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What is rotationX from gameobject ?


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Posted

Hi,

What is function of fields rotation0, rotation1, rotation2 and rotation3 from gameobject table ?

Because in 3D space, we have only 3 axes of rotation so...why 4 ? And when I try to change the value of one of them, nothing happened so...someone can explain me the utility ?

Thanks and have a good day.

Posted

I think you're being too technical and not practical enough in your thinking.

Those four values just might represent up, down, left, and right. You are rotating the object about a center point, after all, not moving it through space.

Posted

Thanks for your answers, yes, i always clear my cache and reboot my server.

But, really, I don't understand, maybe I translate wrong "rotation". Because I have test, and any differences...We have x, y, z and orientation for the rotation about z-axe.

How is it possible to rotate an object about a center point with 4 fields?

And i have already test, nothing visible...

Maybe a screen or something to explain me ?

Thanks again.

Posted

The better way to know how those values affect. Spawn SOTA boat (or any animated GO) in the middle of the air somewhere and check different rotation values, u will see how the direction changes.

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