Jump to content

Linux crash dumps


Auntie Mangos

Recommended Posts

Core: 7947

SD2: 1116

UDB: 380

ACID: 29

Patch: Anti-cheat by CWN

crash_log_2009-06-13_10-41-35.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08139795 in BattleGround::EndBattleGround (this=0x42a63c00, winner=67) at ../../../src/game/BattleGround.cpp:702
702                    plr->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, winner_arena_team->GetMember(plr->GetGUID())->personal_rating);
#0  0x08139795 in BattleGround::EndBattleGround (this=0x42a63c00, winner=67) at ../../../src/game/BattleGround.cpp:702
   plr = (class Player *) 0x3b4c6b40
   team = 67
   bgQueueTypeId = <value optimized out>
   winner_arena_team = (ArenaTeam *) 0x8fb5438
   loser_arena_team = (ArenaTeam *) 0x1f8e0850
   loser_rating = 1477
   winner_rating = 1681
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0}
   winmsg_id = 725

Should it be possible to leave a arena team while your team is currently fighting?

If not, we should prevent it in HandleArenaTeamLeaveOpcode (we already prevent Disbanding while fighting, but not leaving))

If it is allowed to leave the team while fighting, we should add some null-pointer check in EndBattleGround.

Link to comment
Share on other sites

  • Replies 986
  • Created
  • Last Reply

Top Posters In This Topic

Core: 7947

SD2: 1116

UDB: 380

ACID: 29

Patch: Anti-cheat by CWN

crash_log_2009-06-13_16-38-17.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  ACE_Message_Block::total_size_and_length (this=0x382f9cd, mb_size=@0xb0712168, mb_length=@0xb0712164) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:267
267          mb_size += i->size ();
#0  ACE_Message_Block::total_size_and_length (this=0x382f9cd, mb_size=@0xb0712168, mb_length=@0xb0712164) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:267
   i = (const ACE_Message_Block *) 0x40
#1  0x083b9a2b in ACE_Message_Queue<ACE_NULL_SYNCH>::flush_i (this=0x6844cdf0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1073
   mb_bytes = 113508386
   mb_length = 4140141122
   temp = <value optimized out>
   number_flushed = 29135
#2  0x083b8c00 in ACE_Message_Queue<ACE_NULL_SYNCH>::close (this=0x6844cdf0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1174
   result = 1
#3  0x083b9fc2 in ~ACE_Message_Queue (this=0x6844cdf0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1050
No locals.
#4  0x083b91fb in ~ACE_Task (this=0xa483e258) at ../../../dep/ACE_wrappers/ace/Task_T.cpp:72
No locals.
#5  0x083b64b9 in ~WorldSocket (this=0xa483e258) at ../../../src/game/WorldSocket.cpp:129
No locals.
#6  0xb7d4ecd7 in ACE_Event_Handler::remove_reference (this=0xa483e258) at ../../../../dep/ACE_wrappers/ace/Event_Handler.cpp:210
   result = 0
#7  0x083b364a in WorldSession::Update (this=0x199891d8) at ../../../src/game/WorldSession.cpp:220
   packet = (WorldPacket *) 0xb6d20224
   currTime = <value optimized out>
#8  0x083abc03 in World::UpdateSessions (this=0xb6d201c0, diff=75) at ../../../src/game/World.cpp:2707
   next = {_M_cur = 0x22baeea0, _M_ht = 0xb6d20224}
#9  0x083ac30e in World::Update (this=0xb6d201c0, diff=75) at ../../../src/game/World.cpp:1548
No locals.
#10 0x0811dc4e in WorldRunnable::run (this=0xacc8ab0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 75
   realCurrTime = 3654696836
   realPrevTime = <value optimized out>
   prevSleepTime = 72
#11 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xacc8ab0) at ../../../src/shared/Threading.cpp:159
No locals.
#12 0xb7d81b37 in ACE_OS_Thread_Adapter::invoke (this=0x8f471f8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x382f9cd
   func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xacc8ab0
   status = (ACE_THR_FUNC_RETURN) 0x382f9cd
#13 0xb7d3221f in ace_thread_adapter (args=0x8f471f8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x382f9cd
#14 0xb79511b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78a803e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Mangos Master branch rev 8001

ScriptDev 1136

Acid 30

UDB 380

Patches OutdoorPvP, AuctionHouse, MangChat

Core was generated by `/home/Hulneth/bin/mangos-worldd'.
Program terminated with signal 6, Aborted.
[New process 25136]
[New process 25141]
[New process 25140]
[New process 25139]
[New process 25138]
[New process 25137]
[New process 25132]
[New process 25130]
[New process 25128]
[New process 25127]
#0 0x00000034aaa30215 in raise () from /lib64/libc.so.6
#0 0x00000034aaa30215 in raise () from /lib64/libc.so.6
No symbol table info available.
#1 0x00000034aaa31cc0 in abort () from /lib64/libc.so.6
No symbol table info available.
#2 0x00000034aaa29696 in __assert_fail () from /lib64/libc.so.6
No symbol table info available.
#3 0x000000000085d6aa in MapInstanced::GetInstance (
this=<value optimized out>, obj=<value optimized out>)
at ../../../src/game/MapInstanced.cpp:126
map = <value optimized out>
__PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4 0x00000000006f81bd in Player::SetPosition (this=0x2aaac490b930, 
x=6224.04688, y=242.02153, z=19.1250992, orientation=0, teleport=true)
at ../../../src/game/Player.cpp:5531
m = <value optimized out>
old_x = <value optimized out>
old_y = <value optimized out>
old_z = <value optimized out>
old_r = <value optimized out>
#5 0x000000000085e6a9 in WorldSession::HandleMoveTeleportAck (
this=0x2aaac21948f0, recv_data=<value optimized out>)
at ../../../src/game/MovementHandler.cpp:192
mover = (class Unit *) 0x2aaac490b930
plMover = (class Player *) 0x6227
old_zone = 3702
dest = (const WorldLocation &) @0x0: <error reading variable>
newzone = <value optimized out>
newarea = <value optimized out>
#6 0x00000000007bdcb5 in WorldSession::Update (this=0x2aaac21948f0)
at ../../../src/game/WorldSession.cpp:208
opHandle = (OpcodeHandler &) @0x6: <error reading variable>
packet = (WorldPacket *) 0x77a8fd0
currTime = <value optimized out>
#7 0x00000000007b5f72 in World::UpdateSessions (this=0x4b74320, diff=105)
at ../../../src/game/World.cpp:2691
next = {_M_cur = 0x2aaabbcfd630, _M_ht = 0x4b743e8}
#8 0x00000000007b6733 in World::Update (this=0x4b74320, diff=105)
at ../../../src/game/World.cpp:1530
No locals.
#9 0x00000000005040ed in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:65
diff = 105
realCurrTime = 3653221231
realPrevTime = <value optimized out>
prevSleepTime = 97
#10 0x00000000008a858a in ACE_Based::Thread::ThreadTask (param=0x6227)
at ../../../src/shared/Threading.cpp:159
No locals.
#11 0x00000034ab606367 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#12 0x00000034aaad2f7d in clone () from /lib64/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7947

