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Posted

Mangos 8065 master branch

UDB 381

Program terminated with signal 11, Segmentation fault.
[New process 9491]
[New process 9496]
[New process 9495]
[New process 9494]
[New process 9493]
[New process 9492]
[New process 9487]
[New process 9485]
[New process 9483]
[New process 9482]
#0 std::_Rb_tree<unsigned short, std::Pair<unsigned short const, unsigned short>, std::_Select1st<std::Pair<unsigned short const, unsigned short> >, std::less<unsigned short>, std::allocator<std::Pair<unsigned short const, unsigned short> > >::find (this=<value optimized out>, __k=@0x42f7488c)
at /usr/lib/gcc/x86_64-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1339
1339 if (!_M_impl._M_key_compare(_S_key(__x), __k))
#0 std::_Rb_tree<unsigned short, std::Pair<unsigned short const, unsigned short>, std::_Select1st<std::Pair<unsigned short const, unsigned short> >, std::less<unsigned short>, std::allocator<std::Pair<unsigned short const, unsigned short> > >::find (this=<value optimized out>, __k=@0x42f7488c)
at /usr/lib/gcc/x86_64-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1339
__x = (
const class std::_Rb_tree_node<std::Pair<const short unsigned int, short unsigned int> > *) 0x5
__y = (
const std::_Rb_tree_node<std::Pair<const short unsigned int, short unsigned int> > *) 0x53306b0
#1 0x000000000069d9ac in Pet::CastPetAura (this=0x2aaacaa1f370, 
aura=0x53306a8)
at /usr/lib/gcc/x86_64-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_map.h:549
auraId = <value optimized out>
#2 0x000000000069dc09 in Pet::CastPetAuras (this=0x2aaacaa1f370, 
current=false) at ../../../src/game/Pet.cpp:1900
pa = (const PetAura *) 0x53306a8
owner = (class Unit *) 0x2aaacbd9da40
#3 0x00000000006a1ead in Pet::LoadPetFromDB (this=0x2aaacaa1f370, 
owner=0x2aaacbd9da40, petentry=<value optimized out>, 
petnumber=<value optimized out>, current=false)
at ../../../src/game/Pet.cpp:278
ownerid = <value optimized out>
result = (QueryResult *) 0x2aaad9125e80
fields = (Field *) 0x2aaae0d47cf8
summon_spell_id = 13481
spellInfo = <value optimized out>
is_temporary_summoned = false
pet_type = HUNTER_PET
pet_number = 35892
map = (class Map *) 0x64bc4b0
guid = <value optimized out>
px = -13348.3262
py = 152.319946
pz = 17.2794113
petlevel = 75
savedhealth = 1
savedmana = 0
#4 0x0000000000756930 in Spell::EffectSummonPet (this=0x2aaae094bec0, 
i=<value optimized out>) at ../../../src/game/SpellEffects.cpp:4132
petentry = 5
OldSummon = (class Pet *) 0x0
NewSummon = (class Pet *) 0x2aaacaa1f370
map = <value optimized out>
pet_number = <value optimized out>
px = <value optimized out>
py = <value optimized out>
pz = <value optimized out>
petlevel = <value optimized out>
faction = <value optimized out>
#5 0x00000000007311a6 in Spell::DoSpellHitOnUnit (this=0x2aaae094bec0, 
unit=0x2aaacbd9da40, effectMask=1) at ../../../src/game/Spell.cpp:1247
effectNumber = 32768
#6 0x0000000000732c41 in Spell::DoAllEffectOnTarget (this=0x2aaae094bec0, 
target=0x2aaae3d1fcd0) at ../../../src/game/Spell.cpp:1059
mask = 5
unit = (class Unit *) 0x2aaacbd9da40
caster = (class Unit *) 0x2aaacbd9da40
missInfo = <value optimized out>
procAttacker = 16384
procVictim = 32768
procEx = <value optimized out>
#7 0x000000000074293f in Spell::handle_immediate (this=0x2aaae094bec0)
at ../../../src/game/Spell.cpp:2422
No locals.
#8 0x0000000000741c3d in Spell::cast (this=0x2aaae094bec0, skipCheck=false)
at ../../../src/game/Spell.cpp:2396
castResult = <value optimized out>
#9 0x0000000000742a20 in SpellEvent::Execute (this=0x2aaaca102e90, 
e_time=2053381, p_time=5) at ../../../src/game/Spell.cpp:5504
No locals.
#10 0x00000000008c0754 in EventProcessor::Update (this=0x2aaacbd9db68, 
p_time=163) at ../../../src/framework/Utilities/EventProcessor.cpp:47
Event = (BasicEvent *) 0x2aaaca102e90
#11 0x00000000007a154a in Unit::Update (this=0x2aaacbd9da40, p_time=1123502220)
at ../../../src/game/Unit.cpp:191
No locals.
#12 0x00000000006fcd0c in Player::Update (this=0x2aaacbd9da40, p_time=163)
at ../../../src/game/Player.cpp:1089
now = <value optimized out>
pet = <value optimized out>
#13 0x000000000061f033 in Map::Update (this=0x64bc4b0, t_diff=@0x42f7afec)
at ../../../src/game/Map.cpp:558
plr = (class Player *) 0x53306b0
updater = {i_timeDiff = 0}
__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#14 0x0000000000633e54 in MapManager::Update (this=0x6409f20, 
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:256
iter = {_M_cur = 0x6429db0, _M_ht = 0x6409fa8}
#15 0x00000000007b5562 in World::Update (this=0x3f28320, diff=80)
at ../../../src/game/World.cpp:1569
No locals.
#16 0x000000000050427d in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:65
diff = 80
realCurrTime = 668108670
realPrevTime = <value optimized out>
prevSleepTime = 66
#17 0x00000000008a54aa in ACE_Based::Thread::ThreadTask (param=0x53306b0)
at ../../../src/shared/Threading.cpp:159
No locals.
#18 0x00000034ab606367 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#19 0x00000034aaad2f7d in clone () from /lib64/libc.so.6
No symbol table info available.

