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Gameobject update range


Guest MrP.

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First, i apologize for this (maybe) retarded question ;) I´m still new to the mangos code.

Actually, i use custom objects for building little camps and so on, the problem: those camps come up in an range of maybe 25 to 30 meters because that´s the range a gameobject would spawn for the player. Now i look for a way to increase this range, maybe someone here can help me. Actually i travel trough the mysterious worlds of gameobject.h and gameobject.cpp to find the Holy Grail.

EDIT:

Found it in the mangosd.conf

Visibility.Distance.Object = <number>

i thought a core modification would be necessary. Thread can moved in another forum, thanks :)

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