Jump to content

Quick question about chat messages.


Spira

Recommended Posts

Bear with me here as I am new to this and trying to understand the chat system.

This is more about the client and server interaction. I noticed that the game sends the GUID to the client for messages. I was wondering how the server is to get the name of the sender if the client has not interacted with that player before? I noticed there is a name query so I imagined it sends this. Seems like a ton of requests if many players are all talking at once in global channels. If this is the case, does it just store the message until it receives a query response? Or am I completely wrong in how this works? Any information is appreciated.

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use