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Question on map related code.


Guest testter

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I wanted to know if there was any difference, no matter how insignificant, in the internal structures stored in the *.map files between the different branches?

For example, would the .map file for an area of, lets say, durotar differ between the branch for 2.4.3 versus that required for trunk?

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I wanted to know if there was any difference, no matter how insignificant, in the internal structures stored in the *.map files between the different branches?

For example, would the .map file for an area of, lets say, durotar differ between the branch for 2.4.3 versus that required for trunk?

Most no.. Major cities for barbershops, Durotar and SW for the new zep tower and harbor and the removel of naxx in EPL are the only big changes mostly.

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