SD2: 1116

UDB: 380

ACID: 29

Patch: Anti-cheat by CWN

crash_log_2009-06-13_23-03-21.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77a9c87 in raise () from /lib/libc.so.6
#0  0xb77a9c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77ab4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77a330c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084043d2 in Guild::_CanStoreItem_InTab (this=0xad2ee38, tab=<value optimized out>, dest=@0xb3786220, count=@0xb3786120, merge=true, pSrcItem=0x31a31c10, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:164
   need_space = <value optimized out>
   newPosition = {slot = 1 '\\001', count = 3322719703}
   pItem2 = (class Item *) 0x35b8f6d0
   j = 93
#4  0x08404ae0 in Guild::CanStoreItem (this=0xad2ee38, tab=5 '\\005', slot=255 'ÿ', dest=@0xb3786220, count=3, pItem=0x31a31c10, swap=false) at ../../../src/game/Guild.cpp:1928
   res = <value optimized out>
   res = <value optimized out>
#5  0x08410f01 in WorldSession::HandleGuildBankSwapItems (this=0x27fb4b30, recv_data=@0x41605ef8) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 5 '\\005'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 28 '\\034'
   PlayerBag = <value optimized out>
   SplitedAmount = <value optimized out>
   BankTabDst = 124 '|'
   BankTabSlotDst = 138 '\\212'
   ToChar = 0 '\\0'
   GuildId = 575
   pGuild = (Guild *) 0xad2ee38
   pl = (class Player *) 0x53151dd0
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x31a31c10
#6  0x083b35ab in WorldSession::Update (this=0x27fb4b30) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x41605ef8
   currTime = <value optimized out>
#7  0x083abc03 in World::UpdateSessions (this=0xb6506898, diff=119) at ../../../src/game/World.cpp:2707
   next = {_M_cur = 0x7c17da18, _M_ht = 0xb65068fc}
#8  0x083ac30e in World::Update (this=0xb6506898, diff=119) at ../../../src/game/World.cpp:1548
No locals.
#9  0x0811dc4e in WorldRunnable::run (this=0xb4e392d0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 3677797439
   realPrevTime = <value optimized out>
   prevSleepTime = 87
#10 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb4e392d0) at ../../../src/shared/Threading.cpp:159
No locals.
#11 0xb7d29b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4ef4478) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4e392d0
   status = (ACE_THR_FUNC_RETURN) 0x0
#12 0xb7cda21f in ace_thread_adapter (args=0xb4ef4478) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb78f91b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb785003e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7947

SD2: 1116

UDB: 380

ACID: 29

Patch: Anti-cheat by CWN

crash_log_2009-06-14_18-31-10.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x3fcf4f53 in ?? ()
#0  0x3fcf4f53 in ?? ()
No symbol table info available.
#1  0x08404cce in Guild::_StoreItem (this=0x90c5b78, tab=0 '\\0', slot=65 'A', pItem=0x3c9f42a8, count=139200009, clone=false) at ../../../src/game/Guild.cpp:1782
   pItem2 = (class Item *) 0x30d3d198
#2  0x0840504d in Guild::StoreItem (this=0x90c5b78, tabId=0 '\\0', dest=@0xb33ff208, pItem=0x3c9f42a8) at ../../../src/game/Guild.cpp:1738
   slot = 152 '\\230'
   count = <value optimized out>
   lastItem = <value optimized out>
#3  0x08411bb9 in WorldSession::HandleGuildBankSwapItems (this=0x23dc7cc0, recv_data=@0x2e1eebf8) at ../../../src/game/GuildHandler.cpp:1541
   pNewItem = <value optimized out>
   dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7e1a17d, 
     _M_finish = 0x23dc7d40, _M_end_of_storage = 0x3b36eef0}}, <No data fields>}
   remRight = <value optimized out>
   BankTab = 0 '\\0'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 24 '\\030'
   PlayerBag = <value optimized out>
   SplitedAmount = <value optimized out>
   BankTabDst = 188 '¼'
   BankTabSlotDst = 153 '\\231'
   ToChar = 0 '\\0'
   GuildId = 575
   pGuild = (Guild *) 0x90c5b78
   pl = (class Player *) 0x3d0bf208
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x3c9f42a8
#4  0x083b35ab in WorldSession::Update (this=0x23dc7cc0) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x2e1eebf8
   currTime = <value optimized out>
#5  0x083abc03 in World::UpdateSessions (this=0xb6e0d9d0, diff=95) at ../../../src/game/World.cpp:2707
   next = {_M_cur = 0x23dee0c8, _M_ht = 0xb6e0da34}
#6  0x083ac30e in World::Update (this=0xb6e0d9d0, diff=95) at ../../../src/game/World.cpp:1548
No locals.
#7  0x0811dc4e in WorldRunnable::run (this=0xb3443a70) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 95
   realCurrTime = 3747858423
   realPrevTime = <value optimized out>
   prevSleepTime = 55
#8  0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb3443a70) at ../../../src/shared/Threading.cpp:159
No locals.
#9  0xb7e1db37 in ACE_OS_Thread_Adapter::invoke (this=0xb3446c58) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x30d3d198
   func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb3443a70
   status = (ACE_THR_FUNC_RETURN) 0x30d3d198
#10 0xb7dce21f in ace_thread_adapter (args=0xb3446c58) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x30d3d198
#11 0xb79ed1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb794403e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Mangos Master branch rev 8011

ScriptDev 1136

Acid 30

UDB 380

Patches OutdoorPvP, AuctionHouse, MangChat

Core was generated by 
`/home/Hulneth/bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
[New process 12863]
[New process 12868]
[New process 12867]
[New process 12866]
[New process 12865]
[New process 12864]
[New process 12859]
[New process 12857]
[New process 12855]
[New process 12854]
#0 Aura::PeriodicTick (this=0x2aaac19eabf0)
at ../../../src/game/SpellAuras.h:222
222 uint32 GetId() const{ return m_spellProto->Id; }
#0 Aura::PeriodicTick (this=0x2aaac19eabf0)
at ../../../src/game/SpellAuras.h:222
pCaster = (class Unit *) 0x2aaabb4f3ea0
absorb = 265
resist = 0
amount = <value optimized out>
cleanDamage = {damage = 0, attackType = BASE_ATTACK, 
hitOutCome = MELEE_HIT_NORMAL}
pInfo = {aura = 0x0, damage = 5304825, absorb = 0, resist = 2, 
overDamage = 0, multiplier = 9.27717877e-39}
spellProto = <value optimized out>
procVictim = <value optimized out>
pdamage = 265
target = <value optimized out>
#1 0x00000000007245d0 in Aura::Update (this=0x2aaac19eabf0, diff=101)
at ../../../src/game/SpellAuras.cpp:642
No locals.
#2 0x00000000007886a8 in Unit::_UpdateSpells (this=0x2aaabb908eb0, time=101)
at ../../../src/game/Unit.cpp:3000
No locals.
#3 0x00000000007951b4 in Unit::Update (this=0x2aaabb908eb0, p_time=101)
at ../../../src/game/Unit.cpp:192
No locals.
#4 0x00000000006efbdc in Player::Update (this=0x2aaabb908eb0, p_time=101)
at ../../../src/game/Player.cpp:1089
now = <value optimized out>
pet = <value optimized out>
#5 0x000000000063d2b3 in ObjectAccessor::UpdatePlayers (
this=<value optimized out>, diff=101)
at ../../../src/game/ObjectAccessor.cpp:414
iter = {_M_cur = 0x2aaabb930040, _M_ht = 0xc36580}
#6 0x0000000000633700 in MapManager::Update (this=0x2aaab64e9600, 
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:248
No locals.
#7 0x00000000007b4442 in World::Update (this=0x1c4da320, diff=101)
at ../../../src/game/World.cpp:1569
No locals.
#8 0x000000000050418d in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:65
diff = 101
realCurrTime = 3768551479
realPrevTime = <value optimized out>
prevSleepTime = 87
#9 0x00000000008a467a in ACE_Based::Thread::ThreadTask (param=0x4130ea80)
at ../../../src/shared/Threading.cpp:159
No locals.
#10 0x00000034ab606367 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#11 0x00000034aaad2f7d in clone () from /lib64/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Mangos Master branch rev 8011

