Visagalis
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Everything posted by Visagalis
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I've decided to get back to TBC times, so i'd be happy to help testing Mangos-One and maybe fixing some of bugs by myself! I'm studying programming for two years! So i'd be happy to provide fixes/clean bug reports and as always nice crash logs
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open chat window, Shift+Click on Item in inventory or you can use some client addons.
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Errors * Unknown post id, it may have expired or been deleted EDIT: Nvm
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<div class='quotetop'>QUOTE (hectolight @ May 4 2008, 12:10 PM) <{POST_SNAPBACK}></div> these quests working fine with this patch.
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* What bug does the patch fix? What features does the patch add? It removes some useless spam from console like: WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE MSG_TALENT_WIPE_CONFIRM WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE MSG_TALENT_WIPE_CONFIRM WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE MSG_TALENT_WIPE_CONFIRM WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE MSG_TALENT_WIPE_CONFIRM WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE i made it only print with detail log level. * For which SubVersion revision was the patch created? 5653 * Is there a thread in the bug report section? If yes, please add a link to the thread. None, i just found junk in console and find a fix. * Who has been writing this patch? Please include either forum user names or email addresses. Visagalis Index: src/game/PetHandler.cpp =================================================================== --- src/game/PetHandler.cpp (revision 5653) +++ src/game/PetHandler.cpp (working copy) @@ -428,7 +428,7 @@ { CHECK_PACKET_SIZE(recvPacket,8); - sLog.outString("CMSG_PET_UNLEARN"); + sLog.outDetail("CMSG_PET_UNLEARN"); uint64 guid; recvPacket >> guid; @@ -490,7 +490,7 @@ { CHECK_PACKET_SIZE(recvPacket,8+2+2+1); - sLog.outString("CMSG_PET_SPELL_AUTOCAST"); + sLog.outDetail("CMSG_PET_SPELL_AUTOCAST"); uint64 guid; uint16 spellid; uint16 spellid2; //maybe second spell, automatically toggled off when first toggled on? @@ -537,7 +537,7 @@ void WorldSession::HandleAddDynamicTargetObsoleteOpcode( WorldPacket& recvPacket ) { - sLog.outString("WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE"); + sLog.outDetail("WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE"); //CHECK_PACKET_SIZE(recvPacket,8+4+14); CHECK_PACKET_SIZE(recvPacket,4); Index: src/game/SkillHandler.cpp =================================================================== --- src/game/SkillHandler.cpp (revision 5653) +++ src/game/SkillHandler.cpp (working copy) @@ -136,7 +136,7 @@ { CHECK_PACKET_SIZE(recv_data,8); - sLog.outString("MSG_TALENT_WIPE_CONFIRM"); + sLog.outDetail("MSG_TALENT_WIPE_CONFIRM"); uint64 guid; recv_data >> guid;
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<div class='quotetop'>QUOTE (Exoskeleton @ Dec 11 2007, 11:07 PM) <{POST_SNAPBACK}></div> i can't use this program cuz when i try to connect to my server (with 2 realms) it says connecting... server ip and port, and that takes forever.
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