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[fixed] [10792] Some errors on compile software.


Guest danny1991

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Mangos Version: 10792

Custom Patches: no

SD2 Version: not yet

Database Name and Version : none

Ok I fallow this tutorial "World of Warcraft Server for Windows - Installation Guide" and when I need to compile the project is sending to me this type of errors.

1>------ Rebuild All started: Project: tbb, Configuration: Release Win32 ------
1>Deleting intermediate and output files for project 'tbb', configuration 'Release|Win32'
2>------ Rebuild All started: Project: ACE_Wrappers, Configuration: Release Win32 ------
2>Deleting intermediate and output files for project 'ACE_Wrappers', configuration 'Release|Win32'
1>Assembling...
1>'ml.exe' is not recognized as an internal or external command,
1>operable program or batch file.
1>Project : error PRJ0019: A tool returned an error code from "Assembling..."
1>Build log was saved at "file://c:\\Mangos\\win\\VC90\\tbb__Win32_Release\\BuildLog.htm"
1>tbb - 1 error(s), 0 warning(s)
2>Compiling...
3>------ Rebuild All started: Project: tbbmalloc, Configuration: Release Win32 ------
3>Deleting intermediate and output files for project 'tbbmalloc', configuration 'Release|Win32'
3>Assembling...
2>XTI_ATM_Mcast.cpp
3>'ml.exe' is not recognized as an internal or external command,
3>operable program or batch file.
3>Project : error PRJ0019: A tool returned an error code from "Assembling..."
2>XML_Svc_Conf.cpp
3>Build log was saved at "file://c:\\Mangos\\win\\VC90\\tbbmalloc__Win32_Release\\BuildLog.htm"
3>tbbmalloc - 1 error(s), 0 warning(s)
4>------ Rebuild All started: Project: genrevision, Configuration: Release Win32 ------
4>Deleting intermediate and output files for project 'genrevision', configuration 'Release|Win32'
4>Compiling...
4>genrevision.cpp
2>WIN32_Proactor.cpp
2>WIN32_Asynch_IO.cpp
4>Linking...
4>Generating code
4>Finished generating code
4>Embedding manifest...
4>Build log was saved at "file://c:\\Mangos\\win\\VC90\\genrevision__Win32_Release\\BuildLog.htm"
4>genrevision - 0 error(s), 0 warning(s)
5>------ Rebuild All started: Project: zlib, Configuration: Release Win32 ------
5>Deleting intermediate and output files for project 'zlib', configuration 'Release|Win32'
5>Compiling...
5>adler32.c
5>zutil.c
5>uncompr.c
5>trees.c
5>inftrees.c
5>inflate.c
5>inffast.c
5>infback.c
5>gzio.c
5>example.c
5>deflate.c
5>crc32.c
5>compress.c
5>Creating library...
5>Build log was saved at "file://c:\\Mangos\\win\\VC90\\zlib__Win32_Release\\BuildLog.htm"
5>zlib - 0 error(s), 0 warning(s)
6>------ Rebuild All started: Project: framework, Configuration: Release Win32 ------
