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[bug] wrong handling of battleground nodes


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Posted

Mangos Version: 10729

Custom Patches: \\

SD2 Version: 1882

Database Name and Version: UDB 394

How it DOES work: If for instance in arathi basin, one node has been clicked, it takes one minute to take this node, but if the enemie clicks after 55 (or 56, 57) seconds (so in the 10 seconds casttime it takes to take a node), the node is taken by the team, but after the enemie's cast is finished, the node gets automatically into enemie hands.

How it SHOULD work: The node cast should break after a node is taken and dont complete and change the node's owner immediately.

This sounds kinda wierd, but on retail it is like this.

  • 2 months later...
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