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llune

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Everything posted by llune

  1. Proposal for something that will be very useful for appears bugs spell stopping magic not working. After being repaired, you can resolve them. (Admin tools) patch: Spell_disable.rar spell_disable.rar contains 2 files Spell_disable.patch and mangos_spell_disable.sql. SQL file does mangos table in your database name spell_disabled. Each spell is not working well and want to stop is not used by the players you can add it there. After the restart can not be used.
  2. on leaving the Battleground if the player is stack and try to exit at this point of time the server stops. The last line which is written: GetInstance: object Fesrrwds(25242), typeId 4, in world 1, should be in map 529,460 but that's not loaded yet. ubuntu 9 serv. edition dumpedcore
  3. Core: 6851 - 6cadfffe6108dbe96f79bce50c99e4eec3eb7555 SD2: 761 DB: 363 10 times crash for 2 hour. Beg, tell me how to fix. http://paste2.org/p/108618
  4. Core: [6857] - cbcf0e9005f598909f079c882f82594da96fec0d SD2: 761 DB: 363 Program terminated with signal 11, Segmentation fault. [New process 25446] [New process 25451] [New process 25450] [New process 25414] [New process 25413] [New process 25410] [New process 25449] [New process 25448] [New process 25447] [New process 25412] #0 Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277 in ../../../src/game/Map.h BT FULL #0 Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277 No locals. #1 0x000000000065f625 in Cell::Visit<RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, MaNGOS::SpellNotifierCreatureAndPlayer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=<value optimized out>, l=@0x43277680, visitor=@0x432776b0, m=@0x0) at ../../../src/game/Map.h:389 r_zone = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 3, cell_y = 2, nocreate = 1, reserved = 0}, All = 1194343}} y = 298 x = 315 standing_cell = <value optimized out> #2 0x0000000000650ce8 in Spell::SetTargetMap (this=0x7f7561036b00, i=<value optimized out>, cur=<value optimized out>, TagUnitMap=@0x43277930) at ../../../src/game/Spell.cpp:1560 cell = {data = {Part = {grid_x = 16, grid_y = 36, cell_x = 4, cell_y = 12, nocreate = 1, reserved = 214}, All = 450644240}} notifier = {i_data = 0x43277930, i_spell = @0x7f7561036b00, i_push_type = @0x432777ac, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x3605430} world_object_notifier = {i_visitor = @0x43277640} p = {x_coord = 316, y_coord = 299} grid_object_notifier = {i_visitor = @0x43277640} cell_lock = {i_cell = @0x432777b0, i_cellPair = @0x432776c0} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #3 0x000000000065b58b in Spell::FillTargetMap (this=0x7f7561036b00) at ../../../src/game/Spell.cpp:443 tmpUnitMap = {<std::_List_base<Unit*, std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0x43277930, _M_prev = 0x43277930}}}, <No data fields>} i = 0 #4 0x000000000065ce0c in Spell::cast (this=0x7f7561036b00, skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2088 castResult = <value optimized out> #5 0x00000000006a44f9 in Unit::CastSpell (this=0x3605430, Victim=0x1adc4910, spellInfo=0x7f757de1dfa8, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:961 spell = <value optimized out> targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 9979.83301, m_destY = 2318.77637, m_destZ = 1330.78833, m_strTarget = { static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xa9aeb8 ""}}, m_targetMask = 2, m_unitTarget = 0x1adc4910, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 250014062, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x00000000004ffe60 in GameObject::Update (this=0x7f7562775b50) at ../../../src/game/GameObject.cpp:341 caster = (class Unit *) 0x0 owner = (class Unit *) 0x3605430 ok = (class Unit *) 0x1adc4910 IsBattleGroundTrap = false radius = <value optimized out> cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 31}, All = 65165618}} NeedDespawn = false p = {x_coord = 405, y_coord = 290} goInfo = (const GameObjectInfo *) 0x2533308 #7 0x000000000071fb0f in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0x43277e50, m=<value optimized out>) at ../../../src/game/GridNotifiers.cpp:196 No locals. #8 0x000000000056d8f3 in Map::Update (this=0x1c687b0, t_diff=@0x43277eac) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2, nocreate = 1, reserved = 16}, All = 34756914}} y = 290 x = 405 plr = <value optimized out> updater = {i_timeDiff = 173} #9 0x000000000057aa7f in MapManager::Update (this=0x7f756e4fefc0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252 No locals. #10 0x00000000006c83c0 in World::Update (this=0x1566a80, diff=87) at ../../../src/game/World.cpp:1395 No locals. #11 0x00000000004cecfc in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:59 diff = 1126659504 realCurrTime = 3849666783 realPrevTime = <value optimized out> prevSleepTime = 84 #12 0x00007f75825832f0 in ZThread::ThreadImpl::Dispatch (parent=0x1542e00, impl=0x1c9adb0, task= {<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x432780e0, _instance = 0x1542e00}, <No data fields>}) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #13 0x00007f7582583796 in run (this=0x7fff8c01a0e0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #14 0x00007f7582588aba in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 No locals. #15 0x00007f75823463ea in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0x00007f7581909c6d in clone () from /lib/libc.so.6 No symbol table info available. #17 0x0000000000000000 in ?? () No symbol table info available.
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