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Why can't login the server?


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Posted

You have entered wrong credentials.

How did you setup your account you are trying to connect to?

Did you enter the username and password in the console,

did you enter it into the database manually,

do your database even have the username you are trying to connect with?

What rev. of mangos are you using?

What client version are you using?

Have you checked your server are using the right database?

Posted

My account is administrator and the password is also administrator.

I create a account in console,but the error remain.

My database is YTDB for 3.3.5 and My core is rev 10462..I just modify EXPECTED_MANGOSD_CLIENT_BUILD in SharedDefines.h to let it support 3.2.2,then the error occur..

Posted
My account is administrator and the password is also administrator.

I create a account in console,but the error remain.

My database is YTDB for 3.3.5 and My core is rev 10462..I just modify EXPECTED_MANGOSD_CLIENT_BUILD in SharedDefines.h to let it support 3.2.2,then the error occur..

Well, ever think that that could be the problem? ;)

Posted
I just modify EXPECTED_MANGOSD_CLIENT_BUILD in SharedDefines.h to let it support 3.2.2,then the error occur..

So...this is the origin of the problem!

Just update your client to 3.3.5 and don't change such critical values.

Posted
So...this is the origin of the problem!

Just update your client to 3.3.5 and don't change such critical values.

yes..maybe this is the reason,but i think we also can solve this error..

maybe i should find in AuthSocket.cpp..this file contain the part of SRP6 KEY generate

If we encounter an error will not be pursued,we can't learn more..

Posted
Strange thing, i also often wrongly write 3.5.5 instead right 3.3.5 ^^ Don't know why...

In fact,i made more changes in my core..My client is zhCN 3.2.2 12484,you know the DBC files of this client is different from others

i changed DBCfmt.h and DBCStores.cpp to let mangos support,all dbc files available,but login authentification false..

you may ask me why i do not use 3.3.5a client,because i really don't want to spend the time to download 16.7GB and can learn more things about mangos..

Posted
You can see in git diff for WorldSocket.cpp for commit that support your selected client version and current version and attempt undo changes if any related to packet send to client and received.

Thank you VladimirMangos..I solve the login error..I changed WorldSocket.cpp and AuthCrypt.cpp,I can login the server..

But i can't get player list successfully in the game..

SESSION: opcode CMSG_CHAR_CREATE(0x0036) have unprocessed tail data (read stop at 5 from 12)

Need more work..

Posted

We support only 2 mangos branches at forum: master (for 3.3.5a client) and mangos-0.12 (for 2.4.3). And exist independent project mangoszero (for 1.12.1/1.12.2) with own forum. So i can just recommend look code differences in related parts and fix its in same way as i write above... You will have lot more other problems with packets structure differences and spell data changes. That why we support specific client builds only. This is not just change allowed build and 2 lines fix case when you attemp make diff client build supporting.

Posted
We support only 2 mangos branches at forum: master (for 3.3.5a client) and mangos-0.12 (for 2.4.3). And exist independent project mangoszero (for 1.12.1/1.12.2) with own forum. So i can just recommend look code differences in related parts and fix its in same way as i write above... You will have lot more other problems with packets structure differences and spell data changes. That why we support specific client builds only. This is not just change allowed build and 2 lines fix case when you attemp make diff client build supporting.

hmm..i see..

maybe it's easy to work base on mangos 0.15..Thanks VladimirMangos..

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