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Posted

Hello, so I am trying to set up a server, but I am have some problems with the guide, now someone linked to a different guide but that doesn't help much because I think it is for MangosZero and not MangosOne, which is the one I am trying to set up. I am in the "Extracting Game Data" section, but I don't have a “C:\MangosSource\server\contrib\extractor_binary” or "C:\MangosSource\server\bin" like the new guide says. Now this leaves me scratching my head, because I have looked through most of the github repos, but I still don't find any either either of those files in them.

Also I moved ahead to "Run 'ExtractResources.sh' and follow the onscreen prompts, you should choose the option to extract everything." But this also left me without much. The shell file makes empty files, vmap, mmap, and buildings, but the extracter says that "maps" is missing or is empty and I am not sure how to fix this. Thanks.

Posted

Postpone the step "Extracting Game Data" from the mentioned guide and do "Compiling the MaNGOS source code" step instead, ensured at beginning that the build type "Release" (not "Debug"!) is set in VS. If all requirements were met, you get the extractor binaries in your build folder (or in C:\Mangos\ - I never tried pre-built slns, so I do not know exactly). Now you can complete the postponed step.

Alternatively, you might try to get the pre-built extractors from this package, but I cannot assure you that they would create correct datafile versions.

Posted

Here is likely the best explanation of the extracting data step.

Also note that mmaps extraction ("optional") takes hours usually, so maybe should be postponed until the server will be up.

Posted

So I got everything to extract I think, mmap is 1.13 GBs, maps is 345 MBs, vmaps is 356 MBs, dbc is 47 MBs, and Buildings is 180 MBs.

Now I am at a point where the missing files are a problem, "mangos/src/bindings" from the start of the guide is missing which means I have no where to put the scripts from github. In the "Compiling the MaNGOS source code" the "mangosdVC120.sln" file is missing, so I am not sure where to go from here. Thanks if you can help.

Posted

You do not need to do that :) Now the scripts are integrated into the main source tree (even not as a submodule).

I thought you switched to this guide completely, substituting "one" for "zero" in the git commands.

Also, the "Buildings" folder may be deleted, it contains some intermediate extractor data not needed by the server. Size of the others is ok.

P.S. The required pre-built solution file is named BuildEverything_VC120.sln for your VS 2013.

Posted

Alright, so I kinda retarded when it comes to things like these, so I started from scratch, which is nice because now I don't have all the baggage from trying to combine the guides lol. So now I got everything but now it says my database is out of date here are two images: http://i.imgur.com/KR6v4eo.png ---- http://i.imgur.com/S4lmrcM.png These are from the realmd.exe and the mangos.exe. It says to look in the sql/updates folder for the readme, maybe I am blind to these things but I can't find it. On another note, here is what my MangosSource file looks like, I am not sure if this is correct, it looks weird to me, but this is, from my understanding, how it's suppose to look http://i.imgur.com/VvRqNLl.png

Posted
The same applies also to the One core. I understand the problems of repo maintainers (realmd is included as a submodule into different cores having tens of branches). Nevertheless I cannot explain why these problems weren't solved somehow during the last year.

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