6>Deleting intermediate and output files for project 'framework', configuration 'Release|Win32'
6>Compiling...
6>MemoryManagement.cpp
6>EventProcessor.cpp
6>ObjectLifeTime.cpp
2>WFMO_Reactor.cpp
6>Creating library...
6>Build log was saved at "file://c:\\Mangos\\win\\VC90\\framework__Win32_Release\\BuildLog.htm"
6>framework - 0 error(s), 0 warning(s)
7>------ Rebuild All started: Project: g3dlite, Configuration: Release Win32 ------
7>Deleting intermediate and output files for project 'g3dlite', configuration 'Release|Win32'
2>UUID.cpp
7>Compiling...
7>AABox.cpp
7>Vector2.cpp
2>UTF8_Encoding_Converter.cpp
2>UTF32_Encoding_Converter.cpp
2>UTF16_Encoding_Converter.cpp
2>UPIPE_Stream.cpp
7>UprightFrame.cpp
2>UPIPE_Connector.cpp
7>TextOutput.cpp
7>TextInput.cpp
2>UPIPE_Acceptor.cpp
2>UNIX_Addr.cpp
2>TTY_IO.cpp
7>Sphere.cpp
2>TSS_Adapter.cpp
2>Trace.cpp
7>RegistryUtil.cpp
7>ReferenceCount.cpp
2>TP_Reactor.cpp
2>Token_Request_Reply.cpp
2>Token_Manager.cpp
7>Ray.cpp
2>Token_Invariants.cpp
2>Token_Collection.cpp
2>Token.cpp
7>Random.cpp
7>Quat.cpp
7>MemoryManager.cpp
2>TLI_Stream.cpp
2>TLI_Connector.cpp
2>TLI_Acceptor.cpp
7>Matrix4.cpp
7>Log.cpp
2>TLI.cpp
2>Timeprobe.cpp
2>Time_Value.cpp
7>LineSegment.cpp
2>Throughput_Stats.cpp
2>Thread_Semaphore.cpp
7>Line.cpp
7>Cylinder.cpp
2>Thread_Mutex.cpp
2>Thread_Manager.cpp
7>CoordinateFrame.cpp
2>Thread_Hook.cpp
7>CollisionDetection.cpp
2>Thread_Exit.cpp
2>Thread_Control.cpp
7>Capsule.cpp
2>Thread_Adapter.cpp
7>BinaryOutput.cpp
2>Thread.cpp
7>BinaryInput.cpp
2>Task.cpp
2>System_Time.cpp
7>BinaryFormat.cpp
2>Synch_Options.cpp
2>Svc_Conf_y.cpp
7>Any.cpp
2>Svc_Conf_Lexer.cpp
7>stringutils.cpp
2>SV_Shared_Memory.cpp
7>prompt.cpp
7>g3dfnmatch.cpp
2>SV_Semaphore_Simple.cpp
7>g3dmath.cpp
7>fileutils.cpp
2>SV_Semaphore_Complex.cpp
2>SV_Message_Queue.cpp
2>SV_Message.cpp
7>debugAssert.cpp
2>SUN_Proactor.cpp
7>Vector4.cpp
2>String_Base_Const.cpp
2>Stats.cpp
2>Stack_Trace.cpp
7>Vector3.cpp
2>SString.cpp
7>Triangle.cpp
2>SPIPE_Stream.cpp
2>SPIPE_Connector.cpp
7>System.cpp
2>SPIPE_Addr.cpp
7>Plane.cpp
2>SPIPE_Acceptor.cpp
7>Port System::memcpy SIMD to all platforms
7>Port System::memfill SIMD to all platforms
2>SPIPE.cpp
7>Matrix3.cpp
7>format.cpp
2>SOCK_Stream.cpp
2>SOCK_SEQPACK_Connector.cpp
7>Crypto.cpp
7>Box.cpp
2>SOCK_SEQPACK_Association.cpp
2>SOCK_SEQPACK_Acceptor.cpp
2>SOCK_Netlink.cpp
7>Creating library...
2>SOCK_IO.cpp
7>Build log was saved at "file://c:\\Mangos\\win\\VC90\\g3dlite__Win32_Release\\BuildLog.htm"
7>g3dlite - 0 error(s), 0 warning(s)
2>SOCK_Dgram_Mcast.cpp
2>SOCK_Dgram_Bcast.cpp
2>SOCK_Dgram.cpp
2>SOCK_Connector.cpp
2>Sock_Connect.cpp
2>SOCK_CODgram.cpp
2>SOCK_Acceptor.cpp
2>SOCK.cpp
2>Signal.cpp
2>Sig_Handler.cpp
2>Sig_Adapter.cpp
2>Shared_Object.cpp
2>Shared_Memory_SV.cpp
2>Shared_Memory_Pool.cpp
