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Exploit to void cool down time


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Posted

I have been reported with this exploit... tested at least in hunters it works

The players are doing this macros

/cast !Auto shot

/cast Multi-Shot

/script UIErrorsFrame:Clear()

and then can shot without cool down time between the shots

It works in a custom repack with the 10.449 revision, can anyone confirm this in a clear mangos compilation ??

Posted
I have been reported with this exploit... tested at least in hunters it works

The players are doing this macros

/cast !Auto shot

/cast Multi-Shot

/script UIErrorsFrame:Clear()

and then can shot without cool down time between the shots

It works in a custom repack with the 10.449 revision, can anyone confirm this in a clear mangos compilation ??

Repacks are not supported, bug reports from anything but a clean source are pretty useless.

Posted

There is one more exploit that still works.

/cast Arcane Shot

/cast Feign Death

=> GCD is now removed.

Alternative

/cast Aimed Shot

/cast Feign Death

=> GCD is now removed.

This exploit is working from as far as i know and should still work.

Posted
Repacks are not supported, bug reports from anything but a clean source are pretty useless.

I know that... becouse of that i writed this: "It works in a custom repack with the 10.449 revision, can anyone confirm this in a clear mangos compilation ??" :)

My custom pack dont touch the spells and CD system, and thats the reason of my post...

Anyway, tks a lot for the comment, i have now merged with the last mangos revision and testing :)

Posted

Well the bug is fixed, but now i have this hack reported "The Hitchhiker's Hack" teoricaly it remove the cool down time.. i didnt try it but i founded it in google :(

Just to let you know about it.. maybe is a way to stop it in the new CD system...

Salute

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