa1efd284}}}, <No data fields>}, 
     m_fds_detach = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd28c, 
             _M_prev = 0xa1efd28c}}}, <No data fields>}, 
     m_fds_timeout = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd294, 
             _M_prev = 0xa1efd294}}}, <No data fields>}, 
     m_fds_retry = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd29c, 
             _M_prev = 0xa1efd29c}}}, <No data fields>}, 
     m_fds_close = {<std::_List_base<int,std::allocator<int> >> = {
         _M_impl = {<std::allocator<std::_List_node<int> >> = {<__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>}, 
           _M_node = {_M_next = 0xa1efd2a4, 
             _M_prev = 0xa1efd2a4}}}, <No data fields>}, m_resolv_id = 0, 
     m_resolver = 0x0, m_resolver_port = 60328, m_resolve_q = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<Socket* const, bool> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<Socket* const, bool> > >> = {<No data fields>}, <No data fields>}, 
           _M_key_compare = {<std::binary_function<Socket*,Socket*,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, 
             _M_parent = 0x0, _M_left = 0xa1efd2bc, _M_right = 0xa1efd2bc}, 
           _M_node_count = 0}}}, m_b_enable_pool = false, m_slave = false}
       RAListenSocket = {<Socket> = {_vptr.Socket = 0x8560148, 
       m_handler = @0xa1efd09c, m_socket = 15, m_bDel = false, m_bClose = false, 
       m_tCreate = 1266620704, m_parent = 0x0, m_b_disable_read = false, 
       m_connected = false, m_b_erased_by_handler = false, m_tClose = 0, 
       m_client_remote_address = {_M_ptr = 0x0}, m_remote_address = {
         _M_ptr = 0x0}, m_traffic_monitor = 0x0, m_timeout_start = 1, 
       m_timeout_limit = 140935896, m_bLost = false, m_socket_type = 1, 
       m_socket_protocol = {static npos = 4294967295, 
         _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x8c36f7c "tcp"}}, 
       m_bClient = false, m_bRetain = false, m_detach = false, 
       m_detached = false, m_pThread = 0x0, m_slave_handler = 0x0}, m_depth = 20, 
     m_creator = 0x8c3b198, m_bHasCreate = false}
       usera = true
       socketSelecttime = 10000
    #5  0x085123da in ACE_Based::Thread::ThreadTask (param=0x8c37038)
       at ../../../src/shared/Threading.cpp:183
    No locals.
    #6  0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0xa4e17218)
       at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
       hook = (class ACE_Thread_Hook *) 0xa1efce3c
       func = (
       ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)>
       arg = (void *) 0x8c37038
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfe
    #7  0xb76b1941 in ace_thread_adapter (args=0xa4e17218)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfe
    #8  0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #9  0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 8 (Thread 0xa26feb90 (LWP 19645)):
    #0  0xffffe424 in __kernel_vsyscall ()
    No symbol table info available.
    #1  0xb6d69cb6 in nanosleep () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    #2  0xb6da41dc in usleep () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    #3  0x08137047 in CliRunnable::run (this=0x8c36f30)
       at ../../../src/mangosd/CliRunnable.cpp:317
       command_str = 0xb77bb834 "4À\\032"
       commandbuf = "1åô¶xâo¢*\\034Ô¶`\\001â¶\\001\\020\\000\\000½L\\000\\000\\001\\020\\000\\000à\\223f\\b¨âo¢çÄð¶\\001\\020\\000\\000\\fúô¶\\000\\000\\000\\0004¸{·\\001\\000\\000\\000ppÃ\\bÀ\\200Ã\\b4¸{·\\000\\000\\000\\000dëo¢Èâo¢áóÓ¶à\\223f\\b¨ëd\\bH\\020ACJ\\031õ¶4¸{·\\000\\000\\000\\000\\030ão¢hoÃ\\bx\\001â¶\\220ëo¢\\234Dà¶\\211\\"p·\\001\\000\\000\\000Ø\\202f\\b\\030ão¢\\000\\000\\000\\0004¸{·poÃ\\b\\030ão¢Ô\\"p·\\001\\000\\000\\000Ø\\202f\\bà\\223f\\b4¸{·xê{·ôïá¶`\\001â¶poÃ\\b"...
    #4  0x085123da in ACE_Based::Thread::ThreadTask (param=0x8c36f30)
       at ../../../src/shared/Threading.cpp:183
    No locals.
    #5  0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0x8c36f70)
       at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
       hook = (class ACE_Thread_Hook *) 0xb77bb834
       func = (
       ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)>
       arg = (void *) 0x8c36f30
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #6  0xb76b1941 in ace_thread_adapter (args=0x8c36f70)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #7  0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #8  0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 7 (Thread 0xa2effb90 (LWP 19644)):
    #0  WaypointMovementGenerator<Creature>::Update (this=0x9b73dbc0, 
       creature=@0x9b73fa90, diff=@0xa2efd064)
       at /usr/include/c++/4.2/bits/stl_vector.h:397
       traveller = {i_traveller = @0x9b73fa90}
    #1  0x084896ef in MovementGeneratorMedium<Creature, WaypointMovementGenerator<Creature> >::Update (this=0x9b73dbc0, u=@0x9b73fa90, time_diff=@0xa2efd064)
       at ../../../src/game/MovementGenerator.h:84
    No locals.
    #2  0x0829e0ce in MotionMaster::UpdateMotion (this=0x9b740898, diff=151)
       at ../../../src/game/MotionMaster.cpp:83
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
    #3  0x08426f21 in Unit::Update (this=0x9b73fa90, p_time=151)
       at ../../../src/game/Unit.cpp:357
    No locals.
    #4  0x08193d99 in Creature::Update (this=0x9b73fa90, diff=151)
       at ../../../src/game/Creature.cpp:456
    No locals.
    #5  0x0829049a in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
       v=@0xa2eff29c, c=@0x9b903b4c) at ../../../src/game/GridNotifiersImpl.h:48