ScriptDev 1136

Acid 30

UDB 380

Patches OutdoorPvP, AuctionHouse, MangChat

Core was generated by `/home/Hulneth/bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
[New process 22720]
[New process 22725]
[New process 22724]
[New process 22723]
[New process 22722]
[New process 22721]
[New process 22716]
[New process 22714]
[New process 22712]
[New process 22711]
#0 0x0000000000621ca5 in Map::UnloadGrid (this=0x2aaac0762da0, 
x=<value optimized out>, y=@0x43affed8, pForce=<value optimized out>)
at ../../../src/game/../framework/GameSystem/NGrid.h:39
39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; }
#0 0x0000000000621ca5 in Map::UnloadGrid (this=0x2aaac0762da0, 
x=<value optimized out>, y=@0x43affed8, pForce=<value optimized out>)
at ../../../src/game/../framework/GameSystem/NGrid.h:39
grid = <value optimized out>
gx = 26
gy = 31
__PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#1 0x0000000000621e3f in Map::UnloadAll (this=0x2aaac0762da0, 
pForce=<value optimized out>) at ../../../src/game/Map.cpp:1041
grid = <value optimized out>
#2 0x000000000062286c in ~Map (this=0x2aaab64f5620)
at ../../../src/game/Map.cpp:48
No locals.
#3 0x0000000000622c8d in ~InstanceMap (this=0x2aaac0762da0)
at ../../../src/game/Map.cpp:2207
No locals.
#4 0x0000000000859df1 in MapInstanced::DestroyInstance (this=0x2aaac074ec20, 
itr=@0x43afffa0) at ../../../src/game/MapInstanced.cpp:259
No locals.
#5 0x0000000000859f7e in MapInstanced::Update (this=0x2aaac074ec20, 
t=@0x43afffec) at ../../../src/game/MapInstanced.cpp:47
i = {_M_cur = 0x2aaac071cbe0, _M_ht = 0x2aaac0760d68}
#6 0x00000000006337c4 in MapManager::Update (this=0x2aaab64f5620, 
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:253
iter = {_M_cur = 0x2aaabb4198b0, _M_ht = 0x2aaab64f56a8}
#7 0x00000000007b4442 in World::Update (this=0x168f7320, diff=94)
at ../../../src/game/World.cpp:1569
No locals.
#8 0x000000000050418d in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:65
diff = 94
realCurrTime = 3766323685
realPrevTime = <value optimized out>
prevSleepTime = 92
#9 0x00000000008a467a in ACE_Based::Thread::ThreadTask (param=0x2aaab64f5620)
at ../../../src/shared/Threading.cpp:159
No locals.
#10 0x00000034ab606367 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#11 0x00000034aaad2f7d in clone () from /lib64/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8036

SD2: 1143

UDB: 381

ACID: 29

Patch: Anti-cheat by CWN

crash_log_2009-06-18_00-11-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7872c87 in raise () from /lib/libc.so.6
#0  0xb7872c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78744f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb786c30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08417e65 in MapInstanced::GetInstance (this=0xa1dccb88, obj=0x116abc10) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824b119 in WorldObject::GetMap (this=0x116abc10) at ../../../src/game/Object.cpp:1551
No locals.
#5  0x08241bd6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x116abc10, guid=17370384290278530149) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x08332975 in Spell (this=0x7806e9f0, Caster=0x116abc10, info=0xb0a9669c, triggered=true, originalCasterGUID=17370384290278530149, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837e631 in Unit::CastSpell (this=0x116abc10, Victim=0x17b0dfe0, spellInfo=0xb0a9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278530149) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x7806e9f0
   targets = {m_srcX = 2.24207754e-44, m_srcY = -3.92034138e-08, m_srcZ = -6.33036052e-07, m_destX = -3.92019786e-08, m_destY = 4.86734099e-34, m_destZ = -6.33036052e-07, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb3285ef4 "H4S\\227È`(³Ó\\017\\032\\b\\020¼j\\021àß°\\027\\234f©°\\001"}}, m_targetMask = 2, m_unitTarget = 0x97533448, m_GOTarget = 0x0, m_itemTarget = 0x97533448, 
 m_unitTargetGUID = 583877171691937512, m_GOTargetGUID = 1707110414477898824, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 397467616}
#8  0x081a0fd3 in GameObject::Update (this=0x97533448) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0x116abc10
   owner = (class Unit *) 0x116abc10
   ok = (class Unit *) 0x17b0dfe0
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb44dd898
#9  0x083fd396 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb3286268, m=@0xe66d31c) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822b8b5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb3286268, c=@0xe66d31c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822454e in Map::Update (this=0xb529ede8, t_diff=@0xb32862a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 12, grid_y = 51, cell_x = 5, cell_y = 1, nocreate = 0, reserved = 136}, All = 285301964}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 114}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08237371 in MapManager::Update (this=0xa3fa658, diff=114) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb5296d48, _M_ht = 0xa3fa6a0}
#13 0x083ac3bb in World::Update (this=0xb6d0daa8, diff=114) at ../../../src/game/World.cpp:1587
   next = {_M_cur = 0x0, _M_ht = 0x0}
#14 0x0811dc4e in WorldRunnable::run (this=0xb529c708) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 114
   realCurrTime = 4027518496
   realPrevTime = <value optimized out>
   prevSleepTime = 84
#15 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb529c708) at ../../../src/shared/Threading.cpp:159
No locals.
#16 0xb7df2b37 in ACE_OS_Thread_Adapter::invoke (this=0xb529d6c0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb529c708
   status = (ACE_THR_FUNC_RETURN) 0x0
#17 0xb7da321f in ace_thread_adapter (args=0xb529d6c0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#18 0xb79c21b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb791903e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

