Jump to content

[Fix][7626] Typo in InitStatsForLevel


Guest rastikzzz

Recommended Posts

What bug does the patch fix? What features does the patch add?

there is mistake : SetFloatValue(UNIT_FIELD_POWER_COST_MODIFIER+i,0.0f);

UNIT_FIELD_POWER_COST_MODIFIER is uint32 value, not float.

UNIT_FIELD_POWER_COST_MODIFIER // Size: 7, Type: INT, Flags: PRIVATE, OWNER_ONLY

For which repository revision was the patch created?

76xx

Is there a thread in the bug report section or at lighthouse?

no

Who has been writing this patch?

rastikzzz

diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 97e198a..e5f8ed7 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -2414,7 +2414,7 @@ void Player::InitStatsForLevel(bool reapplyMods)
    SetUInt32Value(PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE,0);
    for(int i = 0; i < MAX_SPELL_SCHOOL; ++i)
    {
-        SetFloatValue(UNIT_FIELD_POWER_COST_MODIFIER+i,0.0f);
+        SetUInt32Value(UNIT_FIELD_POWER_COST_MODIFIER+i,0.0f);
        SetFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER+i,0.0f);
    }
    // Reset no reagent cost field

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use