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Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-29_04-32-20.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb3619c88) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb3619c88) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb3619c88) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7ddbb37 in ACE_OS_Thread_Adapter::invoke (this=0xb3619ab0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb3619c88
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d8c21f in ace_thread_adapter (args=0xb3619ab0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb799d1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb78f403e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-30_12-03-51.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x00000000 in ?? ()
#0  0x00000000 in ?? ()
No symbol table info available.
#1  0x0840e531 in Guild::_StoreItem (this=0x2fc3c78, tab=3 '\\003', slot=0 '\\0', pItem=0x3419640, count=1, clone=false) at ../../../src/game/Guild.cpp:1782
   pItem2 = (class Item *) 0xb78ff2e0
#2  0x0840e7cd in Guild::StoreItem (this=0x2fc3c78, tabId=3 '\\003', dest=@0xb34791d8, pItem=0x3419640) at ../../../src/game/Guild.cpp:1738
   slot = 32 ' '
   count = <value optimized out>
   lastItem = <value optimized out>
#3  0x0841ab10 in WorldSession::HandleGuildBankSwapItems (this=0x61a1958, recv_data=@0x302a1260) at ../../../src/game/GuildHandler.cpp:1541
   iDest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   gDest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   remRight = <value optimized out>
   dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7d7417d, 
     _M_finish = 0x61a19fc, _M_end_of_storage = 0x53563048}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 3 '\\003'
   BankTabSlot = <value optimized out>
   AutoStore = <value optimized out>
   PlayerSlot = 27 '\\033'
   PlayerBag = 255 'ÿ'
   SplitedAmount = <value optimized out>
   BankTabDst = 40 '('
   BankTabSlotDst = 29 '\\035'
   ToChar = 0 '\\0'
   GuildId = 625
   pGuild = (Guild *) 0x2fc3c78
   pl = (class Player *) 0x74efd38
   pItemBank = (class Item *) 0x0
   pItemChar = <value optimized out>
#4  0x083bdd2b in WorldSession::Update (this=0x61a1958) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x302a1260
   currTime = <value optimized out>
#5  0x083b52bf in World::UpdateSessions (this=0xb6d0d9d0, diff=112) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x58a2bf70, _M_ht = 0xb6d0da34}
#6  0x083b5a0e in World::Update (this=0xb6d0d9d0, diff=112) at ../../../src/game/World.cpp:1553
No locals.
#7  0x0811fbbe in WorldRunnable::run (this=0xb4ad1448) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 112
   realCurrTime = 812037032
   realPrevTime = <value optimized out>
   prevSleepTime = 90
#8  0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ad1448) at ../../../src/shared/Threading.cpp:159
No locals.
#9  0xb7d77b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4c0c840) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x2ff96420
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4ad1448
   status = (ACE_THR_FUNC_RETURN) 0x2ff96420
#10 0xb7d2821f in ace_thread_adapter (args=0xb4c0c840) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x2ff96420
#11 0xb79391b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb789003e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-06-30_12-10-14.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb784ec87 in raise () from /lib/libc.so.6
#0  0xb784ec87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78504f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb784830c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0xa8b69410, obj=0xa587e58) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xa86b1d8, id=572, obj=0xa587e58) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0xa587e58) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082465d7 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x412e, guid=17370384290278528599) at ../../../src/game/ObjectAccessor.cpp:61
No locals.
#7  0x08330122 in Spell (this=0x14051aa8, Caster=0xa587e58, info=0xb0643dd8, triggered=true, originalCasterGUID=17370384290278528599, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:387
No locals.
#8  0x083899da in Unit::CastSpell (this=0xa587e58, Victim=0xab3593b0, spellInfo=0xb0643dd8, triggered=false, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278528599) at ../../../src/game/Unit.cpp:909
   spell = (Spell *) 0x14051aa8
   targets = {m_srcX = -1.9813464e-05, m_srcY = 1.12103877e-44, m_srcZ = -1.79037233e-05, m_destX = -1.79117196e-05, m_destY = 6.72179749e-27, m_destZ = -2.9095915e-08, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb78900f0 "e\\203=\\f"}}, m_targetMask = 3002728283, m_unitTarget = 0x0, m_GOTarget = 0xb7962ff4, m_itemTarget = 0xb7964120, 
 m_unitTargetGUID = 12896601347557289824, m_GOTargetGUID = 13228832564221373310, m_CorpseTargetGUID = 13234091336279261212, m_itemTargetGUID = 12896602203548024860, 
 m_itemTargetEntry = 3002724040}
#9  0x0838a75e in Unit::CastSpell (this=0xa587e58, Victim=0xab3593b0, spellId=7353, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=71665824301062) at ../../../src/game/Unit.cpp:892
   spellInfo = (const SpellEntry *) 0xb0643dd8
#10 0x081a6db1 in GameObject::Update (this=0xaa5d5650) at ../../../src/game/GameObject.cpp:350
   caster = (class Unit *) 0xa587e58
   owner = (class Unit *) 0xa587e58
   ok = (class Unit *) 0xab3593b0
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 35, grid_y = 22, cell_x = 2, cell_y = 3, nocreate = 0, reserved = 31}, All = 65217955}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb41b7f80
#11 0x084060d6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb2fa1268, m=@0xa5719c4) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#12 0x082316b5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb2fa1268, c=@0xa5719c4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#13 0x08224906 in Map::Update (this=0xb4b00018, t_diff=@0xb2fa12a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 16, grid_y = 16, cell_x = 9, cell_y = 6, nocreate = 1, reserved = 1349}, All = 2830537744}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 112}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#14 0x0823c351 in MapManager::Update (this=0xa86b1d8, diff=112) at ../../../src/game/MapManager.cpp:256
   iter = {_M_cur = 0xb441dbc8, _M_ht = 0xa86b220}
#15 0x083b5abb in World::Update (this=0xb6d0da48, diff=112) at ../../../src/game/World.cpp:1592
   next = {_M_cur = 0x0, _M_ht = 0x0}
#16 0x0811fbbe in WorldRunnable::run (this=0xb4420fc8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 112
   realCurrTime = 812478717
   realPrevTime = <value optimized out>
   prevSleepTime = 88
#17 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4420fc8) at ../../../src/shared/Threading.cpp:159
No locals.
#18 0xb7ddcb37 in ACE_OS_Thread_Adapter::invoke (this=0xb4b40d00) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4420fc8
   status = (ACE_THR_FUNC_RETURN) 0x0
#19 0xb7d8d21f in ace_thread_adapter (args=0xb4b40d00) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#20 0xb799e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#21 0xb78f503e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-01_04-33-09.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb4ba1588) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb4ba1588) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ba1588) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7dfeb37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bb8a78) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4ba1588
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7daf21f in ace_thread_adapter (args=0xb4bb8a78) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb79c01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb791703e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8097

