llune
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Everything posted by llune
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Proposal for something that will be very useful for appears bugs spell stopping magic not working. After being repaired, you can resolve them. (Admin tools) patch: Spell_disable.rar spell_disable.rar contains 2 files Spell_disable.patch and mangos_spell_disable.sql. SQL file does mangos table in your database name spell_disabled. Each spell is not working well and want to stop is not used by the players you can add it there. After the restart can not be used.
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on leaving the Battleground if the player is stack and try to exit at this point of time the server stops. The last line which is written: GetInstance: object Fesrrwds(25242), typeId 4, in world 1, should be in map 529,460 but that's not loaded yet. ubuntu 9 serv. edition dumpedcore
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Core: 6851 - 6cadfffe6108dbe96f79bce50c99e4eec3eb7555 SD2: 761 DB: 363 10 times crash for 2 hour. Beg, tell me how to fix. http://paste2.org/p/108618
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Core: [6857] - cbcf0e9005f598909f079c882f82594da96fec0d SD2: 761 DB: 363 Program terminated with signal 11, Segmentation fault. [New process 25446] [New process 25451] [New process 25450] [New process 25414] [New process 25413] [New process 25410] [New process 25449] [New process 25448] [New process 25447] [New process 25412] #0 Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277 in ../../../src/game/Map.h BT FULL #0 Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277 No locals. #1 0x000000000065f625 in Cell::Visit<RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, MaNGOS::SpellNotifierCreatureAndPlayer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=<value optimized out>, l=@0x43277680, visitor=@0x432776b0, m=@0x0) at ../../../src/game/Map.h:389 r_zone = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 3, cell_y = 2, nocreate = 1, reserved = 0}, All = 1194343}} y = 298 x = 315 standing_cell = <value optimized out> #2 0x0000000000650ce8 in Spell::SetTargetMap (this=0x7f7561036b00, i=<value optimized out>, cur=<value optimized out>, TagUnitMap=@0x43277930) at ../../../src/game/Spell.cpp:1560 cell = {data = {Part = {grid_x = 16, grid_y = 36, cell_x = 4, cell_y = 12, nocreate = 1, reserved = 214}, All = 450644240}} notifier = {i_data = 0x43277930, i_spell = @0x7f7561036b00, i_push_type = @0x432777ac, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x3605430} world_object_notifier = {i_visitor = @0x43277640} p = {x_coord = 316, y_coord = 299} grid_object_notifier = {i_visitor = @0x43277640} cell_lock = {i_cell = @0x432777b0, i_cellPair = @0x432776c0} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #3 0x000000000065b58b in Spell::FillTargetMap (this=0x7f7561036b00) at ../../../src/game/Spell.cpp:443 tmpUnitMap = {<std::_List_base<Unit*, std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0x43277930, _M_prev = 0x43277930}}}, <No data fields>} i = 0 #4 0x000000000065ce0c in Spell::cast (this=0x7f7561036b00, skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2088 castResult = <value optimized out> #5 0x00000000006a44f9 in Unit::CastSpell (this=0x3605430, Victim=0x1adc4910, spellInfo=0x7f757de1dfa8, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:961 spell = <value optimized out> targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 9979.83301, m_destY = 2318.77637, m_destZ = 1330.78833, m_strTarget = { static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xa9aeb8 ""}}, m_targetMask = 2, m_unitTarget = 0x1adc4910, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 250014062, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x00000000004ffe60 in GameObject::Update (this=0x7f7562775b50) at ../../../src/game/GameObject.cpp:341 caster = (class Unit *) 0x0 owner = (class Unit *) 0x3605430 ok = (class Unit *) 0x1adc4910 IsBattleGroundTrap = false radius = <value optimized out> cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 31}, All = 65165618}} NeedDespawn = false p = {x_coord = 405, y_coord = 290} goInfo = (const GameObjectInfo *) 0x2533308 #7 0x000000000071fb0f in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0x43277e50, m=<value optimized out>) at ../../../src/game/GridNotifiers.cpp:196 No locals. #8 0x000000000056d8f3 in Map::Update (this=0x1c687b0, t_diff=@0x43277eac) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2, nocreate = 1, reserved = 16}, All = 34756914}} y = 290 x = 405 plr = <value optimized out> updater = {i_timeDiff = 173} #9 0x000000000057aa7f in MapManager::Update (this=0x7f756e4fefc0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252 No locals. #10 0x00000000006c83c0 in World::Update (this=0x1566a80, diff=87) at ../../../src/game/World.cpp:1395 No locals. #11 0x00000000004cecfc in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:59 diff = 1126659504 realCurrTime = 3849666783 realPrevTime = <value optimized out> prevSleepTime = 84 #12 0x00007f75825832f0 in ZThread::ThreadImpl::Dispatch (parent=0x1542e00, impl=0x1c9adb0, task= {<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x432780e0, _instance = 0x1542e00}, <No data fields>}) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #13 0x00007f7582583796 in run (this=0x7fff8c01a0e0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #14 0x00007f7582588aba in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 No locals. #15 0x00007f75823463ea in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0x00007f7581909c6d in clone () from /lib/libc.so.6 No symbol table info available. #17 0x0000000000000000 in ?? () No symbol table info available.
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