Jump to content

[fix][8684] Typo in Lightning Overload

Guest reeshack

Recommended Posts

What bug does the patch fix? What features does the patch add?

It fixes a typo that caused that shaman Lightning Overload talent was not procing at last two ranks (7th and 8th) of Chain Lightning.

For which repository revision was the patch created?

Rev. 8632

Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.

Haven't found any to this specific issue.

Who has been writing this patch? Please include either forum user names or email addresses.

Me, reeshack

diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0fbb085..fc38412 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6241,8 +6296,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
                    case 10605: spellId = 45300; break;     // Rank  4
                    case 25439: spellId = 45301; break;     // Rank  5
                    case 25442: spellId = 45302; break;     // Rank  6
-                    case 49268: spellId = 49270; break;     // Rank  7
-                    case 49269: spellId = 49271; break;     // Rank  8
+                    case 49270: spellId = 49268; break;     // Rank  7
+                    case 49271: spellId = 49269; break;     // Rank  8
                        sLog.outError("Unit::HandleDummyAuraProc: non handled spell id: %u (LO)", procSpell->Id);
                        return false;

I haven't tested it but I think it is quite obvious :)

EDIT: OK, I've just tested it and it works correctly for me now :)

Link to comment
Share on other sites


  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use