Jump to content

Group server crash???


Auntie Mangos

Recommended Posts

  • 40 years later...

Hey i have some problems with my server , Sometimes when it crash , it wont restart more because it is not loading "groups" . I think that is a bug in group or something : Here is my crash LOG:

[New Thread 25864]

[New Thread 25863]

[New Thread 25862]

[New Thread 25861]

[New Thread 25852]

[New Thread 25856]

[New Thread 25855]

[New Thread 25854]

Core was generated by `/home/Luwow/server/bin/funserver -c ../etc/mangosd.conf'.

Program terminated with signal 11, Segmentation fault.

#0 0x082acbbe in Group::_getMemberCSlot (this=0xb21ab938, result=0xaaac7b10)

at ../../../src/game/Group.h:377

377 if (itr->guid == Guid)

#0 0x082acbbe in Group::_getMemberCSlot (this=0xb21ab938, result=0xaaac7b10)

at ../../../src/game/Group.h:377

No locals.

#1 Group::GetMemberGroup (this=0xb21ab938, result=0xaaac7b10)

at ../../../src/game/Group.h:249

No locals.

#2 Player::_LoadGroup (this=0xb21ab938, result=0xaaac7b10)

at ../../../src/game/Player.cpp:15924

group = <value optimized out>

leaderGuidLow = <value optimized out>

#3 0x082e9a12 in Player::LoadFromDB (this=0xb21ab938, guid=3862,

holder=0xb471b358) at ../../../src/game/Player.cpp:14782

result = 0xb462d928

fields = 0xab8b0b24

dbAccountId = <value optimized out>

bytes0 = <value optimized out>

money = <value optimized out>

transGUID = 0

difficulty = <value optimized out>

arena_currency = <value optimized out>

now = <value optimized out>

logoutTime = <value optimized out>

time_diff = <value optimized out>

extraflags = <value optimized out>

taxi_nodes = {static npos = 4294967295,

_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},

_M_p = 0x4 <Address 0x4 out of bounds>}}

curTitle = <value optimized out>

savedhealth = <value optimized out>

__PRETTY_FUNCTION__ = "bool Player::LoadFromDB(uint32, SqlQueryHolder*)"

#4 0x084236db in WorldSession::HandlePlayerLogin (this=0x11576310,

holder=0xb471b358) at ../../../src/game/CharacterHandler.cpp:578

pCurrChar = 0xb21ab938

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096,

_rpos = 3086399444, _wpos = 1,

_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x11bfe878 "",

_M_finish = 0xb2d04258 "ØBвvb\\024\\b\\030\\227\\036\\020hBв",

_M_end_of_storage = 0xb7ec0a92 "\\211Æ1À\\205öu\\016\\213]ø\\213uü\\211ì]Ã\\215t&"}}, <No data fields>}}, m_opcode = 59684}

resultGuild = <value optimized out>

IP_str = {static npos = 4294967295,

_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},

_M_p = 0x38c <Address 0x38c out of bounds>}}

#5 0x0842893b in MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void>::_Execute (this=0x83e58955)

at ../../../src/game/../framework/Utilities/Callback.h:72

No locals.

#6 MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void> >::Execute (this=0x83e58955)

at ../../../src/game/../framework/Utilities/Callback.h:288

No locals.

#7 0x08441f3f in SqlResultQueue::Update (this=0xdd327e8)

at ../../../../src/shared/Database/SqlOperations.cpp:77

callback = 0xac0aeae0

#8 0x083a676c in World::UpdateResultQueue (this=0xb6b229c0, diff=53)

at ../../../src/game/World.cpp:2102

No locals.

#9 World::Update (this=0xb6b229c0, diff=53)

at ../../../src/game/World.cpp:1664

No locals.

#10 0x08120278 in WorldRunnable::run (this=0x101e5978)

at ../../../src/mangosd/WorldRunnable.cpp:60

diff = 53

realCurrTime = 2309021926

realPrevTime = <value optimized out>

prevSleepTime = 49

#11 0x084490aa in ACE_Based::Thread::ThreadTask (param=0x101e5978)

at ../../../src/shared/Threading.cpp:183

No locals.

#12 0xb7ec3fde in ACE_OS_Thread_Adapter::invoke (this=0x101e59a8)

at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90

hook = 0x0

func = 0x8449090 <ACE_Based::Thread::ThreadTask(void*)>

arg = 0x101e5978

status = 0x83e58955

#13 0xb7e6deb1 in ace_thread_adapter (args=0x101e59a8)

at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124

status = 0x83e58955

#14 0xb77244c0 in start_thread () from /lib/i686/cmov/libpthread.so.0

No symbol table info available.

#15 0xb75816de in clone () from /lib/i686/cmov/libc.so.6

No symbol table info available.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use