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Announcements issue.


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Posted

You could find it yourself :)

In your mangos DB, "mangos_string" table, 3rd record, you see this is the message that is sent when you make an announce.

The 3rd record in Language.h corresponds to "LANG_SYSTEMMESSAGE".

LANG_SYSTEMMESSAGE can be found in Level1.cpp, HandleAnnounceCommand.

Then you can do it with

sWorld.SendWorldText(LANG_SYSTEMMESSAGE,m_session->GetPlayer()->GetName(),args);

You'll have to modify the 3rd record in mangos_string table, so that it show a string (%s) instead of "System message".

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