#3  0x083cfdd4 in Bag::StoreItem (this=0x116e4760, slot=49 '1', pItem=0x9d9d3a20) at ../../../src/game/Bag.cpp:150
   __PRETTY_FUNCTION__ = "void Bag::StoreItem(uint8, Item*, bool)"
#4  0x082ea145 in Player::_StoreItem (this=0x116cc6c0, pos=<value optimized out>, pItem=0x9d9d3a20, count=1, clone=false, update=false) at ../../../src/game/Player.cpp:10212
   bag = 21 '\\025'
   slot = 49 '1'
   pItem2 = <value optimized out>
#5  0x082ea3c4 in Player::StoreItem (this=0x116cc6c0, dest=@0xb3cea17c, pItem=0x9d9d3a20, update=true) at ../../../src/game/Player.cpp:10150
   pos = 0
   count = <value optimized out>
   lastItem = (class Item *) 0x1
   entry = 35101
#6  0x082f59a9 in Player::BuyItemFromVendor (this=0x116cc6c0, vendorguid=17379391384406025879, item=35101, count=1 '\\001', bagguid=4611686018447127033, slot=49 '1')
   at ../../../src/game/Player.cpp:17216
   it = <value optimized out>
   dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x9ff063c8, 
     _M_finish = 0x9ff063d0, _M_end_of_storage = 0x9ff063d0}}, <No data fields>}
   pCreature = (class Creature *) 0xaccda260
   vItems = <value optimized out>
   vendor_slot = 129
   crItem = (const VendorItem *) 0xcde0230
   price = <value optimized out>
#7  0x081cb781 in WorldSession::HandleBuyItemInSlotOpcode (this=0xa0250518, recv_data=@0xa61431f8) at ../../../src/game/ItemHandler.cpp:675
   vendorguid = 17379391384406025879

Those Bag::StoreItem crashes are already fixed in [8048].

#0  0x08139795 in BattleGround::EndBattleGround (this=0x151445d8, winner=469) at ../../../src/game/BattleGround.cpp:702
702                    plr->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, winner_arena_team->GetMember(plr->GetGUID())->personal_rating);

Fixed in [8006].

