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[Fix][8477] regenerate power


Auntie Mangos

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So what you are saying is that the rogues energy regen is still bugged?

What I was trying to say is that from testers point of view patch prepared by Apoc is working the very same way as original one. Meaning the Mana/Energy/Runes regeneration works as intended.

R.

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I did some more changes, fixed few things.

Reverted some of my prev. changes:

* Precise diff for spell casting regen is now 500ms

* Regeneration is done after standart 2s

* Fixed wrong HP regeneration in combat in Spell::CheckPower

* Fixed timer was not reseted after regen in Spell::CheckPower

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* Removed dependency on getMSTime() for last mana use effect

Whole patch is on my

github: git pull git://github.com/apoc/mangos.git regen_fix

Can anybody retest? :)

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I looked at it a second time and it still looks great. I haven't noticed any weird bugs or strange behavior. Imho I think it's ready to add to github. I'm sure more people have tried it, maybe they can respond too?

Still, great work ApoC :) Can't wait to see this in github. (and in the meanwhile Ill just grab it from your repository ghehe)

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