SD2: 1171

YTDB: 497

Patch: None

crash_log_2009-06-30_20-13-06.log

Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
#0  Guild::_CanStoreItem_InSpecificSlot (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=@0xa79ff180, swap=false, pSrcItem=0x8d3b9660)
   at ../../../src/game/Object.h:164
164                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  Guild::_CanStoreItem_InSpecificSlot (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=@0xa79ff180, swap=false, pSrcItem=0x8d3b9660)
   at ../../../src/game/Object.h:164
   pItem2 = (class Item *) 0x1
   need_space = <value optimized out>
   newPosition = {slot = 0 '\\0', count = 2606849888}
#1  0x0844742b in Guild::CanStoreItem (this=0xa96ac350, tab=0 '\\0', slot=9 '\\t', dest=@0xa79ff2d0, count=20, pItem=0x8d3b9660, swap=false) at ../../../src/game/Guild.cpp:1912
   res = <value optimized out>
   res = <value optimized out>
#2  0x08454054 in WorldSession::HandleGuildBankSwapItems (this=0x82117df8, recv_data=@0x7e7c7160) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankToBank = 0 '\\0'
   BankTab = 0 '\\0'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 2 '\\002'
   PlayerBag = 22 '\\026'
   SplitedAmount = 0 '\\0'
   BankTabDst = 242 'ò'
   BankTabSlotDst = 159 '\\237'
   ToChar = 0 '\\0'
   GuildId = 24
   pGuild = (Guild *) 0xa96ac350
   pl = (class Player *) 0x9b615f60
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x8d3b9660
#3  0x083f4332 in WorldSession::Update (this=0x82117df8) at ../../../src/game/WorldSession.cpp:206
   opHandle = (OpcodeHandler &) @0x9: 

Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-02_16-53-07.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7874c87 in raise () from /lib/libc.so.6
#0  0xb7874c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78764f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb786e30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x9efe3f08, obj=0x76a3058) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xaf95670, id=559, obj=0x76a3058) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x76a3058) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082f92cc in Player::SetPosition (this=0x76a3058, x=4085.44971, y=2866.82861, z=12.4004793, orientation=3.14159012, teleport=true) at ../../../src/game/Player.cpp:5524
   m = <value optimized out>
   old_x = <value optimized out>
   old_y = <value optimized out>
   old_z = 133.687943
   old_r = 0
#7  0x084217fa in WorldSession::HandleMoveTeleportAck (this=0x445df40, recv_data=@0x4fccd2d8) at ../../../src/game/MovementHandler.cpp:194
   mover = (class Unit *) 0x76a3058
   old_zone = 3698
   newzone = <value optimized out>
   newarea = <value optimized out>
#8  0x083bdd2b in WorldSession::Update (this=0x445df40) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x4fccd2d8
   currTime = <value optimized out>
#9  0x083b52bf in World::UpdateSessions (this=0xb6d0e188, diff=114) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x296528c0, _M_ht = 0xb6d0e1ec}
#10 0x083b5a0e in World::Update (this=0xb6d0e188, diff=114) at ../../../src/game/World.cpp:1553
No locals.
#11 0x0811fbbe in WorldRunnable::run (this=0xb4ad0b98) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 114
   realCurrTime = 1002206117
   realPrevTime = <value optimized out>
   prevSleepTime = 66
#12 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ad0b98) at ../../../src/shared/Threading.cpp:159
No locals.
#13 0xb7e02b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bc45d8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4ad0b98
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb7db321f in ace_thread_adapter (args=0xb4bc45d8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#15 0xb79c41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb791b03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-02_17-40-26.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7809c87 in raise () from /lib/libc.so.6
#0  0xb7809c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb780b4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb780330c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08420b44 in MapInstanced::GetInstance (this=0x8f500018, obj=0x9b943168) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0823be2a in MapManager::GetMap (this=0xa8d8768, id=572, obj=0x9b943168) at ../../../src/game/MapManager.cpp:131
   m = (class Map *) 0x6
   __FUNCTION__ = "GetMap"
   __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)"
#5  0x08250269 in WorldObject::GetMap (this=0x9b943168) at ../../../src/game/Object.cpp:1576
No locals.
#6  0x082f92cc in Player::SetPosition (this=0x9b943168, x=1295.1261, y=1586.44397, z=32.5, orientation=3.14159012, teleport=true) at ../../../src/game/Player.cpp:5524
   m = <value optimized out>
   old_x = <value optimized out>
   old_y = <value optimized out>
   old_z = 149.900299
   old_r = -0.1640625
#7  0x084217fa in WorldSession::HandleMoveTeleportAck (this=0xca123c8, recv_data=@0x74db2530) at ../../../src/game/MovementHandler.cpp:194
   mover = (class Unit *) 0x9b943168
   old_zone = 3968
   newzone = <value optimized out>
   newarea = <value optimized out>
#8  0x083bdd2b in WorldSession::Update (this=0xca123c8) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x74db2530
   currTime = <value optimized out>
#9  0x083b52bf in World::UpdateSessions (this=0xb6d0d9d0, diff=74) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0xc7b6050, _M_ht = 0xb6d0da34}
#10 0x083b5a0e in World::Update (this=0xb6d0d9d0, diff=74) at ../../../src/game/World.cpp:1553
No locals.
#11 0x0811fbbe in WorldRunnable::run (this=0xb4629e60) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 74
   realCurrTime = 1005073380
   realPrevTime = <value optimized out>
   prevSleepTime = 68
#12 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4629e60) at ../../../src/shared/Threading.cpp:159
No locals.
#13 0xb7d97b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4b49458) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4629e60
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb7d4821f in ace_thread_adapter (args=0xb4b49458) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#15 0xb79591b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb78b003e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8063

