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Dev_pollreactor crash :S


Auntie Mangos

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  • 40 years later...

Hi , i got this crash , see below, And im wondering how to debug on linux? Please some one has a guide or something :P

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Core was generated by `/home/Luwow/server/bin/funserver -c ../etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb76bfec2 in ?? () from /lib/i686/cmov/libc.so.6
#0  0xb76bfec2 in ?? () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#1  0xb7b5c124 in ?? () from /usr/lib/i686/cmov/libcrypto.so.0.9.8
No symbol table info available.
#2  0xad7faec8 in ?? ()
No symbol table info available.
#3  0xb7ad5221 in EVP_EncryptFinal_ex ()
  from /usr/lib/i686/cmov/libcrypto.so.0.9.8
No symbol table info available.
#4  0xb76c1b6d in ?? () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#5  0x136f9848 in ?? ()
No symbol table info available.
#6  0xad7faf38 in ?? ()
No symbol table info available.
#7  0xb76c0e74 in ?? () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#8  0x136f9a54 in ?? ()
No symbol table info available.
#9  0x1422db70 in ?? ()
No symbol table info available.
#10 0x00000004 in ?? ()
No symbol table info available.
#11 0xb76c3655 in malloc () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#12 0xb7898fd7 in operator new(unsigned int) () from /usr/lib/libstdc++.so.6
No symbol table info available.
#13 0x083ab0f2 in __gnu_cxx::new_allocator<WorldPacket*>::allocate (
   this=0xd39a470, new_packet=0xae52910)
   at /usr/include/c++/4.3/ext/new_allocator.h:92
No locals.
#14 std::_Deque_base<WorldPacket*, std::allocator<WorldPacket*> >::_M_allocate_node (this=0xd39a470, new_packet=0xae52910)
   at /usr/include/c++/4.3/bits/stl_deque.h:448
No locals.
#15 std::Deque<WorldPacket*, std::allocator<WorldPacket*> >::_M_push_back_aux (
   this=0xd39a470, new_packet=0xae52910)
   at /usr/include/c++/4.3/bits/deque.tcc:339
No locals.
#16 std::Deque<WorldPacket*, std::allocator<WorldPacket*> >::Push_back (
   this=0xd39a470, new_packet=0xae52910)
   at /usr/include/c++/4.3/bits/stl_deque.h:1168
No locals.
#17 ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex, std::Deque<WorldPacket*, std::allocator<WorldPacket*> > >::add (this=0xd39a470, 
   new_packet=0xae52910) at ../../../src/game/../shared/LockedQueue.h:63
No locals.
#18 WorldSession::QueuePacket (this=0xd39a470, new_packet=0xae52910)
   at ../../../src/game/WorldSession.cpp:137
No locals.
#19 0x083b1a58 in WorldSocket::ProcessIncoming (this=0x11247460, 
   new_pct=0xae52910) at ../../../src/game/WorldSocket.cpp:703
       Guard = {lock_ = 0x112475f8, owner_ = 0}
       aptr = {<ACE_Auto_Basic_Ptr<WorldPacket>> = {
           p_ = 0x0}, <No data fields>}
       opcode = <value optimized out>
#20 0x083b1c8f in WorldSocket::handle_input_payload (this=0x11247460)
   at ../../../src/game/WorldSocket.cpp:512
       ret = <value optimized out>
#21 0x083b1f17 in WorldSocket::handle_input_missing_data (this=0x11247460)
   at ../../../src/game/WorldSocket.cpp:605
       buf = "Ac0]â\\033\\003Ê\\t\\004\\000\\000\\000\\000\\000\\204W`\\002\\060çNƬ×,Czk\\003B¼11@F\\000\\000\\000}ÆUÃãè\\003Ê\\t\\000\\000\\000\\000\\000\\000\\204W`\\002\\060çNƬ×,Czk\\003B¼11@F\\000\\000\\000äRÝ08§\\003\\235\\020\\001\\000\\000\\000\\000\\000nSt\\000þÐëÄ.\\035©E\\vÚFÁ*\\034\\t@\\f\\000\\000\\000î«kÓ5\\027\\003\\235\\020\\001\\000\\000\\000\\000\\000\\226St\\000$ÛëÄß ©E\\vÚFÁuk\\024@\\f\\000\\000\\000_{\\t`+^\\003\\235\\020\\000\\000\\000\\000\\000\\000^Tt\\000%\\033ìÄ\\212\\060©E\\vÚFÁ7ð\\027@\\f\\000\\000\\000fùák("...
       db = {_vptr.ACE_Data_Block = 0xb7f57758, type_ = 1, cur_size_ = 4096, 
         max_size_ = 4096, flags_ = 1, 
         base_ = 0xad7fb0fc "Ac0]â\\033\\003Ê\\t\\004", 
         allocator_strategy_ = 0xb7f60ae0, locking_strategy_ = 0x0, 
