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MrGhost

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Everything posted by MrGhost

  1. Hmm seems my replies are being deleted.. I wrote this 3 times already but: yeah sorry my mistake. I retested it after a server restart. And it worked again. Still, it's strange.. but thank god its not related to this patch
  2. I finally managed to find a bug with this patch. Warlocks can no longer receive a Soulshard while using Drain Soul.
  3. SELECT entry, title, BonusTalents FROM quest_template WHERE BonusTalents != 0 AND entry != 1 This query will show all entries, quest titles and the amount of talentpoint a quest will give.
  4. DK's get their talentpoints trough quests. I believe it's normal to have no talents when you create a DK (I could be wrong there though). Instead of hassling with creating c++ code, why don't you just auto complete the quests that aren't working? That way you get the option to run trough the DK questchain, get talents, skills, experience and a nice storyline. Autocompleting quests is quite simple, just set the Method to 0 for the quest entry. UPDATE quest_template SET Method = 0 WHERE entry = xx Of course you'll need to set xx to the quest_id you want to autocomplete. I hope this helped you. I'm sorry I couldn't provide any c++ code, I'm not a very good programmer myself.
  5. Hi all, This may sound very noobish, but I can't figure out how it's working. Before you flame me down, I want you all to know that I did use the search function at the forums, though I couldn't find anything useful... Not even close. The questions is about Arena Teams. How do they work? Are they even working at all? If not, where should I start looking to make it work? Here's what I do now: I create 4 Level 80 characters (2 alliance, 2 horde), create two arena teams (both 2v2). The four players start with 1500 arena rating (shouldn't this be 0 since 3.1?). I go to an Arena Battlemaster and select "2v2 Battle" at the "Rated Battle:" section. Whatever I do, it won't allow me (and my 3 other characters) click the "Join Battle" button, it's grayed out. Did I miss something? Should I change some configuration values? Any help would be appreciated!
  6. +1 Bump Just because it's annoying indeed
  7. Hi there, Since revision 10342 I have problems with all characters (old and new ones). It appears that these characters start with several achievements. Am I the only one with this problem? The achievements are: On Wings of Nether, The Czar of Sporeggar, Mag'har of Draenor, They Love Me In That Tunnel, Brood of Nozdormu and The Diplomat (horde) or The Diplomat (alliance) Have tried this with MaNGOS Rev. 10342 and 10345 which appeared to be bugged. I also tried the latest YTDB (Rev. 337) and UDB (Rev. 392) in order to check if it was db related or core related. I have also tried to test it with several class/race combinations, but it appears to be broken with all of them. Am I the only one having these problems? Thank you for your time!
  8. MrGhost

    3 in One

    Ah well it helped me a lot so thanks for that! I hope the devs will take it in consideration.
  9. Been using that exact patch for a long time (several months), it works like a charm
  10. MrGhost

    3 in One

    Wouldn't it be easier to give 3 separate patches? I really don't think the devs will look into this when it's posted this way.
  11. +1 confirmation. Tested with both rogues as druids.
  12. Hi there, I have found a few ways to crash a server. I don't have a crashlog yet, but I will try to get one tonight. The problem lies with using water breathing potions (like 1, 2 and 3). The weird thing is that it won't crash on all characters. I have tried it with my own test character, which worked fine.. But for other characters the server crashed immediately. When I logged on with their character I could indeed crash the server (revision 10221). Could some one check this out? I'm very sorry that I couldn't post a crashlog along with it, I will try to get one after work.
  13. Am not a very good programmer, so my question is: What does this ASSERT do? Anyway, I'm gonna try that hack also. I can't manage to fix it myself sadly enough.. Like you said, at least it's online..
  14. These crashes are annoying, did commenting that line help Xarly?
  15. Confirmed. Also having a crash on mind control with a CLEAN MaNGOS..
  16. I have crashes when priests are using mind control. Maybe this is causing your server to crash as well?
  17. Thats strange, I recompiled the whole core and it's still not working for me. Did more people test this patch?
  18. @Edder: I just tried the script with the modifications that Ankso suggested. Unfortunately the script won't work after relogging. It works fine, until you log out and login again. You will have to pay another 10g in order to 'freeze' your xp.
  19. Of course I tried it BEFORE posting. I'm not as lazy as you think.. I just wanted to help out.Anyway, automatic merge failed (with a clean MaNGOS): remote: Generating pack... remote: Done counting 116 objects. remote: Result has 69 objects. remote: Deltifying 69 objects. remote: 9/69) done69) done Unpacking 69 objects remote: Total 69, written 69 (delta 57), reused 42 (delta 30) 100% (69/69) done Trying really trivial in-index merge... fatal: Merge requires file-level merging Nope. Merging HEAD with 97eaaab913be4d55da86bf0c2e110f426d818cbd Merging: 4b92024 [9843] Restore need seelction show at loot roll. 97eaaab Merge remote branch 'origin/master' into ahbot found 1 common ancestor(s): eaa5e0f [9789] Implement spell selection, for creatures in instances, based on map difficulty Auto-merging src/game/AuctionHouseHandler.cpp merge: warning: conflicts during merge CONFLICT (content): Merge conflict in src/game/AuctionHouseHandler.cpp Auto-merging src/game/AuctionHouseMgr.cpp Auto-merging src/game/Chat.cpp Auto-merging src/game/Chat.h Auto-merging src/game/Level3.cpp Auto-merging src/game/Mail.cpp Auto-merging src/game/Player.h Auto-merging src/game/World.cpp Auto-merging src/mangosd/mangosd.conf.dist.in Automatic merge failed; fix conflicts and then commit the result.
  20. Not compatible with the latest MaNGOS rev (9843)?
  21. Sorry to say this.. But I weren't able to pull a single revision from xeross's branch. I keep having this /game/World.h file conflict. 2010-04-19 18:28:11 [dbg] CONFLICT (content): Merge conflict in src/game/World.h 2010-04-19 18:28:11 [std] Automatic merge failed; fix conflicts and then commit the result. All the times I used a clean MaNGOS. Only thing I did was git pull to add the AHBot. If I'm doing something wrong, please tell me what to do. Thank you
  22. What is the correct way to add the patch provided at post #628? Get mangos 9740 then apply that patch and then last but not least merge the ahbot?
  23. Starting to worry here, anybody knows if Naicisum is still developing this patch? Has been a while since he updated.
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