2>Shared_Memory_MM.cpp
2>Shared_Memory.cpp
2>Service_Types.cpp
2>Service_Repository.cpp
2>Service_Object.cpp
2>Service_Manager.cpp
2>Service_Gestalt.cpp
2>Service_Config.cpp
2>Semaphore.cpp
2>Select_Reactor_Base.cpp
2>Sched_Params.cpp
2>Sbrk_Memory_Pool.cpp
2>Sample_History.cpp
2>RW_Thread_Mutex.cpp
2>RW_Process_Mutex.cpp
2>RW_Mutex.cpp
2>Remote_Tokens.cpp
2>Remote_Name_Space.cpp
2>Registry_Name_Space.cpp
2>Registry.cpp
2>Recyclable.cpp
2>Recursive_Thread_Mutex.cpp
2>Read_Buffer.cpp
2>Reactor_Timer_Interface.cpp
2>Reactor_Notification_Strategy.cpp
2>Reactor_Impl.cpp
2>Reactor.cpp
2>Profile_Timer.cpp
2>Process_Semaphore.cpp
2>Process_Mutex.cpp
2>Process_Manager.cpp
2>Process.cpp
2>Proactor_Impl.cpp
2>Proactor.cpp
2>Priority_Reactor.cpp
2>POSIX_Proactor.cpp
2>POSIX_CB_Proactor.cpp
2>POSIX_Asynch_IO.cpp
2>Pipe.cpp
2>Ping_Socket.cpp
2>PI_Malloc.cpp
2>Parse_Node.cpp
2>Pagefile_Memory_Pool.cpp
2>OS_TLI.cpp
2>OS_Thread_Adapter.cpp
2>OS_QoS.cpp
2>OS_NS_wctype.cpp
2>OS_NS_wchar.cpp
2>OS_NS_unistd.cpp
2>OS_NS_time.cpp
2>OS_NS_Thread.cpp
2>OS_NS_sys_wait.cpp
2>OS_NS_sys_utsname.cpp
2>OS_NS_sys_uio.cpp
2>OS_NS_sys_time.cpp
2>OS_NS_sys_stat.cpp
2>OS_NS_sys_socket.cpp
2>OS_NS_sys_shm.cpp
2>OS_NS_sys_sendfile.cpp
2>OS_NS_sys_select.cpp
2>OS_NS_sys_resource.cpp
2>OS_NS_sys_msg.cpp
2>OS_NS_sys_mman.cpp
2>OS_NS_stropts.cpp
2>OS_NS_strings.cpp
2>OS_NS_string.cpp
2>OS_NS_stdlib.cpp
2>OS_NS_stdio.cpp
2>OS_NS_signal.cpp
2>OS_NS_regex.cpp
2>OS_NS_pwd.cpp
2>OS_NS_poll.cpp
2>OS_NS_netdb.cpp
2>OS_NS_math.cpp
2>OS_NS_fcntl.cpp
2>OS_NS_errno.cpp
2>OS_NS_dlfcn.cpp
2>OS_NS_dirent.cpp
2>OS_NS_ctype.cpp
2>OS_NS_arpa_inet.cpp
2>OS_main.cpp
2>OS_Log_Msg_Attributes.cpp
2>OS_Errno.cpp
2>Object_Manager_Base.cpp
2>Object_Manager.cpp
2>Obchunk.cpp
2>NT_Service.cpp
2>Notification_Strategy.cpp
2>Notification_Queue.cpp
2>Netlink_Addr.cpp
2>Naming_Context.cpp
2>Name_Space.cpp
2>Name_Request_Reply.cpp
2>Name_Proxy.cpp
2>Mutex.cpp
2>Multihomed_INET_Addr.cpp
2>Msg_WFMO_Reactor.cpp
2>Monitor_Size.cpp
2>Monitor_Point_Registry.cpp
2>Monitor_Control_Types.cpp
2>Monitor_Control_Action.cpp
2>Monitor_Base.cpp
2>Monitor_Admin_Manager.cpp
2>Monitor_Admin.cpp
2>MMAP_Memory_Pool.cpp
2>Method_Request.cpp
2>Message_Queue_Vx.cpp
2>Message_Queue_NT.cpp
2>Message_Queue.cpp
2>Message_Block.cpp
2>MEM_Stream.cpp
2>MEM_SAP.cpp
2>Mem_Map.cpp
2>MEM_IO.cpp
2>MEM_Connector.cpp
2>MEM_Addr.cpp
2>MEM_Acceptor.cpp
2>Manual_Event.cpp
2>Malloc_Allocator.cpp
2>Malloc.cpp
2>LSOCK_Stream.cpp
2>LSOCK_Dgram.cpp
2>LSOCK_Connector.cpp
2>LSOCK_CODgram.cpp
2>LSOCK_Acceptor.cpp
2>LSOCK.cpp
2>Logging_Strategy.cpp
2>Log_Record.cpp
2>Log_Msg_UNIX_Syslog.cpp
2>Log_Msg_NT_Event_Log.cpp
2>Log_Msg_IPC.cpp
2>Log_Msg_Callback.cpp
2>Log_Msg_Backend.cpp
2>Log_Msg.cpp
2>Lock.cpp
2>Local_Tokens.cpp
