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Posted

How can i find out the world state ids for zones and is it possible to send world state to map 13 for testing stuff ? And is there a exapmple for sending it to custom zone ?

Posted

#ifndef __BATTLEGROUNDAB_H

#define __BATTLEGROUNDAB_H

#include "Common.h"

#include "BattleGround.h"

enum BG_AB_WorldStates

{

BG_AB_OP_OCCUPIED_BASES_HORDE = 1778,

BG_AB_OP_OCCUPIED_BASES_ALLY = 1779,

BG_AB_OP_RESOURCES_ALLY = 1776,

BG_AB_OP_RESOURCES_HORDE = 1777,

do i understand you right ...

i have to enumerate the worldstate ids like this with

but what you mean with "if world id listed for zone in binary you can do" is there a example ?

Posted

WorldStateUI.dbc has information related to many worldstates and how they would be displayed in the client.

there are texts including

%NUMBERw

where the number is the worldstate that is displayed within this text.

Posted

thx but if i use the dbc editor i only see alot of nummbers and i cant see any texts or can say what the numbers stay for... so this is useless foe me..

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