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  • 41 years later...
Posted

NPC's path finding is done by server or client? I observed that NPC can bypass barriers when it chase me. If this path finding is done in server, the computation is heavy when I moving because NPC's dest point (my point) is changing all the time.

Posted
How blizz do this? Did they generate terrain data of a map and using A* runs on it?

Maybe, but irrelevant. It doesn't matter how blizz does it, and if it can be done better on mangos, no reason not to.

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