SD2: 1153

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-02_19-44-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0812a0b9 in Object::GetUInt32Value (this=0x98000000, index=3) at ../../../src/game/Object.h:164
164                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  0x0812a0b9 in Object::GetUInt32Value (this=0x98000000, index=3) at ../../../src/game/Object.h:164
No locals.
#1  0x0840f017 in Guild::_CanStoreItem_InSpecificSlot (this=0xacca7bf0, tab=<value optimized out>, slot=3 '\\003', dest=@0xaaed21f0, count=@0xaaed10e0, swap=false, 
   pSrcItem=0xb9e32e0) at ../../../src/game/Object.h:140
   pItem2 = (class Item *) 0x98000000
   need_space = <value optimized out>
   newPosition = {slot = 11 '\\v', count = 2867658904}
#2  0x0840f2c1 in Guild::CanStoreItem (this=0xacca7bf0, tab=1 '\\001', slot=87 'W', dest=@0xaaed21f0, count=5, pItem=0xb9e32e0, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1915
   res = <value optimized out>
   res = <value optimized out>
#3  0x08419d26 in WorldSession::HandleGuildBankSwapItems (this=0x49ba5a20, recv_data=@0x1bbcfd30) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 1 '\\001'
   BankTabSlot = <value optimized out>
   AutoStore = <value optimized out>
   PlayerSlot = 12 '\\f'
   PlayerBag = 22 '\\026'
   SplitedAmount = <value optimized out>
   BankTabDst = 112 'p'
   BankTabSlotDst = 151 '\\227'
   ToChar = 0 '\\0'
   GuildId = 281
   pGuild = (Guild *) 0xacca7bf0
   pl = (class Player *) 0xc9c0270
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0xb9e32e0
#4  0x083bdd2b in WorldSession::Update (this=0x49ba5a20) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x1bbcfd30
   currTime = <value optimized out>
#5  0x083b52bf in World::UpdateSessions (this=0xb6d0dac8, diff=127) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x500ead40, _M_ht = 0xb6d0db2c}
#6  0x083b5a0e in World::Update (this=0xb6d0dac8, diff=127) at ../../../src/game/World.cpp:1553
No locals.
#7  0x0811fbbe in WorldRunnable::run (this=0xb2f67810) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 127
   realCurrTime = 1012502725
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#8  0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb2f67810) at ../../../src/shared/Threading.cpp:159
No locals.
#9  0xb7d93b37 in ACE_OS_Thread_Adapter::invoke (this=0xb2715688) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x3
   func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb2f67810
   status = (ACE_THR_FUNC_RETURN) 0x3
#10 0xb7d4421f in ace_thread_adapter (args=0xb2715688) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x3
#11 0xb79551b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb78ac03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-04_04-34-34.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb4bc9998) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb4bc9998) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb4bc9998) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7d58b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bc99b8)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4bc9998
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d0921f in ace_thread_adapter (args=0xb4bc99b8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb791c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb787303e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-04_16-21-10.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb49009f8) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb49009f8) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb49009f8) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7d87b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4900850)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb49009f8
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d3821f in ace_thread_adapter (args=0xb4900850) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb794b1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb78a203e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-05_04-33-43.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb40df018) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb40df018) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb40df018) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7d6eb37 in ACE_OS_Thread_Adapter::invoke (this=0xb40dee40)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb40df018
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d1f21f in ace_thread_adapter (args=0xb40dee40) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb79321b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb788903e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core : 8100

