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MaNGOS One 19.0

Released 07/01/2014


Key Changes

0.19 (2014-07-xx) - The Genius of Tom Rus (Not released publically)
Many Thanks to all the groups and individuals who contributed to this release.

Major changes for this build which require your attention when upgrading include:

  • In the win folder there is a new solution "BuildEverything" which does just that. It builds the Core, Extraction Tools and Scripts library.
  • From this release Eluna scripting has been added. Many thanks to the Eluna Team
  • Added VS2013 support Major changes for this build which require your attention when upgrading include awesome things such as these:
  • The mangos build system has been overhauled, and we are now using CMake only. For Linux and FreeBSD users this means you can always use packages as provided by your distribution, and for Windows users this means you'll now have to download and install dependencies just once. We recommend that our Windows users pick up pre-built dependencies from GNUWin32.
  • The tools for map extraction and generation from the game client are finally first class citizens when you build mangos, and will be built, too.
  • The genrevision application has been removed from the build. Revision data and build information is now extracted via Git only.
  • SOAP bindings for the world server are now optional, and will be disabled by default when building mangos. If you need them, there is a CMake switch available to enable the bindings.
  • The output given by all map tools has been cleaned up, and will now give you useful information such as the map version, or complete usage instructions. Pass the --help parameter, and any map tool will provide usage instructions!
  • Documentation has been rewritten and converted to Markdown format, which is readable and converts nicely to HTML when viewing in the repository browser.
  • Documentation has been added for all map tools including usage instructions and examples.
  • Player movement has been rewritten, and now factors in possible issues such as lag when sending out character movement. This also means, looting when moving is no longer possible, and will be canceled.
  • Looting in groups has been corrected, and you should now be able to use round robin, master looter, free for all and need before greed looting.
  • EventAI is now more verbose, and will validate targets for commands upon server start-up. It's very likely that you will see many more errors now. Additionally the npc aiinfo command will display more useful info.
  • ScriptDev2 has been merged into the server repository! You do not need to make a clone, and may need to delete previously checkouts of the scripts repository. This also means, ScriptDev2 will now always be built when you build the mangos server.

Also numerous minor fixes and improvements have been added, such as:

  • Using potions for power types not used by a class will now raise the correct error messages, e.g. Warriors can no longer consume Mana potions.
  • Hunter pets will receive full experience when their masters are grouped.
  • Mobs fleeing will do so now in normal speed, instead of crazy speed.
  • The world server will now provide improved, readable output on start-up, and less confusing messages for identical issues.
  • In-game commands goname and namego have been replaced with appear and summon. If you happen to find other commands with weird naming, let us know!
  • We have done extensive house-keeping and removed many TBC specific code parts, and replaced TBC specific values with the proper vanilla WoW counterparts. This includes the TBC spell modifiers, which now have been dropped and are no longer available.
  • Unprivileged player accounts will no longer be able to execute mangos dot commands in the in-game chat. If you need this, enable PlayerCommands in the mangosd configuration. The default setting is off.
  • The tools for map extraction and generation from the game client are finally first class citizens when you build mangos-one, and will be built, too.
  • SOAP bindings for the world server are now optional, and will be disabled by default when building mangos-one. If you need them, there is a CMake switch available to enable the bindings.
  • Documentation has been rewritten and converted to Markdown format, which is readable and converts nicely to HTML when viewing in the repository browser.
  • EventAI is now more verbose, and will validate targets for commands upon server start-up. It's very likely that you will see many more errors now. Additionally the npc aiinfo command will display more useful info.
  • Merged scripts directly to core repository.


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