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sso1

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  1. Here is a patch from Darky88 which allows you to send an announce to the server if you kick someone with the GM's name and a reason Language.h : -// Room for more level 2 348-399 not used + LANG_KICK_WORLD_ANNOUNCE = 348, +// Room for more level 2 Level2.cpp : #include <fstream> #include <map> #include "GlobalEvents.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "PlayerDump.h" +#include "Log.h" +#include "Guild.h" +#include "ScriptCalls.h" +#include "GridNotifiersImpl.h" +#include "CellImpl.h" +#include "Weather.h" +#include "PointMovementGenerator.h" +#include "SkillDiscovery.h" +#include "SkillExtraItems.h" +#include "SystemConfig.h" +#include "Config/ConfigEnv.h" +#include "ItemEnchantmentMgr.h" +#include "BattleGroundMgr.h" +#include "InstanceSaveMgr.h" +#include "InstanceData.h" +#include "CreatureEventAIMgr.h" Level2.cpp //kick player bool ChatHandler::HandleKickPlayerCommand(const char *args) { + if (!*args) + return false; + + char* cnameOrIP = strtok ((char*)args, " "); + if (!cnameOrIP) + return false; + + std::string nameOrIP = cnameOrIP; + + char* reason = strtok (NULL,""); + if(!reason) + return false; + Player* target; if(!extractPlayerTarget((char*)args,&target)) return false; if (m_session && target==m_session->GetPlayer()) { SendSysMessage(LANG_COMMAND_KICKSELF); SetSentErrorMessage(true); return false; } // check online security if (HasLowerSecurity(target, 0)) return false; // send before target pointer invalidate PSendSysMessage(LANG_COMMAND_KICKMESSAGE,GetNameLink(target).c_str()); + sWorld.SendWorldText(LANG_KICK_WORLD_ANNOUNCE,nameOrIP.c_str(),m_session ? m_session->GetPlayerName() : "CONSOLE",reason); target->GetSession()->KickPlayer(); return true; } SQL Code : DELETE FROM `mangos_string` WHERE `entry`='348'; INSERT INTO `mangos_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) values('348','|cffffffff%s |cffffffffwas kicked by %s. (%s)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); Ingame command : .kick PLAYERNAME REASON
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