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Level 60 Stats


Arkadus

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After researching some lvl60 statistics, one source is here Base Stats for Classes & Races at Level 70 - Public Discussion - Elitist Jerks

While calculating all of these statistics and re-calculating from certain talents/abilities, ive figured out that all classes had the same base +str +agi +stam +int +spi

But each race had a different +str +agi + stam +int +spi

Humans had the base stat values (bearing in mind the +5% spirit on top of the base stats)

Mage: Warrior: Priest: Warlock:

30 str 120 str 35 str 45 str

35 agi 80 agi 40 agi 50 agi

45 stam 110 stam 50 stam 65 stam

125 int 30 int 120 int 110 int

125 spi 50 spi 130 spi 120 spi

Now from this we can calculate the difference between human and other races with these classes,

Dwarf = +2 str /-4 agi /+3 stam /-1 int /0 spi

Undead = -1 str /-2 agi /+1 stam /-2 int /0 spi

Troll = +2 str /+1 agi /+1 stam /-4 int /-4 spi

Gnome = -5 str /+3 agi /-1 stam /+3 int /-5 spi (dont forget the 5% increase on intellect in stats)

Orc = +3 str /-3 agi /+2 stam /-3 int /-2 spi

Tauren = +5 str /-5 agi /+1 stam /-5 int /-3 spi (dont forget the 5% increase on stamina in stats)

Night Elf = -3 str /+5 agi /-1 stam /0 int /-5 spi

Now by reverse engineering these stats onto other race's classes we can figure out the rest,

Hunter: Rogue: Shaman: Paladin:

55 str ? ? ?

125 agi

90 stam

65 int

75 spi

From all this information this is all we can calculate, but as you can see that there is a pattern on only 0/5 numbers for the base of each class so a rogue/shaman/paladin will all have base stats that end with a 0 or 5.

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Also Druid's base stats are,

65 str

60 agi

70 stam

100 int

115 spirit

You can also determine what the base health and base mana for each class is by subtracting the basehealth - stam * 10 or the basemana - int * 15.

Mage = 1190 / 933

Priest = 1217 / 1096

Warrior = 1509

Warlock = 1234 / 1093

Hunter = 1287 / 1440

Druid = 1303 / 1121

Rogue = ?

Paladin = ? / ?

Shaman = ? / ?

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