Thread 6 (Thread 1115703648 (LWP 13983)):
#0  0x0000000000677141 in __gnu_cxx::_Hashtable_const_iterator<std::Pair<unsigned int const, PetSpell*>, unsigned int, __gnu_cxx::hash<unsigned int>, std::_Select1st<std::Pair<unsigned int const, PetSpell*> >, std::equal_to<unsigned int>, std::allocator<PetSpell*> >::operator++ (this=0x42803910)
   at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/hashtable.h:678
   __old = (
   const struct __gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, PetSpell*> > *) 0x75
#1  0x000000000066f0ae in Pet::_SaveSpells (this=0x2aaad0da1870)
   at ../../../src/game/Pet.cpp:1112
   next = {_M_cur = 0x2aaad0dadf80, _M_ht = 0x2aaad0da33d8}
#2  0x0000000000671552 in Pet::SavePetToDB (this=0x2aaad0da1870, 
   mode=PET_SAVE_AS_CURRENT) at ../../../src/game/Pet.cpp:385
   curhealth = 3911
   curmana = 0
#3  0x00000000006bf1c1 in Player::SaveToDB (this=0x2aaad07afcd0)
   at ../../../src/game/Player.cpp:15744
   pet = (class Pet *) 0x42803910
   tmp_bytes = 0
   tmp_bytes2 = 257
   tmp_flags = 524296
   tmp_pflags = 1024
   tmp_displayid = 53
   inworld = true
   sql_name = {static npos = 18446744073709551615, 
 _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x2aaadab49108 "Feyzo"}}
   ss = <incomplete type>
   i = <value optimized out>
#4  0x00000000006d3613 in Player::Update (this=0x2aaad07afcd0, p_time=104)
   at ../../../src/game/Player.cpp:1465
   time_inn = <value optimized out>
   now = 1246795647
   pet = <value optimized out>
#5  0x0000000000619cf3 in ObjectAccessor::UpdatePlayers (
   this=<value optimized out>, diff=104)
   at ../../../src/game/ObjectAccessor.cpp:506
   iter = {_M_cur = 0x2aaad0d9faa0, _M_ht = 0xac6c80}
#6  0x0000000000610640 in MapManager::Update (this=0x2aaabc0ceba0, 
   diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252
No locals.
#7  0x0000000000792f64 in World::Update (this=0xb196a0, diff=104)
   at ../../../src/game/World.cpp:1604
   next = {_M_cur = 0x0, _M_ht = 0xb19740}
   autobroadcaston = 0
#8  0x00000000004f9b24 in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 104
   realCurrTime = 1255131997
   realPrevTime = <value optimized out>
   prevSleepTime = 67
#9  0x00002add247b4371 in ZThread::ThreadImpl::Dispatch (parent=0xaf5ac0, 
   impl=0x131fcf0, task=@0x428041a0)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0x00002add247b6876 in ZThread::(anonymous namespace)::Launcher::run (
   this=0x7fff8700f650) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0x00002add247ba1ce in _dispatch (arg=0x42803910)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0x00002add248ccf1a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0x00002add24f335d2 in clone () from /lib/libc.so.6
No symbol table info available.
#14 0x0000000000000000 in ?? ()
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-06_04-33-35.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb4b00a28) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb4b00a28) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb4b00a28) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7d76b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4b00850) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4b00a28
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d2721f in ace_thread_adapter (args=0xb4b00850) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb793a1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb789103e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-07_04-33-53.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb4659aa0) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb4659aa0) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb4659aa0) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7d46b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4659940) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4659aa0
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7cf721f in ace_thread_adapter (args=0xb4659940) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb790a1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb786103e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-08_04-33-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0xb462d770) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0xb462d770) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb462d770) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7dbbb37 in ACE_OS_Thread_Adapter::invoke (this=0xb462d610) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb462d770
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7d6c21f in ace_thread_adapter (args=0xb462d610) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb797f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb78d603e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-08_15-02-09.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77a8c87 in raise () from /lib/libc.so.6
#0  0xb77a8c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77aa4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77a230c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084201d5 in MapInstanced::GetInstance (this=0x1d56eb08, obj=0x38086400) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824e929 in WorldObject::GetMap (this=0x38086400) at ../../../src/game/Object.cpp:1543
No locals.
#5  0x082476bb in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x38086400, update_players=@0xb2e0b248) at ../../../src/game/ObjectAccessor.cpp:235
   cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 1, cell_y = 3, nocreate = 1, reserved = 31}, All = 66263202}}
   notifier = {i_updateDatas = @0xb2e0b248, i_object = @0x38086400}
#6  0x08247c76 in ObjectAccessor::Update (this=0x896a990, diff=124) at ../../../src/game/ObjectAccessor.cpp:401
   obj = (class Object *) 0x38086400
   update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, 
   _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, 
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, 
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x5660f3a0, _M_finish = 0x5660f6a4, _M_end_of_storage = 0x5660f6a4}}, <No data fields>}, 
   _M_num_elements = 23}}
   packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3001070248, _wpos = 2716101008, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb2e0b278 "¸²à²\\b¨#\\b\\220©\\226\\", _M_finish = 0x841fa16 "\\213\\237´*", _M_end_of_storage = 0xa1e46990 "(¸P\\bÀaï¡"}}, <No data fields>}}, 
 m_opcode = 45736}
#7  0x0823a808 in MapManager::Update (this=0xa692a10, diff=124) at ../../../src/game/MapManager.cpp:259
   iter = {_M_cur = 0x0, _M_ht = 0xa692a58}
#8  0x083b55eb in World::Update (this=0xb6d0daa8, diff=124) at ../../../src/game/World.cpp:1592
   next = {_M_cur = 0x0, _M_ht = 0xb6d0daf8}
#9  0x0811fa2e in WorldRunnable::run (this=0xb49088e8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 124
   realCurrTime = 1513949493
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#10 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb49088e8) at ../../../src/shared/Threading.cpp:159
No locals.
#11 0xb7d34b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4701318) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb49088e8
   status = (ACE_THR_FUNC_RETURN) 0x0
#12 0xb7ce521f in ace_thread_adapter (args=0xb4701318) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb78f81b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb784f03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8108

