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[Fixed] Auction sorters


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Posted

Since Tom_Rus changes in Auction House work arround patch 3.1.0, when some player tries to sort autions can happen 2 things:

1. If you have Network.KickOnBadPacket = 1 player gets kicked.

2. If you don't have Network.KickOnBadPacket = 0, when some player sorts autions:

ERROR:Attempted to get in ByteBuffer (pos: 32 size: 46) value with size: 16
ERROR:WorldSession::Update ByteBufferException occured while parsing a packet (opcode: 600) from client xxx.xxx.xxx.xxx, accountid=1.

Cheers.

Posted

This line was removed:

-    recv_data.read_skip(16);                                // unknown 16 bytes: 00 07 01 00 00 01 05 00 06 00 09 01 08 00 03 00

You both either using some custom patch or have merge error.

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