2>Local_Name_Space.cpp
2>Local_Memory_Pool.cpp
2>Lib_Find.cpp
2>IPC_SAP.cpp
2>IOStream.cpp
2>IO_SAP.cpp
2>IO_Cntl_Msg.cpp
2>Init_ACE.cpp
2>INET_Addr.cpp
2>ICMP_Socket.cpp
2>High_Res_Timer.cpp
2>Hashable.cpp
2>Handle_Set.cpp
2>Handle_Ops.cpp
2>gethrtime.cpp
2>Get_Opt.cpp
2>Functor_String.cpp
2>Functor.cpp
2>Framework_Component.cpp
2>Flag_Manip.cpp
2>Filecache.cpp
2>File_Lock.cpp
2>FILE_IO.cpp
2>FILE_Connector.cpp
2>FILE_Addr.cpp
2>FILE.cpp
2>FIFO_Send_Msg.cpp
2>FIFO_Send.cpp
2>FIFO_Recv_Msg.cpp
2>FIFO_Recv.cpp
2>FIFO.cpp
2>Event_Handler.cpp
2>Event.cpp
2>Encoding_Converter_Factory.cpp
2>Encoding_Converter.cpp
2>Dynamic_Service_Dependency.cpp
2>Dynamic_Service_Base.cpp
2>Dynamic_Message_Strategy.cpp
2>Dynamic.cpp
2>Dump.cpp
2>DLL_Manager.cpp
2>DLL.cpp
2>Dirent_Selector.cpp
2>Dirent.cpp
2>Dev_Poll_Reactor.cpp
2>DEV_IO.cpp
2>DEV_Connector.cpp
2>DEV_Addr.cpp
2>DEV.cpp
2>Date_Time.cpp
2>Countdown_Time.cpp
2>Copy_Disabled.cpp
2>Containers.cpp
2>Connection_Recycling_Strategy.cpp
2>Configuration_Import_Export.cpp
2>Configuration.cpp
2>Condition_Thread_Mutex.cpp
2>Condition_Recursive_Thread_Mutex.cpp
2>Codeset_Registry_db.cpp
2>Codeset_Registry.cpp
2>Codeset_IBM1047.cpp
2>Codecs.cpp
2>Cleanup.cpp
2>CDR_Stream.cpp
2>CDR_Size.cpp
2>CDR_Base.cpp
2>Capabilities.cpp
2>Basic_Types.cpp
2>Basic_Stats.cpp
2>Based_Pointer_Repository.cpp
2>Base_Thread_Adapter.cpp
2>Barrier.cpp
2>Auto_Event.cpp
2>Atomic_Op.cpp
2>ATM_Stream.cpp
2>ATM_QoS.cpp
2>ATM_Params.cpp
2>ATM_Connector.cpp
2>ATM_Addr.cpp
2>ATM_Acceptor.cpp
2>Asynch_Pseudo_Task.cpp
2>Asynch_IO_Impl.cpp
2>Asynch_IO.cpp
2>Assert.cpp
2>Argv_Type_Converter.cpp
2>Addr.cpp
2>Active_Map_Manager.cpp
2>Activation_Queue.cpp
2>ace_wchar.cpp
2>ACE_crc_ccitt.cpp
2>ACE_crc32.cpp
2>ACE.cpp
2>Compiling...
2>Rtems_init.c
2>Atomic_Op_Sparc.c
2>Compiling resources...
2>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
2>Copyright (C) Microsoft Corporation.  All rights reserved.
2>Linking...
2>   Creating library ..\\..\\dep\\lib\\Win32_Release\\ACE.lib and object ..\\..\\dep\\lib\\Win32_Release\\ACE.exp
2>Embedding manifest...
2>Build log was saved at "file://c:\\Mangos\\win\\VC90\\ace__Win32_Release\\BuildLog.htm"
2>ACE_Wrappers - 0 error(s), 0 warning(s)
8>------ Rebuild All started: Project: shared, Configuration: Release Win32 ------
8>Deleting intermediate and output files for project 'shared', configuration 'Release|Win32'
8>Performing Build SystemConfig.h
8>        1 file(s) copied.
8>Extract revision
8>Compiling...
8>Database.cpp
8>Threading.cpp
8>ServiceWin32.cpp
8>Common.cpp
8>Sha1.cpp
8>SARC4.cpp
8>HMACSHA1.cpp
8>BigNumber.cpp
8>AuthCrypt.cpp
8>Config.cpp
8>Util.cpp
8>ProgressBar.cpp
8>MemoryLeaks.cpp
8>Log.cpp
8>DBCFileLoader.cpp
8>SQLStorage.cpp
8>SqlOperations.cpp
