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[patch][6435]some Bugs With Playercorpses


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Posted

* What bug does the patch fix? What features does the patch add?

1. make players lootable again in battlegrounds (fix in objectaccessor)

2.don't respawn corpse at graveyard when player is looting (fix in player.cpp (switched the order of repopatgrave and buildrepop)

3.added code in loothandler.cpp that corpselooting can be better implemented in future

4. cleaned up some code in player.cpp (corpse.gold=getlevel() will never be used as far as i see this)

* For which SubVersion revision was the patch created?

6415

* Is there a thread in the bug report section? If yes, please add a link to the thread.

no

* Who has been writing this patch? Please include either forum user names or email addresses.

balrok

patch is here http://pastebin.com/m361605a7

Posted

Added in [6435]. Thank you!

Note: I didn't add the changes in loothandler because I'm not sure how you'd like corpse looting to work in future. It can be added later if you provide more information on that.

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