         reference_count_ = 1, data_block_allocator_ = 0xb7f60ae0}
       message_block = {_vptr.ACE_Message_Block = 0xb7f57738, rd_ptr_ = 39, 
         wr_ptr_ = 78, priority_ = 0, cont_ = 0x0, next_ = 0x0, prev_ = 0x0, 
         flags_ = 1, data_block_ = 0xad7fc124, message_block_allocator_ = 0x0}
       recv_size = 4096
       n = 78
#22 0x083b20d0 in WorldSocket::handle_input (this=0x11247460)
   at ../../../src/game/WorldSocket.cpp:288
No locals.
#23 0xb7e7cf1f in ACE_Dev_Poll_Reactor::upcall (this=0xb6c9b790, guard=...)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.inl:180
No locals.
#24 ACE_Dev_Poll_Reactor::Dispatch_io_event (this=0xb6c9b790, guard=...)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1310
       status = <value optimized out>
       eh_guard = {eh_ = 0x11247460, refcounted_ = true}
       handle = 35
       disp_out = false
       disp_exc = false
       disp_in = true
       eh = <value optimized out>
#25 0xb7e7d17c in ACE_Dev_Poll_Reactor::Dispatch (this=0xb6c9b790, guard=...)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1104
       result = -1408537113
#26 0xb7e7d2bc in ACE_Dev_Poll_Reactor::handle_events_i (this=0xb6c9b790, 
   max_wait_time=0xad7fc300, guard=...)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1078
       result = <value optimized out>
#27 0xb7e7d391 in ACE_Dev_Poll_Reactor::handle_events (this=0xb6c9b790, 
   max_wait_time=0xad7fc300)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
       countdown = {max_wait_time_ = 0xad7fc300, start_time_ = {
           static zero = {
             static zero = <same as static member of an already seen type>, 
             static max_time = {
               static zero = <same as static member of an already seen type>, 
               static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
           static max_time = <same as static member of an already seen type>, 
           tv_ = {tv_sec = 1265133661, tv_usec = 765212}}, stopped_ = false}
       guard = {token_ = @0xb6c9b7b0, owner_ = 0}
       result = -1
#28 0xb7e79288 in ACE_Dev_Poll_Reactor::handle_events (this=0xb6c9b790, 
   max_wait_time=...)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1336
No locals.
#29 0xb7ed8ffa in ACE_Reactor::run_reactor_event_loop (this=0xb6c6bce0, 
   tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
       result = 1
#30 0x083b56ae in ReactorRunnable::svc (this=0xb6c98428)
   at ../../../src/game/WorldSocketMgr.cpp:167
       interval = {static zero = {
           static zero = <same as static member of an already seen type>, 
           static max_time = {
             static zero = <same as static member of an already seen type>, 
             static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
         static max_time = <same as static member of an already seen type>, 
         tv_ = {tv_sec = 0, tv_usec = 6220}}
#31 0xb7effd82 in ACE_Task_Base::svc_run (args=0xb6c98428)
   at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
       svc_status = <value optimized out>
#32 0xb7f0124d in ACE_Thread_Adapter::invoke_i (this=0xb6c9bdb8)
   at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:149
       hook = 0x880aa02d
       func = 0xb7effd30 <ACE_Task_Base::svc_run(void*)>
       arg = 0xb6c98428
       status = 0xac0b6de7
#33 0xb7f012c6 in ACE_Thread_Adapter::invoke (this=0xb6c9bdb8)
   at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
       exit_hook_instance = 0x112f6cc0
       exit_hook_maybe = {instance_ = 0x0}
       exit_hook_ptr = <value optimized out>
#34 0xb7e5feb1 in ace_thread_adapter (args=0xb6c9bdb8)
   at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
       status = 0xac0b6de7
#35 0xb78d44c0 in start_thread () from /lib/i686/cmov/libpthread.so.0
No symbol table info available.
#36 0xb77316de in clone () from /lib/i686/cmov/libc.so.6
No symbol table info available.

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