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Hello all.

Many of you may know me from my "solo" scripts over on UDB. I have been working on a new project that essentially make everything even more solo-friendly and "console-like" (I have a spare Mac-mini that is now my "World of Solocraft" project). Think of it as server and client on the mini connected to directly to my home theater system and remapped to use wireless/bluetooth controller (the keybinds are another story...).

My spreadsheets allow full customization over all different types of mobs, zones, etc. My only problem is spell damage. I am not here to ask about editing .dbc's, nor am I interested in doing so. A few questions for you all :

1. Is there an option or core patch that instructs the core to use spell damage from the db instead of the dbc ?

2. Is there a .conf option to completely disable spell damage ? Maybe .SpellDamage=0 in the .conf ?

I love roaming the world solo and entering and doing instances that I could never do on live. The problems arise when I get to the bosses. Now their damage/health/mana/etc. have all been modded via my scripts, but their spell damage will still knock me into another zone :lol:

Many thanks all.

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