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64 Bit Compile, Skipping Everything..


Guest Caskast

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Hi, I have recently had to swap our servers to a 64 bit server, Were running Microsoft Server 2008 64bit, Now when i try to compile on, Release, x64bit here is what i get

1>------ Skipped Build: Project: tbb ------
1> 
2>------ Skipped Build: Project: ACE_Wrappers ------
2> 
3>------ Skipped Build: Project: g3dlite ------
3> 
4>------ Skipped Build: Project: tbbmalloc ------
4> 
5>------ Skipped Build: Project: zlib ------
5> 
6>------ Skipped Build: Project: framework ------
6> 
7>------ Build started: Project: genrevision, Configuration: Release Win32 ------
7>Compiling...
7>genrevision.cpp
7>Linking...
7>Generating code
7>Finished generating code
7>Embedding manifest...
7>Build log was saved at "file://c:\\Users\\Administrator\\Desktop\\Server Folder\\ZZZ -SERVER STUFF\\CORES\\255_Mangos_Offical\\win\\VC90\\genrevision__Win32_Release\\BuildLog.htm"
7>genrevision - 0 error(s), 0 warning(s)
8>------ Skipped Build: Project: shared ------
8> 
9>------ Skipped Build: Project: realmd ------
9> 
10>------ Skipped Build: Project: game ------
10> 
11>------ Skipped Build: Project: mangosd ------
11> 
12>------ Skipped Build: Project: script ------
12> 
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 11 skipped ==========

It compiled fine on our 32Bit operating system, Im using

Visual Studio C++ 2010 Express, And ive also tryed Visual Studio C++ 2008 Express, Can anyone please help?

P.S 7>------ Build started: Project: genrevision, Configuration: Release Win32 ------ Will not set to 64 Bit in the config menu..

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