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[patch] Impurity


Guest KAPATEJIb
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Hello. I was started to write a patch for DK's talent http://www.wowhead.com/?spell=49638 (all ranks)

here the code

diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 7045353..75336d8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8068,6 +8068,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
    // Taken/Done total percent damage auras
    float DoneTotalMod = 1.0f;
    float TakenTotalMod = 1.0f;
+    int32 ImpurityMod = 0;
    int32 DoneTotal = 0;
    int32 TakenTotal = 0;

@@ -8212,6 +8213,18 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
        }
    }

+    // Impurity hack
+    if (HasAura(49220))
+        ImpurityMod = 4;
+    if (HasAura(49633))
+        ImpurityMod = 8;
+    if (HasAura(49635))
+        ImpurityMod = 12;
+    if (HasAura(49636))
+        ImpurityMod = 16;
+    if (HasAura(49638))
+        ImpurityMod = 20;
+
    // Custom scripted damage
    switch(spellProto->SpellFamilyName)
    {
@@ -8314,7 +8327,11 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
            coeff = bonus->direct_damage * LvlPenalty * stack;

        if (bonus->ap_bonus)
-            DoneTotal += int32(bonus->ap_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack);
+        {
+            int32 scrap = 0;
+            scrap = GetTotalAttackPowerValue(BASE_ATTACK) / 100 * ImpurityMod;
+            DoneTotal += int32(bonus->ap_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack) + scrap;
+        }

        DoneTotal  += int32(DoneAdvertisedBenefit * coeff * SpellModSpellDamage);
        TakenTotal += int32(TakenAdvertisedBenefit * coeff);

Code is too hacky but it works. If you can simplify the code - post it.

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Now AP bonus is applied to healing bonus too. Changed code style. Thanks to Shendor from getmangos.ru

diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 03b34cb..ea5ae4f 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8341,7 +8341,20 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
            coeff = bonus->direct_damage * LvlPenalty * stack;

        if (bonus->ap_bonus)
-            DoneTotal += int32(bonus->ap_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack);
+        {
+            float total_bonus = bonus->ap_bonus;
+            if (GetTypeId() == TYPEID_PLAYER && ((Player*)this)->getClass() == CLASS_DEATH_KNIGHT)
+            {
+                uint32 impurity_id[5] = {49220,49633,49635,49636,49638};
+                for (int i = 0; i < 5; ++i)
+                    if (((Player*)this)->HasSpell(impurity_id[i]))
+                    {
+                        total_bonus += bonus->ap_bonus * (sSpellStore.LookupEntry(impurity_id[i])->EffectBasePoints[0] + 1) / 100.0f;
+                        break;
+                    }
+            }
+            DoneTotal += int32(total_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack);
+        }

        DoneTotal  += int32(DoneAdvertisedBenefit * coeff * SpellModSpellDamage);
        TakenTotal += int32(TakenAdvertisedBenefit * coeff);
@@ -8787,7 +8800,17 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
            coeff = bonus->direct_damage * LvlPenalty * stack;

        if (bonus->ap_bonus)
-            DoneTotal += int32(bonus->ap_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack);
+        {
+            float total_bonus = bonus->ap_bonus;
+            if (GetTypeId() == TYPEID_PLAYER && ((Player*)this)->getClass() == CLASS_DEATH_KNIGHT)
+            {
+                uint32 impurity_id[5] = {49220,49633,49635,49636,49638};
+                for (int i = 0; i < 5; ++i)
+                    if (((Player*)this)->HasSpell(impurity_id[i]))
+                        total_bonus += bonus->ap_bonus * (sSpellStore.LookupEntry(impurity_id[i])->EffectBasePoints[0] + 1) / 100.0f;
+            }
+            DoneTotal += int32(total_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack);
+        }

        DoneTotal  += int32(DoneAdvertisedBenefit * coeff * SpellModSpellDamage);
        TakenTotal += int32(TakenAdvertisedBenefit * coeff);

if you expirenced some problems with patch appliyng - use QUOTE button and then copy (because forum bug)

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