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[TWO][SOLVED] Pets Following Slowly


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First of all thank you for making these projects to help people learn. And give us a WoW fix when live is down or our nets are down :)

Second im sorry if this is the wrong place to post this, i didn't see anywhere for general/random threads to be started.

im running a mangos server (SinglePlayerProject v2 for 3.3.5a) that says its based on Mangosr2 [mr2779] (im messing around with it before i compile my own to play on and edit).

And the ONLY problem i can find is that Hunter-pets/Lock-demons seem to stop>turnaround>run the other way for a half sec about every 2sec so they fall behind and unsummon/despawn. I have Maps/Vmaps/Mmaps enabled.

Im wondering how to fix this issue...ive hunted the internet for about a week now with no luck :/

EDIT 1: my problem was that this line "MapUpdate.PositionUpdateDelay = 100" in my Worldconfig file was set way to high by default at 2000 but between 100 (for best) and 400 is recommended for better pet following.

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