Link to comment
Share on other sites

Core: 8036

SD2: 1143

UDB: 381

ACID: 29

Patch: Anti-cheat by CWN

crash_log_2009-06-21_12-49-28.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x00000000 in ?? ()
#0  0x00000000 in ?? ()
No symbol table info available.
#1  0x082e436d in Player::UpdateVisibilityOf (this=0x7bbe6090, target=0x2009cb00) at ../../../src/game/Player.cpp:17796
No locals.
#2  0x08230c3f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xb06b1038, c=@0x640c7330) at ../../../src/game/GridNotifiersImpl.h:70
No locals.
#3  0x08230ca5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xb06b1038, c=@0x640c7330)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#4  0x0822312d in Map::CreatureRelocationNotify (this=0x640bcd48, creature=0x2009cb00, cell=@0xb06b2090, cellpair=@0xb06b2088)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_creature = @0x2009cb00}
#5  0x0822bf96 in Map::CreatureRelocation (this=0x640bcd48, creature=0x2009cb00, x=3231.48364, y=403.297974, z=62.126236, ang=1.79555821) at ../../../src/game/Map.cpp:838
   old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 3, nocreate = 0, reserved = 0}, All = 198694}}
   new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 3, nocreate = 0, reserved = 0}, All = 198694}}
   __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)"
#6  0x08423545 in WorldSession::HandleMovementOpcodes (this=0xab692b8, recv_data=@0x14d0df70) at ../../../src/game/MovementHandler.cpp:661
   map = (class Map *) 0x1ff72020
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x69055a48 "x³¾", 
         _M_finish = 0x69055a7e "Wa@", _M_end_of_storage = 0x69055a7f "a@"}}, <No data fields>}}, m_opcode = 238}
   opcode = <value optimized out>
   mover = (class Unit *) 0x2009cb00
   plMover = (class Player *) 0x0
   movementInfo = {flags = 4096, unk1 = 0, time = 8164484, x = 3231.48364, y = 403.297974, z = 62.126236, o = 1.79555821, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = -24 'è', s_pitch = 0, fallTime = 384, j_unk = 0, j_sinAngle = -0.222874239, j_cosAngle = 0.974847198, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#7  0x083bd7eb in WorldSession::Update (this=0xab692b8) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x14d0df70
   currTime = <value optimized out>
#8  0x083b4d6f in World::UpdateSessions (this=0xb6d0d1a8, diff=134) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x9787b920, _M_ht = 0xb6d0d20c}
#9  0x083b54be in World::Update (this=0xb6d0d1a8, diff=134) at ../../../src/game/World.cpp:1553
No locals.
#10 0x0811face in WorldRunnable::run (this=0x98067a8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 134
   realCurrTime = 37207184
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#11 0x08461c1f in ACE_Based::Thread::ThreadTask (param=0x98067a8) at ../../../src/shared/Threading.cpp:159
No locals.
#12 0xb7d5ab37 in ACE_OS_Thread_Adapter::invoke (this=0x9fa3b78) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x1ff72020
   func = (ACE_THR_FUNC_INTERNAL) 0x8461c10 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x98067a8
   status = (ACE_THR_FUNC_RETURN) 0x1ff72020
#13 0xb7d0b21f in ace_thread_adapter (args=0x9fa3b78) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x1ff72020
#14 0xb791c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb787303e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-21_22-21-20.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7801c87 in raise () from /lib/libc.so.6
#0  0xb7801c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78034f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77fb30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x9bd756d0, obj=0x90150a78) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0x9863e90, id=489, obj=0x90150a78) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x90150a78) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082afb9d in Player::SendMessageToSetInRange (this=0x90150a78, data=0xb34fc114, dist=40, self=true) at ../../../src/game/Player.cpp:5586
   _map = <value optimized out>
#7  0x082baf3e in Player::Say (this=0x90150a78, text=@0xb34fd1d4, language=1) at ../../../src/game/Player.cpp:16294
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xad5b4e38 "\\001\\001", 
         _M_finish = 0xad5b4e5a "", _M_end_of_storage = 0xad5b4f00 "Ð"}}, <No data fields>}}, m_opcode = 150}
#8  0x0844695c in WorldSession::HandleMessagechatOpcode (this=0x92cd4198, recv_data=@0x11055bd0) at ../../../src/game/ChatHandler.cpp:163
   chn = <value optimized out>
   cMgr = <value optimized out>
   channel = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0xb7917120 ""}}
   msg = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x57a610cc ",st"}}
   lang = 1
   langDesc = <value optimized out>
#9  0x083bdd2b in WorldSession::Update (this=0x92cd4198) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x11055bd0
   currTime = <value optimized out>
#10 0x083b52bf in World::UpdateSessions (this=0xb6d0da70, diff=111) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0xf3b9150, _M_ht = 0xb6d0dad4}
#11 0x083b5a0e in World::Update (this=0xb6d0da70, diff=111) at ../../../src/game/World.cpp:1553
No locals.
#12 0x0811fbbe in WorldRunnable::run (this=0xb35b82c8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 111
   realCurrTime = 71515881
   realPrevTime = <value optimized out>
   prevSleepTime = 61
#13 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb35b82c8) at ../../../src/shared/Threading.cpp:159
No locals.
#14 0xb7d8fb37 in ACE_OS_Thread_Adapter::invoke (this=0xb2b7a0d8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb35b82c8
   status = (ACE_THR_FUNC_RETURN) 0x0
#15 0xb7d4021f in ace_thread_adapter (args=0xb2b7a0d8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#16 0xb79511b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb78a803e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-21_23-12-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77a4c87 in raise () from /lib/libc.so.6
#0  0xb77a4c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77a64f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb779e30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x9347e170, obj=0x1087b450) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xa9ca4b8, id=489, obj=0x1087b450) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x1087b450) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x0824863b in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x1087b450, update_players=@0xb34a1248) at ../../../src/game/ObjectAccessor.cpp:231
   cell = {data = {Part = {grid_x = 33, grid_y = 34, cell_x = 3, cell_y = 2, nocreate = 1, reserved = 31}, All = 66205857}}
   notifier = {i_updateDatas = @0xb34a1248, i_object = @0x1087b450}
#7  0x08248bf6 in ObjectAccessor::Update (this=0x89f5c68, diff=164) at ../../../src/game/ObjectAccessor.cpp:397
   obj = (class Object *) 0x1087b450
   update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, 
   _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, 
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, 
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0xab4f9658, _M_finish = 0xab4f995c, _M_end_of_storage = 0xab4f995c}}, <No data fields>}, 
   _M_num_elements = 4}}
   packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3007976104, _wpos = 2508736000, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb34a1278 "¸\\022J³Ø #\\bh\\\\\\237\\b¤", _M_finish = 0x84202a7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", 
         _M_end_of_storage = 0xb34a1264 "d"}}, <No data fields>}}, m_opcode = 4776}
#8  0x0823c2d8 in MapManager::Update (this=0xa9ca4b8, diff=81) at ../../../src/game/MapManager.cpp:259
   iter = {_M_cur = 0x0, _M_ht = 0xa9ca500}
#9  0x083b5abb in World::Update (this=0xb6d0d9d0, diff=81) at ../../../src/game/World.cpp:1592
   next = {_M_cur = 0x0, _M_ht = 0x0}
#10 0x0811fbbe in WorldRunnable::run (this=0xca8fc90) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 81
   realCurrTime = 74603714
   realPrevTime = <value optimized out>
   prevSleepTime = 74
#11 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xca8fc90) at ../../../src/shared/Threading.cpp:159
No locals.
#12 0xb7d32b37 in ACE_OS_Thread_Adapter::invoke (this=0xa6be330) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xca8fc90
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb7ce321f in ace_thread_adapter (args=0xa6be330) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb78f41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb784b03e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-22_00-39-18.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77ccc87 in raise () from /lib/libc.so.6
#0  0xb77ccc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77ce4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77c630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0xdeeede0, obj=0x16d521a0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xb4441400, id=489, obj=0x16d521a0) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x16d521a0) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x0824863b in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x16d521a0, update_players=@0xab3a2248) at ../../../src/game/ObjectAccessor.cpp:231
   cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 2, cell_y = 2, nocreate = 1, reserved = 31}, All = 66201762}}
   notifier = {i_updateDatas = @0xab3a2248, i_object = @0x16d521a0}
#7  0x08248bf6 in ObjectAccessor::Update (this=0xb4d3df40, diff=168) at ../../../src/game/ObjectAccessor.cpp:397
   obj = (class Object *) 0x16d521a0
   update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, 
   _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, 
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, 
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7b6e3bc0, _M_finish = 0x7b6e3ec4, _M_end_of_storage = 0x7b6e3ec4}}, <No data fields>}, 
   _M_num_elements = 7}}
   packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2872713896, _wpos = 431762904, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xab3a2278 "¸\\":«Ø #\\b@ßÓ´¨", _M_finish = 0x84202a7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", _M_end_of_storage = 0xab3a2264 "d"}}, <No data fields>}}, 
 m_opcode = 168}
#8  0x0823c2d8 in MapManager::Update (this=0xb4441400, diff=86) at ../../../src/game/MapManager.cpp:259
   iter = {_M_cur = 0x0, _M_ht = 0xb4441448}
#9  0x083b5abb in World::Update (this=0x85d1cc8, diff=86) at ../../../src/game/World.cpp:1592
   next = {_M_cur = 0x0, _M_ht = 0x0}
#10 0x0811fbbe in WorldRunnable::run (this=0x8bd9248) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 86
   realCurrTime = 79799550
   realPrevTime = <value optimized out>
   prevSleepTime = 82
#11 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0x8bd9248) at ../../../src/shared/Threading.cpp:159
No locals.
#12 0xb7d5ab37 in ACE_OS_Thread_Adapter::invoke (this=0x8d0e3c8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x8bd9248
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb7d0b21f in ace_thread_adapter (args=0x8d0e3c8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb791c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb787303e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-23_20-39-55.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb784cc87 in raise () from /lib/libc.so.6
#0  0xb784cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb784e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb784630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x85a39f18, obj=0x32b17c80) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xa9ac190, id=489, obj=0x32b17c80) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x32b17c80) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082afc37 in Player::SendMessageToSet (this=0x32b17c80, data=0xb32f7f50, self=true) at ../../../src/game/Player.cpp:5571
   _map = <value optimized out>
#7  0x083366e6 in Spell::SendSpellStart (this=0x30f3e80) at ../../../src/game/Spell.cpp:2892
   castFlags = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x2cb5f38 "\\aFf\\001\\aFf\\001", _M_finish = 0x2cb5f55 "", _M_end_of_storage = 0x2cb5f6a ""}}, <No data fields>}}, m_opcode = 305}
#8  0x08389a06 in Unit::CastSpell (this=0x32b17c80, Victim=0x32b17c80, spellInfo=0xb06440c4, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=0) at ../../../src/game/Unit.cpp:914
   spell = (Spell *) 0x30f3e80
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1046.37781, m_destY = 1387.03589, m_destZ = 340.687653, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x859a67c ""}}, m_targetMask = 2, 
 m_unitTarget = 0x32b17c80, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 91718, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#9  0x0838a75e in Unit::CastSpell (this=0x32b17c80, Victim=0x32b17c80, spellId=7355, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=71373766524934) at ../../../src/game/Unit.cpp:892
   spellInfo = (const SpellEntry *) 0xb06440c4
#10 0x081cffa6 in ChatHandler::HandleStartCommand (this=0xb32fd1c8) at ../../../src/game/Level0.cpp:82
   chr = (class Player *) 0x32b17c80
#11 0x081596fa in ChatHandler::ExecuteCommandInTable (this=0xb32fd1c8, table=0x85aad38, text=0x28185daf "", fullcmd=@0xb32fc124) at ../../../src/game/Chat.cpp:856
   cmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x30c210c "st"}}
#12 0x08159a4e in ChatHandler::ParseCommands (this=0xb32fd1c8, text=0x28185dad "st") at ../../../src/game/Chat.cpp:970
   fullcmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x2cc3964 "st"}}
   __FUNCTION__ = "ParseCommands"
   __PRETTY_FUNCTION__ = "int ChatHandler::ParseCommands(const char*)"
#13 0x08443ac7 in WorldSession::HandleMessagechatOpcode (this=0x2adbe90, recv_data=@0x4c475338) at ../../../src/game/ChatHandler.cpp:152
   msg = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x28185dac ".st"}}
   lang = 1
   langDesc = <value optimized out>
#14 0x083bdd2b in WorldSession::Update (this=0x2adbe90) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x4c475338
   currTime = <value optimized out>
#15 0x083b52bf in World::UpdateSessions (this=0xb6d0d9d0, diff=116) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x490a6748, _M_ht = 0xb6d0da34}
#16 0x083b5a0e in World::Update (this=0xb6d0d9d0, diff=116) at ../../../src/game/World.cpp:1553
No locals.
#17 0x0811fbbe in WorldRunnable::run (this=0xc88cb48) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 116
   realCurrTime = 238208150
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#18 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xc88cb48) at ../../../src/shared/Threading.cpp:159
No locals.
#19 0xb7ddab37 in ACE_OS_Thread_Adapter::invoke (this=0xa6a49c0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xc88cb48
   status = (ACE_THR_FUNC_RETURN) 0x0
#20 0xb7d8b21f in ace_thread_adapter (args=0xa6a49c0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#21 0xb799c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#22 0xb78f303e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-24_04-32-52.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb35eb2d8) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb35eb2d8) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb35eb2d8) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7dedb37 in ACE_OS_Thread_Adapter::invoke (this=0xb35eb100) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb35eb2d8
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d9e21f in ace_thread_adapter (args=0xb35eb100) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb79af1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb790603e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

