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Posted

Assembly normally doesn't contain any variable names either...

AFAIK some 4.x mac clients accidently (?) were released with debug info, which allowed to extract named structs. No idea if it's still the case...i'm not the binary dissection guru here xD

Posted
Is there any info about the files' structures close to 14480

Btw, a guy who posted this http://paste2.org/p/1388089 told he got it with some "script"

That... is amazing. Thank you.

Assembly normally doesn't contain any variable names either...

AFAIK some 4.x mac clients accidently (?) were released with debug info, which allowed to extract named structs. No idea if it's still the case...i'm not the binary dissection guru here xD

It would be interesting to look at in any case. A lot of stuff that is still UNK in mangos might be able to be figured out.

Posted

Btw, a guy who posted this http://paste2.org/p/1388089 told he got it with some "script"

That's actually structs generated by my IDA script from leaked internal cataclysm alpha build WoW [Release Assertions Enabled] Build 11792 (Apr 1 2010) (as you can see it was build even before 3.3.5 :D). There's small differences between structs in 11792 and 12340, but mostly they are same.

Posted

I have to correct myself, the mac clients just aren't stripped, which means all function names are available. So the few leaked internal builds are the only source so far that reveals the original DBC struct member names.

Posted

Sorry for offtopic: could anyone upload WoW [Release Assertions Enabled] Build 11792 (Apr 1 2010) binary mentioned by TOM_RUS? I wasn't able to find it anywhere on the net.

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