SD2: 1195

UDB: 381

ACID: 30

Patch: Anti-cheat by CWN

crash_log_2009-07-08_17-12-14.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7837c87 in raise () from /lib/libc.so.6
#0  0xb7837c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78394f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb783130c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084201d5 in MapInstanced::GetInstance (this=0x8e4ecbe8, obj=0x18b183d0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824e929 in WorldObject::GetMap (this=0x18b183d0) at ../../../src/game/Object.cpp:1543
No locals.
#5  0x082ac747 in Player::SendMessageToSet (this=0x18b183d0, data=0xab0a2200, self=false) at ../../../src/game/Player.cpp:5667
   _map = <value optimized out>
#6  0x084221ca in WorldSession::HandleMovementOpcodes (this=0x10fe2c08, recv_data=@0x6b446b38) at ../../../src/game/MovementHandler.cpp:616
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1c4822c0 "\\003Aö\\001", 
         _M_finish = 0x1c4822e1 "", _M_end_of_storage = 0x1c4822e7 " joini"}}, <No data fields>}}, m_opcode = 181}
   opcode = <value optimized out>
   mover = (class Unit *) 0x18b183d0
   plMover = (class Player *) 0x18b183d0
   movementInfo = {flags = 1, unk1 = 0, time = 31906855, x = 6226.16211, y = 329.767761, z = 5.41701794, o = 4.85927534, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
 t_time = 0, t_seat = -64 'À', s_pitch = 0, fallTime = 825, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   check_passed = 195
#7  0x083bd1ab in WorldSession::Update (this=0x10fe2c08) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x6b446b38
   currTime = <value optimized out>
#8  0x083b4e33 in World::UpdateSessions (this=0xb6d0da48, diff=85) at ../../../src/game/World.cpp:2712
   next = {_M_cur = 0x1b53a6a0, _M_ht = 0xb6d0daac}
#9  0x083b553e in World::Update (this=0xb6d0da48, diff=85) at ../../../src/game/World.cpp:1553
No locals.
#10 0x0811fa2e in WorldRunnable::run (this=0x85edbf8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 85
   realCurrTime = 1521774561
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#11 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0x85edbf8) at ../../../src/shared/Threading.cpp:159
No locals.
#12 0xb7dc3b37 in ACE_OS_Thread_Adapter::invoke (this=0x85dd300) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x85edbf8
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb7d7421f in ace_thread_adapter (args=0x85dd300) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#14 0xb79871b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78de03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

on leaving the Battleground if the player is stack and try to exit at this point of time the server stops.

The last line which is written:

GetInstance: object Fesrrwds(25242), typeId 4, in world 1, should be in map 529,460 but that's not loaded yet.

ubuntu 9 serv. edition

dumpedcore

Posted

Core: 8151

SD2: 1205

UDB: 381

ACID: 31

Patch: Anti-cheat by CWN

crash_log_2009-07-09_18-16-25.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7867c87 in raise () from /lib/libc.so.6
#0  0xb7867c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78694f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb786130c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084203f5 in MapInstanced::GetInstance (this=0x82e7d8e0, obj=0x8c83f0f0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824e919 in WorldObject::GetMap (this=0x8c83f0f0) at ../../../src/game/Object.cpp:1543
No locals.
#5  0x082476ab in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x8c83f0f0, update_players=@0xb31ff248) at ../../../src/game/ObjectAccessor.cpp:235
   cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 2, cell_y = 1, nocreate = 1, reserved = 31}, All = 66136423}}
   notifier = {i_updateDatas = @0xb31ff248, i_object = @0x8c83f0f0}
#6  0x08247c66 in ObjectAccessor::Update (this=0x86d28b8, diff=126) at ../../../src/game/ObjectAccessor.cpp:401
   obj = (class Object *) 0x8c83f0f0
   update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, 
   _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, 
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, 
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x301a8e90, _M_finish = 0x301a9194, _M_end_of_storage = 0x301a9194}}, <No data fields>}, 
   _M_num_elements = 97}}
   packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3005215400, _wpos = 1718465776, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb31ff278 "¸ò\\037³ø§#\\b¸(m\\b~", _M_finish = 0x841fcb7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", 
         _M_end_of_storage = 0xb31ff264 "d"}}, <No data fields>}}, m_opcode = 62120}
#7  0x0823a7f8 in MapManager::Update (this=0xaa17d28, diff=56) at ../../../src/game/MapManager.cpp:259
   iter = {_M_cur = 0x0, _M_ht = 0xaa17d70}
#8  0x083b582b in World::Update (this=0xb6d0d9f0, diff=56) at ../../../src/game/World.cpp:1613
   next = {_M_cur = 0x0, _M_ht = 0x0}
#9  0x0811fb1e in WorldRunnable::run (this=0xce2f028) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 56
   realCurrTime = 1612001122
   realPrevTime = <value optimized out>
   prevSleepTime = 47
#10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xce2f028) at ../../../src/shared/Threading.cpp:159
No locals.
#11 0xb7df6b37 in ACE_OS_Thread_Adapter::invoke (this=0xa70a658) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xce2f028
   status = (ACE_THR_FUNC_RETURN) 0x0
#12 0xb7da721f in ace_thread_adapter (args=0xa70a658) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb79b71b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb790e03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8151

SD2: 1205

UDB: 381

ACID: 31

Patch: Anti-cheat by CWN

crash_log_2009-07-09_22-09-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0x866d690) at ../../../src/mangosd/Master.cpp:110
110                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0x866d690) at ../../../src/mangosd/Master.cpp:110
   curtime = <value optimized out>
#1  0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0x866d690) at ../../../src/shared/Threading.cpp:159
No locals.
#2  0xb7d4db37 in ACE_OS_Thread_Adapter::invoke (this=0x866d6b0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x866d690
   status = (ACE_THR_FUNC_RETURN) 0x0
#3  0xb7cfe21f in ace_thread_adapter (args=0x866d6b0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#4  0xb790e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb786503e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8151