8>SqlDelayThread.cpp
8>QueryResultMysql.cpp
8>Field.cpp
8>DatabaseMysql.cpp
8>Creating library...
8>Build log was saved at "file://c:\\Mangos\\win\\VC90\\shared__Win32_Release\\BuildLog.htm"
8>shared - 0 error(s), 0 warning(s)
9>------ Rebuild All started: Project: realmd, Configuration: Release Win32 ------
9>Deleting intermediate and output files for project 'realmd', configuration 'Release|Win32'
10>------ Rebuild All started: Project: game, Configuration: Release Win32 ------
10>Deleting intermediate and output files for project 'game', configuration 'Release|Win32'
9>Compiling...
9>WheatyExceptionReport.cpp
9>RealmList.cpp
10>Compiling...
10>pchdef.cpp
9>PatchHandler.cpp
9>Main.cpp
9>BufferedSocket.cpp
9>AuthSocket.cpp
9>Compiling resources...
9>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
9>Copyright (C) Microsoft Corporation.  All rights reserved.
9>Linking...
9>LINK : fatal error LNK1181: cannot open input file '..\\..\\dep\\lib\\win32_release\\tbbmalloc.lib'
9>Build log was saved at "file://c:\\Mangos\\win\\VC90\\realmd__Win32_Release\\BuildLog.htm"
9>realmd - 1 error(s), 0 warning(s)
10>Compiling...
10>AccountMgr.cpp
10>WorldModel.cpp
10>VMapManager2.cpp
10>VMapFactory.cpp
10>TileAssembler.cpp
10>ModelInstance.cpp
10>MapTree.cpp
10>BIH.cpp
10>ThreatManager.cpp
10>HostileRefManager.cpp
10>GroupReference.cpp
10>FollowerReference.cpp
10>PlayerDump.cpp
10>CharacterDatabaseCleaner.cpp
10>Level3.cpp
10>Level2.cpp
10>Level1.cpp
10>Level0.cpp
10>debugcmds.cpp
10>WorldSocketMgr.cpp
10>WorldSocket.cpp
10>WorldSession.cpp
10>Opcodes.cpp
10>DBCStores.cpp
10>Vehicle.cpp
10>Unit.cpp
10>TotemAI.cpp
10>Totem.cpp
10>TemporarySummon.cpp
10>StatSystem.cpp
10>SpellMgr.cpp
10>SocialMgr.cpp
10>ReputationMgr.cpp
10>ReactorAI.cpp
10>Player.cpp
10>PetAI.cpp
10>Pet.cpp
10>ObjectPosSelector.cpp
10>ObjectMgr.cpp
10>ObjectGuid.cpp
10>ObjectAccessor.cpp
10>Object.cpp
10>NullCreatureAI.cpp
10>LootMgr.cpp
10>ItemEnchantmentMgr.cpp
10>Item.cpp
10>Guild.cpp
10>GuardAI.cpp
10>GMTicketMgr.cpp
10>GameObject.cpp
10>DynamicObject.cpp
10>CreatureEventAIMgr.cpp
10>CreatureEventAI.cpp
10>CreatureAISelector.cpp
10>CreatureAIRegistry.cpp
10>CreatureAI.cpp
10>Creature.cpp
10>Corpse.cpp
10>Camera.cpp
10>Calendar.cpp
10>Bag.cpp
10>AuctionHouseMgr.cpp
10>ArenaTeam.cpp
10>AggressorAI.cpp
10>WaypointMovementGenerator.cpp
10>TargetedMovementGenerator.cpp
10>RandomMovementGenerator.cpp
10>PointMovementGenerator.cpp
10>MovementGenerator.cpp
10>MotionMaster.cpp
10>IdleMovementGenerator.cpp
10>HomeMovementGenerator.cpp
10>FleeingMovementGenerator.cpp
10>DestinationHolder.cpp
10>ConfusedMovementGenerator.cpp
10>World.cpp
10>Weather.cpp
10>WaypointManager.cpp
10>VoiceChatHandler.cpp
10>UpdateData.cpp
10>UnitAuraProcHandler.cpp
10>Transports.cpp