    No locals.
    #6  0x08292051 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa2eff29c, c=@0x9b903b4c)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53
    No locals.
    #7  0x08287ccd in Map::Update (this=0x893adb8, t_diff=@0xa2eff2d8)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71
       cell = {data = {Part = {grid_x = 44, grid_y = 32, cell_x = 4, 
         cell_y = 0, nocreate = 1, reserved = 16}, All = 553666604}}
       cell_id = <value optimized out>
       y = 256
       x = 356
       plr = <value optimized out>
       updater = {i_timeDiff = 151}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #8  0x0829c6a5 in MapManager::Update (this=0x88ed2b8, diff=54)
       at ../../../src/game/MapManager.cpp:265
       iter = {_M_cur = 0x88ed6d8, _M_ht = 0x88ed300}
    #9  0x08449221 in World::Update (this=0xb63229a8, diff=54)
       at ../../../src/game/World.cpp:1405
    No locals.
    #10 0x0813c69a in WorldRunnable::run (this=0x8c34e08)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 54
       realCurrTime = 3900617815
       realPrevTime = <value optimized out>
       prevSleepTime = 49
    #11 0x085123da in ACE_Based::Thread::ThreadTask (param=0x8c34e08)
       at ../../../src/shared/Threading.cpp:183
    No locals.
    #12 0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0x8c34e38)
       at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
       hook = (class ACE_Thread_Hook *) 0x1
       func = (
       ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)>
       arg = (void *) 0x8c34e08
       status = (ACE_THR_FUNC_RETURN) 0x0
    #13 0xb76b1941 in ace_thread_adapter (args=0x8c34e38)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0x0
    #14 0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #15 0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 5 (Thread 0xb5afeb90 (LWP 19555)):
    #0  0xffffe424 in __kernel_vsyscall ()
    No symbol table info available.
    #1  0xb6f54196 in nanosleep () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #2  0x085121e5 in ACE_Based::Thread::Sleep (msecs=10)
       at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918
    No locals.
    #3  0x0850ac14 in SqlDelayThread::run (this=0xb631c448)
       at ../../../../src/shared/Database/SqlDelayThread.cpp:37
       s = (SqlOperation *) 0xbe36780
    #4  0x085123da in ACE_Based::Thread::ThreadTask (param=0xb631c448)
       at ../../../src/shared/Threading.cpp:183
    No locals.
    #5  0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0xb6300500)
       at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
       hook = (class ACE_Thread_Hook *) 0xb631c448
       func = (
       ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)>
       arg = (void *) 0xb631c448
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #6  0xb76b1941 in ace_thread_adapter (args=0xb6300500)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #7  0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #8  0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 4 (Thread 0xb62ffb90 (LWP 19554)):
    #0  0xffffe424 in __kernel_vsyscall ()
    No symbol table info available.
    #1  0xb6f54196 in nanosleep () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #2  0x085121e5 in ACE_Based::Thread::Sleep (msecs=10)
       at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918
    No locals.
    #3  0x0850ac14 in SqlDelayThread::run (this=0xb6315ad8)
       at ../../../../src/shared/Database/SqlDelayThread.cpp:37
       s = (SqlOperation *) 0x11558f80
    #4  0x085123da in ACE_Based::Thread::ThreadTask (param=0xb6315ad8)
       at ../../../src/shared/Threading.cpp:183
    No locals.
    #5  0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0xb6300468)
       at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
       hook = (class ACE_Thread_Hook *) 0xb6315ad8
       func = (
       ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)>
       arg = (void *) 0xb6315ad8
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #6  0xb76b1941 in ace_thread_adapter (args=0xb6300468)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #7  0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #8  0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 3 (Thread 0xb6c79b90 (LWP 19553)):
    #0  0xffffe424 in __kernel_vsyscall ()
    No symbol table info available.
    #1  0xb6f54196 in nanosleep () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #2  0x085121e5 in ACE_Based::Thread::Sleep (msecs=10)
       at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918
    No locals.
    #3  0x0850ac14 in SqlDelayThread::run (this=0x86799f8)
       at ../../../../src/shared/Database/SqlDelayThread.cpp:37
       s = (SqlOperation *) 0xa0937f8
    #4  0x085123da in ACE_Based::Thread::ThreadTask (param=0x86799f8)
       at ../../../src/shared/Threading.cpp:183
    No locals.
    #5  0xb7706227 in ACE_OS_Thread_Adapter::invoke (this=0x8679a78)
       at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
       hook = (class ACE_Thread_Hook *) 0x86799f8
       func = (
       ACE_THR_FUNC_INTERNAL) 0x85123c0 <ACE_Based::Thread::ThreadTask(void*)>
       arg = (void *) 0x86799f8
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #6  0xb76b1941 in ace_thread_adapter (args=0x8679a78)
       at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
    #7  0xb6f4c4fb in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #8  0xb6daae5e in clone () from /lib/tls/i686/cmov/libc.so.6
    No symbol table info available.
    