@waza123

No offense, but do you sometimes read what others keep telling?

Arthus asked for the server.log output that came together with the GetInstance() crash.

Also like i told you before and dereka did again: Posting FreezeDetectorRunnable::run crashes makes absolutly no sense without the rest of the crash dump.

That's not meant to be smartass like, just observations..

Link to comment
Share on other sites

Mangos Master branch rev 8043

ScriptDev 1162

Acid 30

UDB 381

Patches OutdoorPvP, AuctionHouse, MangChat

[New process 32020]
[New process 32025]
[New process 32024]
[New process 32023]
[New process 32022]
[New process 32021]
[New process 32016]
[New process 32014]
[New process 32012]
[New process 32011]
#0 0x00000034aaa30215 in raise () from /lib64/libc.so.6
#0 0x00000034aaa30215 in raise () from /lib64/libc.so.6
No symbol table info available.
#1 0x00000034aaa31cc0 in abort () from /lib64/libc.so.6
No symbol table info available.
#2 0x00000034aaa29696 in __assert_fail () from /lib64/libc.so.6
No symbol table info available.
#3 0x000000000085b4fa in MapInstanced::GetInstance (
this=<value optimized out>, obj=<value optimized out>)
at ../../../src/game/MapInstanced.cpp:126
map = <value optimized out>
__PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4 0x000000000063367b in MapManager::GetMap (this=<value optimized out>, 
id=<value optimized out>, obj=0x2aaae1d3d210)
at ../../../src/game/MapManager.cpp:131
m = (class Map *) 0x6
__FUNCTION__ = "GetMap"
__PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5 0x00000000006fbc8d in Player::SetPosition (this=0x2aaae1d3d210, 
x=6292.6333, y=254.041229, z=-291.621307, orientation=0, teleport=true)
at ../../../src/game/Player.cpp:5513
m = <value optimized out>
old_x = <value optimized out>
old_y = <value optimized out>
old_z = <value optimized out>
old_r = <value optimized out>
#6 0x000000000085bf18 in WorldSession::HandleMoveTeleportAck (
this=0x2aaae3eec1a0, recv_data=<value optimized out>)
at ../../../src/game/MovementHandler.cpp:187
mover = (class Unit *) 0x2aaae1d3d210
plMover = (class Player *) 0x7d0b
old_zone = 3702
dest = (const WorldLocation &) @0x0: <error reading variable>
newzone = <value optimized out>
newarea = <value optimized out>
#7 0x00000000007bb735 in WorldSession::Update (this=0x2aaae3eec1a0)
at ../../../src/game/WorldSession.cpp:209
opHandle = (OpcodeHandler &) @0x6: <error reading variable>
packet = (WorldPacket *) 0x2aaaf31745b0
currTime = <value optimized out>
#8 0x00000000007b4d62 in World::UpdateSessions (this=0x1c453ff0, diff=77)
at ../../../src/game/World.cpp:2691
next = {_M_cur = 0x2aaab4ee1cf0, _M_ht = 0x1c4540b8}
#9 0x00000000007b54a3 in World::Update (this=0x1c453ff0, diff=77)
at ../../../src/game/World.cpp:1530
No locals.
#10 0x000000000050427d in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:65
diff = 77
realCurrTime = 332854589
realPrevTime = <value optimized out>
prevSleepTime = 66
#11 0x00000000008a54aa in ACE_Based::Thread::ThreadTask (param=0x7d0b)
at ../../../src/shared/Threading.cpp:159
No locals.
#12 0x00000034ab606367 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#13 0x00000034aaad2f7d in clone () from /lib64/libc.so.6

I know this has been posted before just to add some more info... always that this crash happened was caused by a gm appearing to a player that was playing in arenas.

Hope it helps

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-24_23-50-44.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77fac87 in raise () from /lib/libc.so.6
#0  0xb77fac87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77fc4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77f430c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x0812a13e in Object::GetUInt32Value (this=0x2e214f08, index=3) at ../../../src/game/Object.h:164
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x92) [0x840e272]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 923, static UNSUPPORTED = 0xb7de5320 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb7de5344 "<unable to get trace>"}
#4  0x0840e272 in Guild::_CanStoreItem_InTab (this=0xa4cb288, tab=<value optimized out>, dest=@0xb36601f0, count=@0xb365f0e0, merge=true, pSrcItem=0x41901848, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:140
   pItem2 = (class Item *) 0x2e214f08
   j = 1
#5  0x0840f303 in Guild::CanStoreItem (this=0xa4cb288, tab=4 '\\004', slot=255 'ÿ', dest=@0xb36601f0, count=7, pItem=0x41901848, swap=false) at ../../../src/game/Guild.cpp:1928
   res = <value optimized out>
   res = <value optimized out>
#6  0x08419d26 in WorldSession::HandleGuildBankSwapItems (this=0x2eaf8460, recv_data=@0x6d6874d8) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 4 '\\004'
   BankTabSlot = <value optimized out>
   AutoStore = <value optimized out>
   PlayerSlot = 35 '#'
   PlayerBag = 255 'ÿ'
   SplitedAmount = <value optimized out>
   BankTabDst = 2 '\\002'
   BankTabSlotDst = 37 '%'
   ToChar = 0 '\\0'
   GuildId = 576
   pGuild = (Guild *) 0xa4cb288
   pl = (class Player *) 0x33db8d90
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x41901848
#7  0x083bdd2b in WorldSession::Update (this=0x2eaf8460) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x6d6874d8
   currTime = <value optimized out>
#8  0x083b52bf in World::UpdateSessions (this=0xb650d108, diff=111) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x44b87bc0, _M_ht = 0xb650d16c}
#9  0x083b5a0e in World::Update (this=0xb650d108, diff=111) at ../../../src/game/World.cpp:1553
No locals.
#10 0x0811fbbe in WorldRunnable::run (this=0xb4ad8240) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 111
   realCurrTime = 336069569
   realPrevTime = <value optimized out>
   prevSleepTime = 76
#11 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ad8240) at ../../../src/shared/Threading.cpp:159
No locals.
#12 0xb7d88b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bf6a18) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4ad8240
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb7d3921f in ace_thread_adapter (args=0xb4bf6a18) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb794a1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78a103e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

@waza123

No offense, but do you sometimes read what others keep telling?

