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Hover/Levitate


Guest SeySayux

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Hi,

When using the GM .hover command, or the priest's levitate spell, the animation itself looks right when standing still, however, when moving, it looks like I'm running 30 cm above the ground (i.e. not 'floating' or something like that). I was wondering if this was a known bug, and what could be done about it.

I've been digging somewhat in the code. I believe that the server notifies the client which animation to play using the MoveFlag enum. So, it should tell the client not to use the walking animation when running, but always use the hover animation if hover is activated. I tried removing all the MoveFlags and adding MOVEFLAG_HOVERING and MOVEFLAG_LEVITATE, but without success. Does anyone now more about this?

- SeySayux

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