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[patch][6561] Corpses


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Posted

Revision 6541

This patch makes corpses looking yet more like players

Hide helm/cloak option is applied to corpse

Corpse guild field is filled, so guild tabards have correct graphics

Index: game/Player.cpp
===================================================================
--- game/Player.cpp        (revision 6541)
+++ game/Player.cpp        (working copy)
@@ -3700,9 +3700,15 @@
        uint32 flags = 0x04;
        if(InBattleGround())
                flags |= 0x20;                                                                            // to be able to remove insignia
+
+        if(HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM))
+                flags |= 0x08;
+        if(HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK))
+                flags |= 0x10;
+
        corpse->SetUInt32Value( CORPSE_FIELD_FLAGS, flags );
-
        corpse->SetUInt32Value( CORPSE_FIELD_DISPLAY_ID, GetNativeDisplayId() );
+        corpse->SetUInt32Value( CORPSE_FIELD_GUILD, GetGuildId() );

        uint32 iDisplayID;
        uint16 iIventoryType;

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