Arthus asked for the server.log output that came together with the GetInstance() crash.

Also like i told you before and dereka did again: Posting FreezeDetectorRunnable::run crashes makes absolutly no sense without the rest of the crash dump.

That's not meant to be smartass like, just observations..

I'm pretty sure those are posted automatically.

Anyway, adding similar assert. (removed not interesting threads )

mangos rev : 7973 ( bit old, I know )


warning: Can't read pathname for load map: Input/output error.
Core was generated by `...r/bin/mangos-worldd'.
Program terminated with signal 6, Aborted.

Thread 1 (process 21843):
#0  0x00007f3dcbcf2095 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007f3dcbcf3af0 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007f3dcbceb2df in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x00000000007c37cf in Bag::StoreItem (this=0x7f3db7bd4560, slot=39 '\\'', 
   pItem=0x7f3da9f6ba60) at ../../../src/game/Bag.cpp:150
   __PRETTY_FUNCTION__ = "void Bag::StoreItem(uint8, Item*, bool)"
#4  0x00000000006be4e7 in Player::_StoreItem (this=0x7f3db6ff6d70, pos=4903, 
   pItem=0x7f3da9f6ba60, count=1, clone=false, update=255)
   at ../../../src/game/Player.cpp:10359
   pBag = (class Bag *) 0x552d
   bag = 19 '\\023'
   slot = 39 '\\''
   pItem2 = <value optimized out>
#5  0x00000000006be809 in Player::StoreItem (this=0x7f3db6ff6d70, 
   dest=@0x42dc8f50, pItem=0x7f3da9f6ba60, update=<value optimized out>)
   at ../../../src/game/Player.cpp:10297
   pos = 21843
   count = 4294967295
   lastItem = (class Item *) 0x7f3da9f6ba60
   entry = 2901
#6  0x00000000006e691d in Player::BuyItemFromVendor (this=0x7f3db6ff6d70, 
   vendorguid=<value optimized out>, item=2901, count=<value optimized out>, 
   bagguid=<value optimized out>, slot=39 '\\'')
   at ../../../src/game/Player.cpp:17445
   it = <value optimized out>
   dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f3da1910b20, 
     _M_finish = 0x7f3da1910b28, 
     _M_end_of_storage = 0x7f3da1910b28}}, <No data fields>}
   pCreature = (class Creature *) 0x7f3dba308ea0
   vItems = <value optimized out>
   vendor_slot = 1
   crItem = (const VendorItem *) 0x7f3dc0ff50f0
   price = 68
#7  0x00000000007afe45 in WorldSession::Update (this=0x5e20550)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x7f3da7f1f710
   currTime = <value optimized out>
#8  0x00000000007a7353 in World::UpdateSessions (this=0xc3ac00, diff=195)
   at ../../../src/game/World.cpp:2717
   next = {_M_cur = 0x7f3db6b14100, _M_ht = 0xc3acb8}
#9  0x00000000007a7a74 in World::Update (this=0xc3ac00, diff=195)
   at ../../../src/game/World.cpp:1521
No locals.
#10 0x0000000000507fad in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 195
   realCurrTime = 309037645
   realPrevTime = <value optimized out>
   prevSleepTime = 50
#11 0x000000000085f44a in ACE_Based::Thread::ThreadTask (param=0x552d)
   at ../../../src/shared/Threading.cpp:159
No locals.
#12 0x00007f3dcc7c23f7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0x00007f3dcbd97b3d in clone () from /lib/libc.so.6
No symbol table info available.
#14 0x0000000000000000 in ?? ()
No symbol table info available.
2009-06-24 15:17:14 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000001FDD9 and should be 000000000001FDD9 instead of 000000000001FDD9
2009-06-24 15:17:15 ERROR:Aura::TriggerSpell: Spell 13810 have 0 in EffectTriggered[1], not handled custom case?
2009-06-24 15:17:15 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000017322 and should be 0000000000017322 instead of 0000000000017322
2009-06-24 15:17:15 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000001672 and should be 0000000000001672 instead of 0000000000001672
2009-06-24 15:17:15 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000002473D and should be 000000000002473D instead of 000000000002473D
2009-06-24 15:17:17 ERROR:Aura::TriggerSpell: Spell 13810 have 0 in EffectTriggered[1], not handled custom case?
2009-06-24 15:17:18 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000001620C and should be 000000000001620C instead of 000000000001620C
2009-06-24 15:17:26 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000016A6D and should be 0000000000016A6D instead of 0000000000016A6D
2009-06-24 15:17:29 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000011F24 and should be 0000000000011F24 instead of 0000000000011F24
2009-06-24 15:17:29 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000016F89 and should be 0000000000016F89 instead of 0000000000016F89
2009-06-24 15:17:29 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000002649A and should be 000000000002649A instead of 000000000002649A
2009-06-24 15:17:29 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000002413A and should be 000000000002413A instead of 000000000002413A
2009-06-24 15:17:29 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000015AB4 and should be 0000000000015AB4 instead of 0000000000015AB4
2009-06-24 15:17:30 ERROR:SESSION: received unexpected opcode CMSG_GUILD_ROSTER (0x0089) the player has not logged in yet
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000001620C and should be 000000000001620C instead of 000000000001620C
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 00000000000056C3 and should be 00000000000056C3 instead of 00000000000056C3
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000017444 and should be 0000000000017444 instead of 0000000000017444
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000024B20 and should be 0000000000024B20 instead of 0000000000024B20
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000024743 and should be 0000000000024743 instead of 0000000000024743
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000026767 and should be 0000000000026767 instead of 0000000000026767
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 00000000000036F9 and should be 00000000000036F9 instead of 00000000000036F9
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000016FC0 and should be 0000000000016FC0 instead of 0000000000016FC0
2009-06-24 15:17:31 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000026392 and should be 0000000000026392 instead of 0000000000026392
2009-06-24 15:17:32 ERROR:SPELL: wrong map (0 instead 530) target coordinates for spell ID 17334
2009-06-24 15:17:47 ERROR:SPELL: wrong map (530 instead 546) target coordinates for spell ID 35715
2009-06-24 15:17:53 ERROR:SESSION: received unexpected opcode CMSG_CONTACT_LIST (0x0066) the player has not logged in yet
2009-06-24 15:17:58 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000016849 and should be 0000000000016849 instead of 0000000000016849
2009-06-24 15:18:00 ERROR:Summoned pet (Entry: 18201) not have pet stats data in DB
2009-06-24 15:18:14 ERROR:Auras: Unknown Shapeshift Type: 15
2009-06-24 15:18:20 ERROR:SCRIPT_COMMAND_FIELD_SET call for wrong field 159 (max count: 148) in object (TypeId: 3).
2009-06-24 15:18:28 ERROR:Table `game_graveyard_zone` incomplete: Zone 3702 Team 67 does not have a linked graveyard.
2009-06-24 15:18:34 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000016849 and should be 0000000000016849 instead of 0000000000016849
2009-06-24 15:18:34 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000002568C and should be 000000000002568C instead of 000000000002568C
2009-06-24 15:18:34 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 00000000000175C4 and should be 00000000000175C4 instead of 00000000000175C4
2009-06-24 15:18:54 ERROR:CreatureEventAI: Event 2050102 ACTION_T_UPDATE_TEMPLATE call with param1 == current entry. Creature 20806
2009-06-24 15:18:59 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000017322 and should be 0000000000017322 instead of 0000000000017322
2009-06-24 15:19:00 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000021F30 and should be 0000000000021F30 instead of 0000000000021F30
2009-06-24 15:19:00 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000002473D and should be 000000000002473D instead of 000000000002473D
2009-06-24 15:19:03 ERROR:Gameobject (GUID: 470300 Entry: 184839) not created: it have not exist entry in `gameobject_template`. Map: 530  (X: 3158.319580 Y: 7050.047363 Z: 161.337982) ang: 5.031782 rotation0: 0.000000 rotation1: 0.000000 rotation2: 0.000000 rotation3: 0.000000
2009-06-24 15:19:08 ERROR:Gameobject (GUID: 470305 Entry: 184839) not created: it have not exist entry in `gameobject_template`. Map: 530  (X: 3158.244873 Y: 7054.952148 Z: 161.406158) ang: 5.267402 rotation0: 0.000000 rotation1: 0.000000 rotation2: 0.000000 rotation3: 0.000000

