Jump to content

[fix][7516] Starfall addition

Auntie Mangos

Recommended Posts

What bug does the patch fix?

- Starfall will now be suppressed while the caster has lost control of his character

- Starfall will now be canceled if entering an Animal-Form or mounting

For which repository revision was the patch created?

master @ 9e3e28d50ea9babcb44ff9125c929d4edd00f6d3

Is there a thread in the bug report section or at lighthouse?


Who has been writing this patch?



- Starfall will still target stealthed Enemies -> Source

- Starfall will still shoot more then two stars per second if supplied with enough targets -> see tooltip



Link to comment
Share on other sites

  • 39 years later...

oh right, thank you.

I don't think that it uses charges. My guess is, that it's a bug or "custom feature" in the targeting.

currently Is: all enemies in range

should be: two unstealthed enemies in range.

Dummy gets triggered once a second, casts two stars. 10 Seconds => 20 stars.

But dont ask me, how to change the targeting behaviour^^

Link to comment
Share on other sites

should be: two unstealthed enemies in range.
This is this test confirmation?

For me description references to just counting and expire after 20 targets

[added]Ok, i found some confirmation to your point:

A caster is able to concentrate, and target two creatures, structures or objects with one starlight missile each that causes force damage.
Link to comment
Share on other sites

  • 3 weeks later...

Spell coefficients for Starfall:

DELETE FROM `spell_chain` WHERE spell_id IN (50288, 53191, 53194, 53195);
INSERT INTO `spell_chain` VALUES
(50288, 0, 50288, 1, 0),
(53191, 50288, 50288, 2, 0),
(53194, 53191, 50288, 3, 0),
(53195, 53194, 50288, 4, 0);

DELETE FROM `spell_chain` WHERE spell_id IN (50294, 53188, 53189, 53190);
INSERT INTO `spell_chain` VALUES
(50294, 0, 50294, 1, 0),
(53188, 50294, 50294, 2, 0),
(53189, 53188, 50294, 3, 0),
(53190, 53189, 50294, 4, 0);

DELETE FROM `spell_bonus_data` WHERE entry IN (50288, 50294);
INSERT INTO `spell_bonus_data` VALUES
(50288, 0.05, 0, 0, "Druid - Starfall"),
(50294, 0.012, 0, 0, "Druid - Starfall AOE");

Link to comment
Share on other sites

  • 2 weeks later...
This topic is now closed to further replies.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use