Jump to content

World Server Auth?


jimb

Recommended Posts

Hiya,

I understand how the client is authenticated using SRP by the Realm/Auth server.

Could anyone explain briefly how the world server authenticates the client?

I'm having a little trouble understanding the code, but it looks like the relevant method is WorldSocket::HandleAuthSession() - specifically, it's checking that the key and account name are the same on both client and server using a 'seed value' supplied by the client. Not sure what this is?

Any help is really appreciated!

Cheers,

Jim

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use