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[11941][Patch] Spells - Summon Bone Mages / Minions


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Posted
if his bone minions have fixed spawn positions (not how you coded the patch)

you can do both spells in database

No they don't.

This is how it works on vanilla: (Spells 27690, 27691, 27692, 27693)

Effect 0: Id 41 (SPELL_EFFECT_SUMMON_WILD)

BasePoints = 1

Targets (47, 0) (TARGET_DYNAMIC_OBJECT_FRONT, 0)

EffectMiscValue = 16119

Radius (Id 8) 5,00

Effect 0: Id 41 (SPELL_EFFECT_SUMMON_WILD)

BasePoints = 1

Targets (48, 0) (TARGET_DYNAMIC_OBJECT_BEHIND, 0)

EffectMiscValue = 16119

Radius (Id 8) 5,00

Effect 0: Id 41 (SPELL_EFFECT_SUMMON_WILD)

BasePoints = 1

Targets (50, 0) (TARGET_DYNAMIC_OBJECT_RIGHT_SIDE, 0)

EffectMiscValue = 16119

Radius (Id 8) 5,00

Effect 0: Id 41 (SPELL_EFFECT_SUMMON_WILD)

BasePoints = 1

Targets (49, 0) (TARGET_DYNAMIC_OBJECT_LEFT_SIDE, 0)

EffectMiscValue = 16119

Radius (Id 8) 5,00

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