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[11472][Patch] Spell - Mark of Frost and Mark of Nature


Xfurry

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* What bug does the patch fix? What features does the patch add?

Implements spells http://old.wowhead.com/spell=23184 and http://old.wowhead.com/spell=25041

* For which repository revision was the patch created?

11459

* Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.

none

* Who has been writing this patch? Please include either forum user names or email addresses.

me (with the help of Schmoozerd and NoFantasy)

Patch:

http://paste2.org/p/1410656

The triggered aura spells were removed in 2.0.1. They are used by Azuregos (mark of frost) and Emerald dragons (mark of nature) in order to apply a stun debuff on the killed players which try to resurrect while the boss encounter is still in progress. This is done to prevent players from running back from the graveyard, after they die, and resume the fight.

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Hmm, if (Unit* pCaster = GetCaster()

As i understand main aura applied to caster itself do main aura target == caster

In like case better use Aura::GetTarget that always exist.

If we search only player (global objects) so better use for speed Cell::VisitWorldObjects

Hmm, many bosses have AoE player only targeting spells or effects and maybe good have player list searcher

also often need find players around with aura so also good add checker.

I will add patch soon with described changes.

[added]In [11472] with described changes.

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