10>TradeHandler.cpp
10>TaxiHandler.cpp
10>SpellHandler.cpp
10>SpellEffects.cpp
10>SpellAuras.cpp
10>Spell.cpp
10>SkillHandler.cpp
10>SkillExtraItems.cpp
10>SkillDiscovery.cpp
10>ScriptCalls.cpp
10>QuestHandler.cpp
10>QuestDef.cpp
10>QueryHandler.cpp
10>PoolManager.cpp
10>PetitionsHandler.cpp
10>PetHandler.cpp
10>ObjectGridLoader.cpp
10>NPCHandler.cpp
10>MovementHandler.cpp
10>MiscHandler.cpp
10>MapManager.cpp
10>Map.cpp
10>Mail.cpp
10>LootHandler.cpp
10>LFGHandler.cpp
10>ItemHandler.cpp
10>InstanceSaveMgr.cpp
10>InstanceData.cpp
10>GuildHandler.cpp
10>GroupHandler.cpp
10>Group.cpp
10>GridStates.cpp
10>GridNotifiers.cpp
10>GridMap.cpp
10>GossipDef.cpp
10>GMTicketHandler.cpp
10>GameEventMgr.cpp
10>DuelHandler.cpp
10>CombatHandler.cpp
10>ChatHandler.cpp
10>Chat.cpp
10>CharacterHandler.cpp
10>ChannelMgr.cpp
10>ChannelHandler.cpp
10>Channel.cpp
10>CalendarHandler.cpp
10>BattleGroundWS.cpp
10>BattleGroundSA.cpp
10>BattleGroundRV.cpp
10>BattleGroundRL.cpp
10>BattleGroundRB.cpp
10>BattleGroundNA.cpp
10>BattleGroundMgr.cpp
10>BattleGroundIC.cpp
10>BattleGroundHandler.cpp
10>BattleGroundEY.cpp
10>BattleGroundDS.cpp
10>BattleGroundBE.cpp
10>BattleGroundAV.cpp
10>BattleGroundAB.cpp
10>BattleGroundAA.cpp
10>BattleGround.cpp
10>AuctionHouseHandler.cpp
10>ArenaTeamHandler.cpp
10>AchievementMgr.cpp
10>Creating library...
10>Build log was saved at "file://c:\\Mangos\\win\\VC90\\game__Win32_Release\\BuildLog.htm"
10>game - 0 error(s), 0 warning(s)
11>------ Rebuild All started: Project: mangosd, Configuration: Release Win32 ------
11>Deleting intermediate and output files for project 'mangosd', configuration 'Release|Win32'
11>Compiling...
11>WorldRunnable.cpp
11>WheatyExceptionReport.cpp
11>stdsoap2.cpp
11>soapServer.cpp
11>soapC.cpp
11>RASocket.cpp
11>Master.cpp
11>MaNGOSsoap.cpp
11>Main.cpp
11>CliRunnable.cpp
11>Compiling resources...
11>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
11>Copyright (C) Microsoft Corporation.  All rights reserved.
11>Linking...
11>LINK : fatal error LNK1181: cannot open input file '..\\..\\dep\\lib\\win32_release\\tbbmalloc.lib'
11>Build log was saved at "file://c:\\Mangos\\win\\VC90\\mangosd__Win32_Release\\BuildLog.htm"
11>mangosd - 1 error(s), 0 warning(s)
12>------ Rebuild All started: Project: script, Configuration: Release Win32 ------
12>Deleting intermediate and output files for project 'script', configuration 'Release|Win32'
12>Compiling...
12>sc_defines.cpp
12>sc_default.cpp
12>system.cpp
12>ScriptMgr.cpp
12>Linking...
12>LINK : fatal error LNK1181: cannot open input file 'mangosd.lib'
12>Build log was saved at "file://c:\\Mangos\\win\\VC90\\script__Win32_Release\\BuildLog.htm"
12>script - 1 error(s), 0 warning(s)
========== Rebuild All: 7 succeeded, 5 failed, 0 skipped ==========