EDIT: nevermind, i've been under the rock for awhile, I think this issue was resolved in layer revision. sorry

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-25_19-27-17.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb781cc87 in raise () from /lib/libc.so.6
#0  0xb781cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb781e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb781630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x717ec870, obj=0x2e3d7fb0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xaf1dea0, id=489, obj=0x2e3d7fb0) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x2e3d7fb0) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082f92cc in Player::SetPosition (this=0x2e3d7fb0, x=933.331482, y=1433.724, z=345.535675, orientation=3.14159012, teleport=true) at ../../../src/game/Player.cpp:5524
   m = <value optimized out>
   old_x = <value optimized out>
   old_y = <value optimized out>
   old_z = 162.476593
   old_r = 0
#7  0x084217fa in WorldSession::HandleMoveTeleportAck (this=0x266b2fb0, recv_data=@0x3b236130) at ../../../src/game/MovementHandler.cpp:194
   mover = (class Unit *) 0x2e3d7fb0
   old_zone = 3277
   newzone = <value optimized out>
   newarea = <value optimized out>
#8  0x083bdd2b in WorldSession::Update (this=0x266b2fb0) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x3b236130
   currTime = <value optimized out>
#9  0x083b52bf in World::UpdateSessions (this=0x85d1d10, diff=126) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x4b678490, _M_ht = 0x85d1d74}
#10 0x083b5a0e in World::Update (this=0x85d1d10, diff=126) at ../../../src/game/World.cpp:1553
No locals.
#11 0x0811fbbe in WorldRunnable::run (this=0xb390a4f8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 126
   realCurrTime = 406651729
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#12 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb390a4f8) at ../../../src/shared/Threading.cpp:159
No locals.
#13 0xb7daab37 in ACE_OS_Thread_Adapter::invoke (this=0xb6deace0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb390a4f8
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb7d5b21f in ace_thread_adapter (args=0xb6deace0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#15 0xb796c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb78c303e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-27_04-33-26.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0x970d590) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0x970d590) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x08461ecf in ACE_Based::Thread::ThreadTask (param=0x970d590) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7dedb37 in ACE_OS_Thread_Adapter::invoke (this=0x9708f98) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x970d590
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d9e21f in ace_thread_adapter (args=0x9708f98) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb79af1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb790603e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-28_12-08-07.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7864c87 in raise () from /lib/libc.so.6
#0  0xb7864c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78664f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb785e30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x65000018, obj=0x3a0e8208) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xb35068b8, id=489, obj=0x3a0e8208) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x3a0e8208) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082afc37 in Player::SendMessageToSet (this=0x3a0e8208, data=0xaaeccf50, self=true) at ../../../src/game/Player.cpp:5571
   _map = <value optimized out>
#7  0x083366e6 in Spell::SendSpellStart (this=0x6231298) at ../../../src/game/Spell.cpp:2892
   castFlags = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 26, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x4bb297f0 "\\003[Ù\\003[Ù", 
         _M_finish = 0x4bb2980a "", _M_end_of_storage = 0x4bb2980a ""}}, <No data fields>}}, m_opcode = 305}
#8  0x08389a06 in Unit::CastSpell (this=0x3a0e8208, Victim=0x3a0e8208, spellInfo=0xb06440c4, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=0) at ../../../src/game/Unit.cpp:914
   spell = (Spell *) 0x6231298
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1021.13702, m_destY = 1394.87573, m_destZ = 340.864899, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x859a67c ""}}, m_targetMask = 2, 
 m_unitTarget = 0x3a0e8208, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 55643, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#9  0x0838a75e in Unit::CastSpell (this=0x3a0e8208, Victim=0x3a0e8208, spellId=7355, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=111054969372678) at ../../../src/game/Unit.cpp:892
   spellInfo = (const SpellEntry *) 0xb06440c4
#10 0x081cffa6 in ChatHandler::HandleStartCommand (this=0xaaed21b0) at ../../../src/game/Level0.cpp:82
   chr = (class Player *) 0x3a0e8208
#11 0x081596fa in ChatHandler::ExecuteCommandInTable (this=0xaaed21b0, table=0x85aad38, text=0x3c4f50ff "", fullcmd=@0xaaed1124) at ../../../src/game/Chat.cpp:856
   cmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x3be12304 "st"}}
#12 0x08159a4e in ChatHandler::ParseCommands (this=0xaaed21b0, text=0x3c4f50fd "st") at ../../../src/game/Chat.cpp:970
   fullcmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x4659de0c "st"}}
   __FUNCTION__ = "ParseCommands"
   __PRETTY_FUNCTION__ = "int ChatHandler::ParseCommands(const char*)"
#13 0x08444aaa in WorldSession::HandleMessagechatOpcode (this=0x2d7be7c8, recv_data=@0x469259a0) at ../../../src/game/ChatHandler.cpp:256
   msg = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x3c4f50fc ".st"}}
   lang = 1
   langDesc = <value optimized out>
#14 0x083bdd2b in WorldSession::Update (this=0x2d7be7c8) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x469259a0
   currTime = <value optimized out>
#15 0x083b52bf in World::UpdateSessions (this=0xb6d201c0, diff=115) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x51a98030, _M_ht = 0xb6d20224}
#16 0x083b5a0e in World::Update (this=0xb6d201c0, diff=115) at ../../../src/game/World.cpp:1553
No locals.
#17 0x0811fbbe in WorldRunnable::run (this=0x87ffd40) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 115
   realCurrTime = 639500149
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#18 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0x87ffd40) at ../../../src/shared/Threading.cpp:159
No locals.
#19 0xb7df2b37 in ACE_OS_Thread_Adapter::invoke (this=0x861a058) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x87ffd40
   status = (ACE_THR_FUNC_RETURN) 0x0
#20 0xb7da321f in ace_thread_adapter (args=0x861a058) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#21 0xb79b41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#22 0xb790b03e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use