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Stab

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Everything posted by Stab

  1. I'd love to see a Pirate type MMO like how Bounty Bay Online is. Just on a much larger scale with a better interface and graphics then BBO.
  2. I wonder how this will effect smaller test servers in the future now. Friday, a California court found in favor of Blizzard and has ordered the owner of WoW Scape to pay 88 million dollars including 85 million dollars in statutory damages. http://www.rfcexpress.com/lawsuit.asp?ID=51340 The total reward of $88,594,589 comes from $3,053,339 of inappropriate profits, $63,600 of attorney's fees, and $85,478,600 of statutory damages.
  3. This is an issue from spell changes. You need to use all latest DBC accept Spells.dbc For Spells.dbc use the one from build 12164 until Tom updates the changes.
  4. Can not duplicate this either. I dis mount without any crashes. Tested both riding a mount though a instance enter portal and via npc that ports you inside.
  5. It is all created with game objects just like EoE platform where you fight Malygos. So it is not your maps, there is nothing their without the objects
  6. lynx3d please make a Mangos Zero branch for your vmap rewrite too! =)
  7. For me it's less then 10 second crash or restart recovery using CentOS 5, 8 x 2.24GHz process, and 24GB of RAM. This is with rewrite enabled, my own fixes, cherry-picked comments from repos like Insider and RSA along with a very thin SD2 using only guards_ai and my custom instance and NPC scripts,
  8. Any other map, thats correct, but oddly enough ED does not, you put in a go command and nothing happens. You need to change the map type to 0 in the DBC. IIRC it has a map type 6 rather then the normal types like 4 for arena etc, this is most likely the reason since the type isn't defined in the core.
  9. It is an instance now, you need to change the type to 0 in Maps.dpc to access it now
  10. Working great on my live realm so far other then players still get dismounted on second level of WSG above the Horde tunnels. lynx3d please make a Mangos Zero branch for your vmap rewrite too!
  11. For anyone else having trouble getting the new vmaps - http://filekeeper.org/download/stabatha/vmaps.7z
  12. hmmm, works now after using a reistall of WoW to a new folder.
  13. This only assmbles 261 files then says complete.. could you upload your vmaps from the changes
  14. contested_guards no longer work, they worked before adding vmaps_rewrite
  15. Confirmed.. Other then WSG second level, this is working awesome. 31 hours uptime with 200+ peaks. If you could share your WSG fix, i'd be very greatful =)
  16. I'm doing git clone http://github.com/Lynx3d/mangos.git;cd mangos;git pull http://github.com/Lynx3d/mangos.git vmap_rewrite Look for yourself.. there is no /win in /contrib/libmpq/ - http://github.com/Lynx3d/mangos/tree/vmap_rewrite/contrib/libmpq/
  17. There is no /win folder in libmpq using the .exe's in vmap_extract_assembler_bin result to the current .vmap MaNGOS uses. You have to pull the .exe files from each projects /bin folder as they save there not in /vmap_extract_assembler_bin. /sigh still trying.. but I'm still only getting Map 0 stuff. After each try I have deleted my buildings and vmaps folders. Here is what I have done.. maybe i'm missing something.. First in VC90 I compiled /contrib vmap_extractor_v2 in release and took /contrib vmap_extractor_v2/bin/bin/Win32/ReleaseAS/vmap_extract_v2.exe and put it in my WoW client folder. Next in VC90 I compiled /contrib/vmap_assembler in release and took /contrib/vmap_assembler/Release/vmap_assenbler.exe and put in my WoW folder. Lastly I took the makevmaps_SIMPLE and the splitConfig.txt and put them both in WoW and ran the SIMPLE bat file. Now if I run the bat like that, after it list all the mats loaded It just sits at a propt after the new Ruby map. never quits nor starts assemble like it should. If I redo the bat file leaving out vmapextract so it starts at mdvmaps then it only makes the vmtile and vmo files of map 0 into vmaps and then propts completed.
  18. No longer crashes but now it's only converting map 0 WMO files. You then get completed and then closes when you press any key to continue. Result is a less then 100Mb vmaps folder 000_27_29.vmtile - 001_25_39.vmtile and all the vmo files are from map 0 like stormwind.vmo, undercity.vmo, ironforge.vmo but no darnasus.vmo.. no orgramar.vmo none for any instance, northlend or outlands either.
  19. Still getting crash in assebler.exe at Converting Pvp_Alterac_Ent01.wmo using VS90 Express Could someone maybe post a Linux guide too? I'm basically lost in Linux systems beyond ./config;make;make install; =)
  20. It runs a bunch of guid's then.. Converting Model Files Converting 1000Needlesbridge.wmo Converting40Manarmygeneral.wmo Then you get a pop-up window that the application quit and cmd.exe then says pause hit any key to continue and closes when you do. It always happens at that same point too trying both your and Faramar's assembler. You have to relaunch assembler after extracting too as it lists the full list of maps inclding the new Ruby 724 but then just hangs. As for the enGB issue, I posted a soltion that worked for me. I changed enGB to enUS and enUS to enGB and ran visual studio again and that got extactor to work.
  21. I'm stuck in assemble I get to spawning map 249 and then min Guid: 5154 max 5497977 and the it just hangs.
  22. I got this too, in the extract project search for enGB... change the enGB to enUS and change enUS on the next line to enGB save and recompile. This is what I did and extract is currently running now instead of crashing on that error
  23. Lynx3d I sent you a PM regarding my compile issues on CentOS 5
  24. Stab

    Honor

    What I did and it seems to help is.. I exported all the spirit healers from creature, created new unused guid's changed the npc id to a bruiser and impoted and then rinse and repeated twice. You now have three anti-pvp guards at all graveyards.
  25. It does work, I use this to lock exp at level 1 on our level 1 and 19 twink realm. Just make a gossip script to call to it in SD2 custom and then add scriptname like player_exp_lock to Behsten http://www.wowhead.com/npc=35365
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