    Thread 1 (Thread 0xb6c7a6c0 (LWP 19548)):
    #0  0xffffe424 in __kernel_vsyscall ()
    No symbol table info available.
    #1  0xb6f4d775 in pthread_join () from /lib/tls/i686/cmov/libpthread.so.0
    No symbol table info available.
    #2  0xb7756de2 in ACE_Thread_Manager::wait_task (this=0xac158e80, 
       task=0xac158b04) at ../../../../dep/ACE_wrappers/ace/OS_NS_Thread.inl:2794
       i = 0
       copy_count = 1
       result = <value optimized out>
    #3  0xb775085a in ACE_Task_Base::wait (this=0x0)
       at ../../../../dep/ACE_wrappers/ace/Task.cpp:90
    No locals.
    #4  0x0845792d in WorldSocketMgr::Wait (this=0xac15acf4)
       at ../../../src/game/WorldSocketMgr.cpp:102
       i = 1
    #5  0x081393e4 in Master::Run (this=0x8670a78)
       at ../../../src/mangosd/Master.cpp:316
       pidfile = {static npos = 4294967295, 
     _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x864ec3c ""}}
       world_thread = {m_iThreadId = 2733636496, 
     m_hThreadHandle = 2733636496, m_task = 0x8c34e08, static m_ThreadStorage = {
       _vptr.ACE_TSS = 0x85cef18, keylock_ = {lock_ = {__data = {__lock = 0, 
             __count = 0, __owner = 0, __kind = 0, __nusers = 0, {__spins = 0, 
               __list = {__next = 0x0}}}, __size = '\\0' <repeats 23 times>, 
           __align = 0}, removed_ = false}, once_ = true, key_ = 3}, 
     static m_TpEnum = {m_priority = {0, 0, 0, 0, 0, 0, 0}}}
       cliThread = (ACE_Based::Thread *) 0x8c36f60
       rar_thread = {m_iThreadId = 2716851088, m_hThreadHandle = 2716851088, 
     m_task = 0x8c37038, static m_ThreadStorage = {_vptr.ACE_TSS = 0x85cef18, 
       keylock_ = {lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, 
             __kind = 0, __nusers = 0, {__spins = 0, __list = {__next = 0x0}}}, 
           __size = '\\0' <repeats 23 times>, __align = 0}, removed_ = false}, 
       once_ = true, key_ = 3}, static m_TpEnum = {m_priority = {0, 0, 0, 0, 0, 
         0, 0}}}
       freeze_thread = (ACE_Based::Thread *) 0x0
       wsport = <value optimized out>
       bind_ip = {static npos = 4294967295, 
     _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb4484694 "0.0.0.0"}}
    #6  0x081389ba in main (argc=1, argv=0xbfd455e4)
       at ../../../src/mangosd/Main.cpp:174
       cfg_file = 0x855f6d8 "/home/admin/wowptfinal16/etc/mangosd.conf"
       c = <value optimized out>
    397          { return size_type(this->_M_impl._M_finish - this->_M_impl._M_start); }
    

    full crashlog here http://filebeam.com/8f758f397328e7c2a8a97444df4c37b2

    crashs every 30 min

    any ideia? on rev 9415

  6. Hi, since the update for 3.3.0a some problems appeared, looks like if someones spam's the "find dungeon" button can make the server crash, anyway i'm not here to talk about that. I started this post to know if anyone started to develop the "dungeon finder" , since it could be a powerful tool for players to search groups even in small servers :)

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