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Clientside check (for custom patch)


Guest blukkie

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Certainly. You could make an add-on for the client and have it send some sort of code or something to the server. I don't have any examples, but I wouldn't imagine it would be very hard.

However, if you mean check whether they are using a custom model or maps, it would require something more like Warden functionality which does hash checks against files. This is not supported yet.

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It's not as they will also refuse to download the add-on then ;) If they wouldn't then there would be no add-on needed.

I want to check .mpq files.

You can embed an add-on into MPQs.

But if you want to check specific files, map tiles, models, etc. you need Warden functionality and this is not supported yet.

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