Is a problem from project or is just me?

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Thanks very much for your time and response, I hope the problem will be solved quickly.

Yet there is a solution to this problem? Even without compiling the source? Can I copy a source already compiled a little more than this? It would be helpful if I receive a response. Thank you very much.

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I tried again but still gives me error and the latest version 10818. I would like to think it's a problem with me? Or still not resolved.

1>------ Build started: Project: tbb, Configuration: Release Win32 ------
1>Assembling...
1>'ml.exe' is not recognized as an internal or external command,
1>operable program or batch file.
1>Project : error PRJ0019: A tool returned an error code from "Assembling..."
1>Build log was saved at "file://c:\\Mangos\\win\\VC90\\tbb__Win32_Release\\BuildLog.htm"
1>tbb - 1 error(s), 0 warning(s)
2>------ Build started: Project: tbbmalloc, Configuration: Release Win32 ------
2>Assembling...
2>'ml.exe' is not recognized as an internal or external command,
2>operable program or batch file.
2>Project : error PRJ0019: A tool returned an error code from "Assembling..."
2>Build log was saved at "file://c:\\Mangos\\win\\VC90\\tbbmalloc__Win32_Release\\BuildLog.htm"
2>tbbmalloc - 1 error(s), 0 warning(s)
3>------ Build started: Project: shared, Configuration: Release Win32 ------
3>Extract revision
3>Build log was saved at "file://c:\\Mangos\\win\\VC90\\shared__Win32_Release\\BuildLog.htm"
3>shared - 0 error(s), 0 warning(s)
4>------ Build started: Project: realmd, Configuration: Release Win32 ------
4>Linking...
4>LINK : fatal error LNK1181: cannot open input file '..\\..\\dep\\lib\\win32_release\\tbbmalloc.lib'
4>Build log was saved at "file://c:\\Mangos\\win\\VC90\\realmd__Win32_Release\\BuildLog.htm"
4>realmd - 1 error(s), 0 warning(s)
5>------ Build started: Project: mangosd, Configuration: Release Win32 ------
5>Linking...
5>LINK : fatal error LNK1181: cannot open input file '..\\..\\dep\\lib\\win32_release\\tbbmalloc.lib'
5>Build log was saved at "file://c:\\Mangos\\win\\VC90\\mangosd__Win32_Release\\BuildLog.htm"
5>mangosd - 1 error(s), 0 warning(s)
6>------ Build started: Project: script, Configuration: Release Win32 ------
6>Linking...
6>LINK : fatal error LNK1181: cannot open input file 'mangosd.lib'
6>Build log was saved at "file://c:\\Mangos\\win\\VC90\\script__Win32_Release\\BuildLog.htm"
6>script - 1 error(s), 0 warning(s)
========== Build: 1 succeeded, 5 failed, 6 up-to-date, 0 skipped ==========

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