SD2: 1205

UDB: 381

ACID: 31

Patch: Anti-cheat by CWN

crash_log_2009-07-10_11-29-57.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb781cc87 in raise () from /lib/libc.so.6
#0  0xb781cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb781e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb781630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084203f5 in MapInstanced::GetInstance (this=0xfa17518, obj=0x3e0e9418) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824e919 in WorldObject::GetMap (this=0x3e0e9418) at ../../../src/game/Object.cpp:1543
No locals.
#5  0x082acad7 in Player::SendMessageToSet (this=0x3e0e9418, data=0xab7a216c, self=true) at ../../../src/game/Player.cpp:5674
   _map = <value optimized out>
#6  0x0833aa89 in Spell::SendInterrupted (this=0x3b0d16f8, result=) at ../../../src/game/Spell.cpp:3223
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 10, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x264590a0 "\\aÔ@\\001", 
         _M_finish = 0x264590aa "", _M_end_of_storage = 0x264590ad ""}}, <No data fields>}}, m_opcode = 307}
#7  0x08340b4b in Spell::cancel (this=0x3b0d16f8) at ../../../src/game/Spell.cpp:2244
No locals.
#8  0x0837d176 in Unit::InterruptSpell (this=0x3e0e9418, spellType=1, withDelayed=false) at ../../../src/game/Unit.cpp:3146
   __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)"
#9  0x0837d281 in Unit::InterruptNonMeleeSpells (this=0x3e0e9418, withDelayed=false, spell_id=7355) at ../../../src/game/Unit.cpp:3184
No locals.
#10 0x0843185d in WorldSession::HandleCancelCastOpcode (this=0x2506ef90, recvPacket=@0x17f3b7b0) at ../../../src/game/SpellHandler.cpp:374
   mover = (class Unit *) 0x3e0e9418
#11 0x083bd3eb in WorldSession::Update (this=0x2506ef90) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x17f3b7b0
   currTime = <value optimized out>
#12 0x083b5073 in World::UpdateSessions (this=0xb6d0d9d0, diff=86) at ../../../src/game/World.cpp:2733
   next = {_M_cur = 0x40d0eba0, _M_ht = 0xb6d0da34}
#13 0x083b577e in World::Update (this=0xb6d0d9d0, diff=86) at ../../../src/game/World.cpp:1574
No locals.
#14 0x0811fb1e in WorldRunnable::run (this=0xb3648488) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 86
   realCurrTime = 1674020370
   realPrevTime = <value optimized out>
   prevSleepTime = 61
#15 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb3648488) at ../../../src/shared/Threading.cpp:159
No locals.
#16 0xb7dabb37 in ACE_OS_Thread_Adapter::invoke (this=0xb2f51bf8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb3648488
   status = (ACE_THR_FUNC_RETURN) 0x0
#17 0xb7d5c21f in ace_thread_adapter (args=0xb2f51bf8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#18 0xb796c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78c303e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8151

SD2: 1205

UDB: 381

ACID: 31

Patch: Anti-cheat by CWN

crash_log_2009-07-10_22-20-33.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7845c87 in raise () from /lib/libc.so.6
#0  0xb7845c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78474f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb783f30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x0840c96a in Guild::_CanStoreItem_InSpecificSlot (this=0xa71c300, tab=<value optimized out>, slot=<value optimized out>, dest=@0xb33ff220, count=@0xb33ff120, swap=false, 
   pSrcItem=0x35ca88a8) at ../../../src/game/Object.h:164
   pItem2 = (class Item *) 0x85ae1a0
   need_space = <value optimized out>
   newPosition = {slot = 59 ';', count = 3319229074}
#4  0x0840caeb in Guild::CanStoreItem (this=0xa71c300, tab=5 '\\005', slot=0 '\\0', dest=@0xb33ff220, count=2, pItem=0x35ca88a8, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1912
   res = <value optimized out>
   res = <value optimized out>
#5  0x08419701 in WorldSession::HandleGuildBankSwapItems (this=0x8ab2028, recv_data=@0x43bc2db0) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 5 '\\005'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 37 '%'
   PlayerBag = <value optimized out>
   SplitedAmount = <value optimized out>
   BankTabDst = 60 '<'
   BankTabSlotDst = 148 '\\224'
   ToChar = 0 '\\0'
   GuildId = 494
   pGuild = (Guild *) 0xa71c300
   pl = (class Player *) 0x2fae5198
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x35ca88a8
#6  0x083bd3eb in WorldSession::Update (this=0x8ab2028) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x43bc2db0
   currTime = <value optimized out>
#7  0x083b5073 in World::UpdateSessions (this=0xb6d0da70, diff=119) at ../../../src/game/World.cpp:2733
   next = {_M_cur = 0x618062e0, _M_ht = 0xb6d0dad4}
#8  0x083b577e in World::Update (this=0xb6d0da70, diff=119) at ../../../src/game/World.cpp:1574
No locals.
#9  0x0811fb1e in WorldRunnable::run (this=0xb3875da8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 1713060021
   realPrevTime = <value optimized out>
   prevSleepTime = 62
#10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb3875da8) at ../../../src/shared/Threading.cpp:159
No locals.
#11 0xb7dd4b37 in ACE_OS_Thread_Adapter::invoke (this=0xb3877910) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb3875da8
   status = (ACE_THR_FUNC_RETURN) 0x0
#12 0xb7d8521f in ace_thread_adapter (args=0xb3877910) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb79951b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb78ec03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8151

