Jump to content

[crash] with full BT - grid system


Guest The_Game_Master

Recommended Posts

Revision: 9748

This crash appeared most likely in revision 9736.

I got this every 10-45 minutes.

http://pastebin.com/khDXRDLb

http://pastebin.com/q4DSaQwC

http://pastebin.com/gmWVwL5P

http://pastebin.com/TWQAs8g2

Custom patches, that may influence this:

diff --git a/src/shared/Errors.h b/src/shared/Errors.h
index 701bda9..68b1a6a 100644
--- a/src/shared/Errors.h
+++ b/src/shared/Errors.h
@@ -71,7 +71,7 @@ if (!(CONDITION)) \\
#ifdef MANGOS_DEBUG
#  define ASSERT WPError
#else
-#  define ASSERT WPError // Error even if in release mode.
+#  define ASSERT(X) do {} while(0) // Error even if in release mode.
#endif

#endif

I noticed a ASSERT in the map system before applying that patch, so i guess after it jumped the assert the crash occured. The problem is, that this happens over and over again @-), preutty mutch the same thing if the ASSERT was there, only diffrent output.

After a day of testing looks like i was right, reverting 9736 and 9738 increased stability by more then 500%.

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use