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Server crashes when somebody is connecting


Guest demonyak
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Hello,

I have a little problem with my mangos server on Ubuntu-server 12.10.

I use Rev 11773 for Linux_x64 with UDB 0.12.1 (393) AND acid 3.0.5.

Everything works fine and we are about 5 players on the server all the time. A new player wants to join us, he created a new account, can log in and he created a new character. But when this specific person wants to connect in the game the server crashes and everybody is disconnected.

Here are my crash log files:

thursday 25 august 2011, 13:49:33 (UTC+0200)

Sending SMSG_INIT_WORLD_STATES to Map:1, Zone: 14

STORAGE: DestroyZoneLimitedItem in map 1 and area 14

Sending SMSG_SPELL_GO id=836

Spell 836 Effect0 : 46 Targets: Player Spar (Guid: 60), -, -

WORLD: Spell Effect DUMMY

[0 ms] SQL: SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '60' AND slot = '0'

Grid[31,24] on map 1 moved to IDLE state

Grid[31,23] on map 1 moved to IDLE state

Grid[30,23] on map 1 moved to IDLE state

STORAGE: Item Query = 53

STORAGE: Item Query = 6144

STORAGE: Item Query = 52

STORAGE: Item Query = 35

STORAGE: Item Query = 6948

WORLD: Recvd CMSG_SET_ACTIVE_MOVER

STORAGE_SIZE: 8

3C 00 00 00 00 00 00 00

CHAT: packet received. type 1, lang 1

[0 ms] SQL: SELECT name,security,help FROM command

CHAT: packet received. type 1, lang 1

thursday 25 august 2011, 13:51:45 (UTC+0200)

52 GameObjects, 180 Creatures, and 0 Corpses/Bones loaded for grid 1312 on map 0

Player Spirale enter cell[2,4] triggers of loading grid[20,32] on map 0

Creating player data for himself 61

Sending SMSG_INIT_WORLD_STATES to Map:0, Zone: 1

STORAGE: DestroyZoneLimitedItem in map 0 and area 1

Sending SMSG_SPELL_GO id=836

Spell 836 Effect0 : 46 Targets: Player Spirale (Guid: 61), -, -

WORLD: Spell Effect DUMMY

[1 ms] SQL: SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '61' AND slot = '0'

STORAGE: Item Query = 6096

STORAGE: Item Query = 56

STORAGE: Item Query = 1395

STORAGE: Item Query = 55

STORAGE: Item Query = 35

STORAGE: Item Query = 6948

WORLD: Recvd CMSG_SET_ACTIVE_MOVER

STORAGE_SIZE: 8

How could I solve this problem?

Regards.

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