Jump to content

[ptr] 10048 dbc changes


Guest shenchunhsing

Recommended Posts

I don't know where to discuss the ptr, so I post it here. Where can I find WDBStructure.h that describe the wdb structure?

ChrRacesEntry

remove col7

ItemExtendedCostEntry

add col3

MapEntry

remove col58-108, col112-114 and add new MapDifficulty.dbc

struct MapDifficultyEntry

{

uint32 ID; // 0

uint32 unk1; // 1

uint32 type; // 2 0: normal, 1: hero, 2:, 3:

char* name[16]; // 3-18

uint32 nameflag; // 19

uint32 reset; // 20

}

ScalingStatValuesEntry

remove feralBonus

move ssdMultiplier[3] to spellBonus

SpellEntry

7 new cols, 1 col may after StancesNot, 2 cols may after TargetCreatureType, 5 cols at end

struct CharStartOutfitEntry

{

//uint32 Id; // 0

uint8 Race; // 1

uint8 Class; // 2

uint8 Gender; // 3

//uint8 unk1; // 4

int32 ItemId[MAX_OUTFIT_ITEMS]; // 5-28

//int32 ItemDisplayId[MAX_OUTFIT_ITEMS]; // 29-52 not required at server side

//int32 ItemInventorySlot[MAX_OUTFIT_ITEMS]; // 53-76 not required at server side

};

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use