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MaNGOS Stress Testing


Guest mnzaki

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I'm working on some optimization ideas and I'm trying to find a way to stress test the server. Has anyone done this before or is there some easy way to do this? I have thought of maybe making a command that spawns many random players around the world. Or capturing sessions and replaying them?

Any ideas?

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That would probably depend on the optimizations you are making. You should probably create a new stress test for every feature you want to optimize.

Probably the best way would be to have a separate computer or bunch of computers run a number of PseuWoW clients with a script or something to run whatever feature you are testing. This way, you avoid potential biases when running the clients on the same computer as the server, or within the server.

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