SD2: 1205

UDB: 381

ACID: 31

Patch: Anti-cheat by CWN

crash_log_2009-07-11_11-32-25.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb781cc87 in raise () from /lib/libc.so.6
#0  0xb781cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb781e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb781630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084203f5 in MapInstanced::GetInstance (this=0x98d93a98, obj=0x3e9ed8e8) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824e919 in WorldObject::GetMap (this=0x3e9ed8e8) at ../../../src/game/Object.cpp:1543
No locals.
#5  0x082476ab in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x3e9ed8e8, update_players=@0xb3156248) at ../../../src/game/ObjectAccessor.cpp:235
   cell = {data = {Part = {grid_x = 34, grid_y = 35, cell_x = 1, cell_y = 0, nocreate = 1, reserved = 31}, All = 66066658}}
   notifier = {i_updateDatas = @0xb3156248, i_object = @0x3e9ed8e8}
#6  0x08247c66 in ObjectAccessor::Update (this=0xae6bb88, diff=166) at ../../../src/game/ObjectAccessor.cpp:401
   obj = (class Object *) 0x3e9ed8e8
   update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, 
   _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, 
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, 
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x26e938e0, _M_finish = 0x26e93be4, _M_end_of_storage = 0x26e93be4}}, <No data fields>}, 
   _M_num_elements = 17}}
   packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3004523176, _wpos = 1322977056, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb3156278 "¸b\\025³ø§#\\b\\210»æ\\n¦", _M_finish = 0x841fc36 "\\213\\237´*", _M_end_of_storage = 0x4edb0720 "ÈÅP\\b,\\aÛN"}}, <No data fields>}}, 
 m_opcode = 25256}
#7  0x0823a7f8 in MapManager::Update (this=0x9812ec8, diff=79) at ../../../src/game/MapManager.cpp:259
   iter = {_M_cur = 0x0, _M_ht = 0x9812f10}
#8  0x083b582b in World::Update (this=0xb6d0da48, diff=79) at ../../../src/game/World.cpp:1613
   next = {_M_cur = 0x0, _M_ht = 0x0}
#9  0x0811fb1e in WorldRunnable::run (this=0xb4a90198) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 79
   realCurrTime = 1760568453
   realPrevTime = <value optimized out>
   prevSleepTime = 72
#10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb4a90198) at ../../../src/shared/Threading.cpp:159
No locals.
#11 0xb7dabb37 in ACE_OS_Thread_Adapter::invoke (this=0xb2822fb8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb4a90198
   status = (ACE_THR_FUNC_RETURN) 0x0
#12 0xb7d5c21f in ace_thread_adapter (args=0xb2822fb8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#13 0xb796c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb78c303e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 8151

SD2: 1205

UDB: 381

ACID: 31

Patch: Anti-cheat by CWN

crash_log_2009-07-12_14-42-38.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77c6c87 in raise () from /lib/libc.so.6
#0  0xb77c6c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77c84f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77c030c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x084203f5 in MapInstanced::GetInstance (this=0x9fbd66a8, obj=0x24d6f520) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x0824e919 in WorldObject::GetMap (this=0x24d6f520) at ../../../src/game/Object.cpp:1543
No locals.
#5  0x082acad7 in Player::SendMessageToSet (this=0x24d6f520, data=0xab4a216c, self=true) at ../../../src/game/Player.cpp:5674
   _map = <value optimized out>
#6  0x0833aa89 in Spell::SendInterrupted (this=0x5f1abd0, result=) at ../../../src/game/Spell.cpp:3223
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 9, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2c786118 "\\0033ÊS»\\034", 
         _M_finish = 0x2c786121 "ÛQ\\031Ç\\006\\020ñ\\030", _M_end_of_storage = 0x2c786125 "\\006\\020ñ\\030"}}, <No data fields>}}, m_opcode = 307}
#7  0x08340b4b in Spell::cancel (this=0x5f1abd0) at ../../../src/game/Spell.cpp:2244
No locals.
#8  0x0837d176 in Unit::InterruptSpell (this=0x24d6f520, spellType=1, withDelayed=false) at ../../../src/game/Unit.cpp:3146
   __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)"
#9  0x0837d281 in Unit::InterruptNonMeleeSpells (this=0x24d6f520, withDelayed=false, spell_id=7355) at ../../../src/game/Unit.cpp:3184
No locals.
#10 0x0843185d in WorldSession::HandleCancelCastOpcode (this=0x306aa7b8, recvPacket=@0x1dd86fb0) at ../../../src/game/SpellHandler.cpp:374
   mover = (class Unit *) 0x24d6f520
#11 0x083bd3eb in WorldSession::Update (this=0x306aa7b8) at ../../../src/game/WorldSession.cpp:206
   packet = (WorldPacket *) 0x1dd86fb0
   currTime = <value optimized out>
#12 0x083b5073 in World::UpdateSessions (this=0x85e6220, diff=78) at ../../../src/game/World.cpp:2733
   next = {_M_cur = 0x2d561c38, _M_ht = 0x85e6284}
#13 0x083b577e in World::Update (this=0x85e6220, diff=78) at ../../../src/game/World.cpp:1574
No locals.
#14 0x0811fb1e in WorldRunnable::run (this=0xb412d6c0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 78
   realCurrTime = 1858383846
   realPrevTime = <value optimized out>
   prevSleepTime = 47
#15 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb412d6c0) at ../../../src/shared/Threading.cpp:159
No locals.
#16 0xb7d55b37 in ACE_OS_Thread_Adapter::invoke (this=0xb41267f0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x0
   func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xb412d6c0
   status = (ACE_THR_FUNC_RETURN) 0x0
#17 0xb7d0621f in ace_thread_adapter (args=0xb41267f0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#18 0xb79161b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb786d03e in clone () from /lib/libc.so.6
No symbol table info available.

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